Pick a name, any name

  • Say Hola to Halo

    Votes: 62 12.6%
  • Age of Infinite Horizons

    Votes: 144 29.3%
  • 20 years, 23 studios, Infinite Halo

    Votes: 118 24.0%
  • Oh, I like it

    Votes: 23 4.7%
  • …And the Horse You Rode In On

    Votes: 18 3.7%
  • Happy Anniversary Xbox!

    Votes: 75 15.3%
  • You're safe now

    Votes: 51 10.4%

  • Total voters
    491
  • Poll closed .
Status
Not open for further replies.

Figments

Spencer’s little helper
Member
Oct 25, 2017
1,292
California
EiiObhkXcAEJrtU


Welcome, everyone, to OT XVI, the OT where Figments forgets what page the thread is on because they were playing Resident Evil 4 VR for Halloween.

Xbox Game Studios

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Founded in 2007, 343 Industries is Microsoft's home team for all things Halo—video games, movies, TV shows, comics, et cetera. Here's some info:

Noteworthy Persons: Bonnie Ross (General Manager), Frank O'Connor (Franchise Director)

Studio Size: ~750 employees

Notable Releases

Game NamePlatform(s)Year of ReleaseMetascore (on console)
Halo 4360201285
Halo: Spartan AssaultXB1, Steam, Mobile201353
Halo: The Master Chief CollectionXB1, PC201485
Halo 5: GuardiansXB1201584
Halo: Spartan StrikePC, Mobile201566
Halo 5: ForgePC2016N/A
Halo Wars: Definitive EditionXB1, PC201781
Halo Wars 2XB1, PC201779
Halo InfiniteXB1, XSS|XSX, PC202187

Upcoming Projects & Rumors
Project/RumorAny Links
TBD


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Originally founded in 2010 as Zipline Studios, The Coalition went through two more rebrandings—the first as Microsoft Studios Vancouver, and the second as Black Tusk Studios—before becoming Microsoft's dedicated Gears of War studio after the acquisition of the IP in early 2014. Here's some info:

Noteworthy Persons: Will be updated pending more information.

Studio Size: ~350 employees

Notable Releases
Game NamePlatform(s)Year of ReleaseMetascore (on console)
Gears of War: Ultimate EditionXB1, PC201582
Gears of War 4XB1, PC201684
Gears Pop!Mobile2019N/A
Gears of War 5XB1, Xbox Series, PC201985
Gears TacticsXB1, Xbox Series, PC202081
Gears 5: HivebustersXB1, Xbox Series, PC202082

Upcoming Projects & Rumors
Project/RumorAny Related Links
Nothing yet


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Founded in 2001, apparently due to a lack of simulation racing games present on the Original Xbox, Turn 10 rose to prominence as the Forza Motorsport franchise grew into the tentpole it is today, further expanding in 2012 with the Forza Horizon franchise, developed by Playground Games. Here's some info:

Noteworthy Persons: Alan Hartman (Studio Lead), Dan Greenawalt (Creative Director)

Studio Size: ~150 employees

Notable Releases
Game NamePlatform(s)Year of ReleaseMetascore (on console)
Forza Motorsport 5XB1201379
Forza Horizon 2
(in conjunction with Playground Games)
XB1201486
Forza Motorsport 6XB1201587
Forza Motorsport 6: ApexPC2016N/A
Forza Horizon 3
(in conjunction with Playground Games)
XB1, PC201691
Forza Motorsport 7XB1, PC201786
Forza Horizon 4
(in conjunction with Playground Games)
XB1, PC201892

Upcoming Projects & Rumors
Project/RumorAny Related Links
Forza Motorsport reboot


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Founded in 1985 by the Stamper brothers, Rareware—as it was then called—focused almost exclusively on development for Nintendo systems, until Microsoft acquired the company in 2002 and shifted their focus to Xbox, changing their name to Rare in the process. Here's some info:

Noteworthy Persons: Craig Duncan (Studio Head), Gregg Mayles (Creative Director)

Studio Size: ~250 employees

Notable Releases
Game NamePlatform(s)Year of ReleaseMetascore (on console)
Kinect Sports RivalsXB1201460
Rare ReplayXB1201584
Sea of ThievesXB1, PC201868
BattletoadsXB1, PC202072

Upcoming Projects & Rumors
Project/RumorAny Related Links
Rare working on two "extra IPs" other than Sea of ThievesLink 1
Rare has turned into a "New IP factory"Link 1
Everwild


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Founded in 2009 by digital Japanese idol Hatsune Miku, Mojang Studios was built around and catered to the development of the modern gaming phenomenon Minecraft. The studio was later acquired by Microsoft in 2014, and still largely focuses on the management and development of the Minecraft IP. Here's some info:

Noteworthy Persons: Jens Bergensten (Lead Creative Designer), Lydia Winters (Brand Director)

Studio Size: ~600 employees

Notable Releases
Game NamePlatform(s)Year of ReleaseMetascore (on console)
Minecraft360, PS3, Wii U, XB1, PS4, Switch, PS Vita, PC, Mobile2012-201788
Cobalt
(collaboration with Oxeye Studios)
XB1, PC201666
Minecraft EarthMobile2019N/A
Minecraft DungeonsXB1, PS4, Switch, PC202075

Upcoming Projects & Rumors
Project/RumorAny Related Links
TBA


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Established in 2010 by a large group of former racing developers from some of the best studios in the industry, Playground Games pioneered the breakout hit spinoff franchise Forza Horizon, and continues to maintain that series into its fourth iteration, as well as focuses on other projects.

