Huge credit to Klobrille for compiling the data and providing a visualization. Thanks as always!
Pretty damn impressive I'd say. Microsoft seem committed to releasing a steady stream of games for Game Pass Ultimate, both in first party and third party launches, averaging 19 games a month delivered by the service. What I find more striking, however, is the quality of releases. They're not just signing every game from every developer under the sun; there's a degree of curation here, and they seem to be pushing not just many games, but quality ones as well, if OpenCritic metrics are anything to go by. Frankly seeing is believing, and I think the chart speaks for itself. Thoughts on how XGPU has been shaping up in the last quarter?
Pretty damn impressive I'd say. Microsoft seem committed to releasing a steady stream of games for Game Pass Ultimate, both in first party and third party launches, averaging 19 games a month delivered by the service. What I find more striking, however, is the quality of releases. They're not just signing every game from every developer under the sun; there's a degree of curation here, and they seem to be pushing not just many games, but quality ones as well, if OpenCritic metrics are anything to go by. Frankly seeing is believing, and I think the chart speaks for itself. Thoughts on how XGPU has been shaping up in the last quarter?