I'm tempted to say no and vote for Switch based on vague feelings, however the quality of the gyro implementation also varies wildly between games, so its hard for me to separate which problems are gyro hardware based and which are software based.
The Switch's gyroscope is technologically inferior to what Sony has. A 60Hz polling rate is fine for the Switch, but it's not the best choice for PC gyro usage competitively. I'm honestly not sure why everyone is voting Switch.100% thought this was about Greek sandwich meat.
The Switch has had the best integration I've seen, but I also haven't tried all available options.
That's more of implementation, not the actual gyroscope hardware.Splatoon 1/2 have the best gyro controls. Honestly I prefer 1.
It's due to software. Splatoon & BotW are some of the only AAA games I've seen where gyro aiming is treated as the default.The Switch's gyroscope is technologically inferior to what Sony has. A 60Hz polling rate is fine for the Switch, but it's not the best choice for PC gyro usage competitively. I'm honestly not sure why everyone is voting Switch.
You have my consent to post the equivalent in EtcetEra.100% thought this was about Greek sandwich meat.
The Switch has had the best integration I've seen, but I also haven't tried all available options.
In software, yeah, you have a point. But I got the impression from the OP that they meant hardware, where Sony has Nintendo beat.It's due to software. Splatoon & BotW are some of the only AAA games I've seen where gyro aiming is treated as the default.
I thought this was a Gyros authentic with lamb vs chicken/pork thread... Im Hungry.
Does DS4 slot in-between?The PlayStation gyroscopes are the best, especially the DualSense. The Switch's gyroscopes only poll at 60Hz, while the DualSense can poll at 250Hz (& possibly 500Hz going by some readings) before overclocking.
The DualShock 4 polls at 60Hz via Bluetooth & 250Hz when wired.
Where are people even getting the Switch Pro gyro only reports at 60Hz from??
Tabbouleh isn't even greek
The DualShock 4 polls at 60Hz via Bluetooth & 250Hz when wired.
Linus consulted JibbSmart (one of the top guys regarding gyro as well as the creator of flick stick) for the video.
The Joy-Con then polls LSM6DS3 every 1.35ms(740Hz) for both accelerometer and gyroscope data in all axises, totaling 12 bytes(6 axises, each axis 2 bytes).
Since the Joy-Con polls MEMS data every 1.35ms but only send out controller update every 15ms, there might be some internal averaging to smooth out the data, needs to go through the numbers to find out.
The Nintendo devices report every 15ms, but their IMUs actually report every 5ms. Every 15ms report includes the last 3 gyro and accelerometer reports.
The DualShock 4 polls at 60Hz via Bluetooth & 250Hz when wired.
Linus consulted JibbSmart (one of the top guys regarding gyro as well as the creator of flick stick) for the video.
Splatoon 1/2 have the best gyro controls. Honestly I prefer 1.
and I also think that Splatoon 1 has better gyro than Splatoon 2. So I don't know if the Wii u gamepad for example has better gyro than the switch pro controller/joy cons.
GOT 'IM
Also, have you gone DualSense for PC or noticed a difference?The DualShock 4 polls at 60Hz via Bluetooth & 250Hz when wired.
Splatoon 2 doubled the input lag on motion controls, along with introducing more input lag on everything and running multiplayer at a significantly lower tick rate. They never improved it after the game came out and it remains one of the biggest blemishes against the game.It's weird because I feel like at times skyward sword feels like it has better gyro than breath of the wild, and I also think that Splatoon 1 has better gyro than Splatoon 2. So I don't know if the Wii u gamepad for example has better gyro than the switch pro controller/joy cons.
At the same time I'm guessing ring fit Adventure primarily relies on the gyro and it works pretty well for the most part. There's a discrepancy between the hardware and gyro implementation in games.
It's really good in Astros playroom though.
250Hz wired, but I got weird readings like 500Hz for wireless. Perhaps the older Bluetooth standard was a bottleneck for the DS4.
It's actually one of the worst. It may do well, but it has a bad drifting problem.
Hah I do that too, avoid his videos because of the thumbnails and click bait titles. He mentioned he has to do them, they do much better to draw in clicks. The colorful and meme looking thumbnails draw the eye. They did a lot of research on this.Ugh, I would've watched that video in my queue already if he didn't use terrible titles (and thumbnails).
One of the worst things ever conceived by man. It tastes like how air freshener smells, just weird and gross.
I'm not sure why you assumed that. It was an issue of the gyro shrines suckingMy first impressions with the Switch's gyro was in BOTW, and wow, was that shrine awful. I figured it was mostly a tech issue with the joy con's gyro
Sorry, I meant if you've personally made the switch.250Hz wired, but I got weird readings like 500Hz for wireless. Perhaps the older Bluetooth standard was a bottleneck for the DS4.
I got 60Hz readings last time I checked.
Cool, which are you preferring to use now?
DualSense for sure. As for you, that may just be the settings. But it wouldn't surprise me if the Pro Controller could also be overclocked.Cool, which are you preferring to use now?
I did just install DS4W and see that I get a choice up to 1000hz but it may just put all the choices in the UI.