I don't see anything fantastic or revolutionary in the core gameplay design of the game, flying is useless most of the time, it's there to allow you to move around the world and that's pretty much it. For combat is straight up annoying, and the Storm is the perfect proof of this, stay away from enemies and shoot them with whatever. That's not fantastic at all.
And this is highlighted at higher difficulties, where staying far away from enemies is better and playing as Storm is meta.
The Interceptor is a clear example of how bad gameplay feels when you're not doing that, the animations for it's melee attacks and jarring and give you 0 feedback of what you're hitting, the animations and flair when jumping and going to fly are just jarring and unnatural, notice how no matter where or how you jump, the animation to go into flying mode is the same backflip, giving you the feel of a transformer interrupted mid transformation.
The fact that guns feel bad and uninventive makes it even worse.
The only system that is worth praising due it's potential is the combo system, but the game doesn't even care to explain that to you at all.