That's exactly how businesses think tho. I've witnessed it many times.
(Warning my thoughts are all over the place, so feel free to ignore all my nonsense)
Took us millions to hire the right people to build this studio, oh one game out x games failed to meet expectations (expectations that were poorly forecasted even) lets lay off a portion of the studio. Yup.
Oh now make us another game that's bigger and better with less budget and resources.
Seen it too many times to count.
To be fair I've never worked on the publishing side so maybe they have data I can't understand.
Sorry for my dumb question, but is this one of the reasons why Valve doesn't expand? They have the money to open another studio but yet instead they seem to mainly focus on expanding steam and offering more tools (and even hiring more people to work on these Steam tools/services) instead of more people to make games.
I would assume that since Valve makes Billions every year that if they really wanted to open up another studio dedicated to only making games they financial could do that but if things went wrong they would have to fire a lot of people or has that already happened? I've heard of people leaving Valve but not of a mass Exodus (sorry for the pun) of people leaving because of layoffs or something like that.
Also I it was funny looking at some of those links (the Kotaku one from 2010) about how Epic felt about PC gaming almost 10 years ago. They did a full 180, it's only now that Valve is making billions that they also want a piece of that action and if devs like 4A don't happen to be in the best position because of what upper management chose then oh well. Epic is not the bad guy here it's customers that don't want to be pushed around by Epic for forcing them to buy from one store only/s
But you know there is nothing wrong with this after all, all the console manufacturers have exclusives as well and Valve is a company that just cares about your money and only that and that's why they have not been adding any new features to Steam at all and that's also why they force you to pay for things like Cloud save the same way that console manufacturers do. And console gamers know all about this which is why there is nothing wrong with them coming here to a mostly PC focused discussion tells us that we are being "pathetic" and then say that this doesn't really matter to them since they are just going to buy it on consoles. (Sorry my attention is not to attack any one or anything but it's just annoying seeing some one mention something that they have no stake in, once again sorry)
This game was going to sell very well on Steam, I'm pretty sure that a lot of people knew this already, well to be more exact a lot of people on Steam knew about this game (not sure the same could be said about people using the EGS). The evidence that I have is the upcoming top wish list category, for over the last year or something Metro Exodus had been in the top 5 wishlist item on there. Meaning that out off all the upcoming games both indie and AAA Metro Exodus was a game that a lot of people bothered to go to the Steam page and hit wishlist (and as crazy as that sounds that does in fact require a bit of effort to do). Had things stayed with how they are on Steam, or if the game released on EGS along side Steam the game would have sold very well (assuming that the game is in fact great, but we do not know this for a fact right now since reviews are not out) and that would have been that but sadly now this has turned into a whole mess where the dev in the end may be the one that loses in all this and it's okay for them to feel frustrated about how this has been spiraling out of control.
Also let's play a very strange game, the rule are simply take a look at the Steam top wishlisted upcoming games and guess which ones EGS will make exclusive. Atomic Heart may possibly be one of those games that EGS snatches up along side stuff like The Last Night. The point I'm trying to make is that all EGS really has to do is look at that list to get an idea of what games they should snatch up.
Was I even planning to pick this game at launch/at all? Well sort of. I am very aware that this game exist and know that Nvidia has promoted it for their RTX cards in the past. I planned to eventually start the Metro game that I have on Steam. Once I heard that this game was going to be exclusive to EGS I decided to pre-order it right away to play it on Steam but after thinking about it some more seeing how it will still be available on Steam one year later, how in low on Cash, and in no real hurry to buy the game.
I can only imagine the type of uproar that Sekiro would cause if Activision announced that it would be exclusive to either (or both??) Epic Game Store and Battlenet. But what different with that game is that it's being published by Fromsoft in Japan and some other company in Asia, also that company in Asia it seems has their own PC launcher that they will also be selling Sekiro on in addition to Steam??