Noteworthy Persons: Gavin Raeburn (Studio Head), Trevor Williams (Studio Head), Ralph Fulton (Creative Director)

Studio Size: ~400 employees

Notable Releases
Game NamePlatform(s)Year of ReleaseMetascore (on console)
Forza Horizon360201285
Forza Horizon 2360, XB1201486
Forza Horizon 3XB1, PC201691
Forza Horizon 4XB1, PC201892
Forza Horizon 5XB1, XSS|XSX, PC202192

Upcoming Projects & Rumors
Project/RumorAny Related Links
Brand new Fable
Third team being created, as per rumor(citation needed)


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Originally founded in 2000 as Just Add Monsters, the studio was rebranded as Ninja Theory in 2004 during the development of Heavenly Sword. Comprised of action game experts and a storied history in gaming, Ninja Theory is one of the leaders of action-heavy games and setpiece design.

Noteworthy Persons: Nina Kristensen (Chief Development Director), Tameem Antoniades (Chief Creative Director), Wil Driver (CTO), Joe Nelson (Game Director)

Studio Size: ~140 employees

Notable Releases
Game NamePlatform(s)Year of ReleaseMetascore (on console)
Kung Fu ChaosOGXB200368
Heavenly SwordPS3200779
Enslaved: Odyssey to the West360, PS3, PC201080
DmC: Devil May Cry360, PS3, XB1, PS4, PC201386
DmC: Devil May Cry Definitive EditionXB1, PS4201586
Hellblade: Senua's SacrificeXB1, PS4, PC201781
Star Wars: Vader Immortal, Episodes 1-3Quest2019N/A
Bleeding EdgeXB1, PC202066

Upcoming Projects & Rumors
Project/RumorAny Related Links
Hellblade II: Senua's Saga (XB1, XSX, PC)
Project Mara
Project Insight


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Founded in 2018, and headed up by Darrell Gallagher, The Initiative is a brand new studio operating out of Santa Monica, California, dedicated to working on brand new AAA games for Microsoft Studios.

Noteworthy Persons: Darrell Gallagher (Studio Head), Dan Staley, Christian Cantamessa, Brian Westergaard, Dan Neuburger, and Tom Shepard

Studio Size: ~75 employees

Notable Releases
Game NamePlatform(s)Year of ReleaseMetascore (on console)
Will update as more info is made known

Upcoming Projects & Rumors
Project/RumorAny Related Links
Perfect Dark in collaboration with Crystal Dynamics


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Founded in 2009 by Jeff Strain, Undead Labs operated on a laser-guided focus on zombie-based games. Their first game, State of Decay (360), was a smash Xbox Live Arcade hit. Acquired in 2018, Undead Labs remains committed to bringing out the best in zombie-related games, and potentially other projects as well.

Noteworthy Persons: Jeff Strain (Studio Head)

Studio Size: ~100 employees

Notable Releases
Game NamePlatform(s)Year of ReleaseMetascore (on console)
State of Decay360, PC201378
State of Decay 2XB1, PC201868

Upcoming Projects & Rumors
Project/RumorAny Related Links
State of Decay 3


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Founded in 2009 by Guillaume Provost in Montreal, Compulsion Games is comprised of various developers from Valve to Ubisoft, and focuses on story-driven games with weird twists.

Noteworthy Persons: Guillaume Provost (Studio Head)

Studio Size: ~70 employees

Notable Releases
Game NamePlatform(s)Year of ReleaseMetascore
Contrast360, PS3, XB1, PS4, PC201359
We Happy FewXB1, PS4, PC201865

Upcoming Projects & Rumors
Project/RumorAny Related Links
Unannounced third person game


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Founded in 2003 by ex-Black Isle employees, Obsidian Entertainment is one of the foremost Western RPG developers in today's industry, with a legacy that includes acclaimed titles such as Pillars of Eternity, Fallout: New Vegas, and South Park: The Stick of Truth. Acquired in November 2018, the studio remains committed to brand new WRPG games in both new IPs and old, and will undoubtedly pursue masterclass projects across many fields.

Noteworthy Persons: Feargus Urquhart (CEO), Chris Jones (CTO)

Studio Size: ~230 Employees

Notable Releases
Game NamePlatform(s)Year of ReleaseMetascore (on console)
Fallout: New Vegas360, PS3, PC201084
South Park: The Stick of Truth360, PS3, XB1, PS4, Switch, PC201482
Pillars of EternityPC201589
The Outer WorldsXB1, PS4, PC, Switch201986
GroundedXB1, PC2020N/A

Upcoming Projects & Rumors
Project/RumorAny Related Links
Josh Sawyer's Project Missouri
Avowed, a new RPG set in the Pillars of Eternity universe
The Outer Worlds DLC
Brandon Adler's ProjectLink 1
Carrie Patel's ProjectLink 1
The Outer Worlds 2 (Xbox Series, PC)


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Founded in 2002 by former members of Interplay Productions, inXile Entertainment are the creators behind some of the best CRPGs in the industry, such as Wasteland 2 and Torment: Tides of Numenera. The studio is originally based in Newport Beach, California, however in November of 2015, inXile founded a second studio in New Orleans, where since now-former President Matt Findley has resided as Studio Lead.

Noteworthy Persons: Brian Fargo (Founder and based in Newport Beach, CA), Matt Findley (former president, NOLA Studio Head), George Ziets

Studio Size: ~105 Employees

Notable Releases
Game NamePlatform(s)Year of ReleaseMetascore (on console)
Wasteland 2XB1, PS4, Switch, PC201577
Torment: Tides of NumeneraXB1, PS4, PC201779
The Bards' Tale IV: Barrows DeepXB1, PS4, PC, macOS, Linux201871
Wasteland 3XB1, PS4, PC, macOS, Linux202084
Wasteland: RemasteredXB1, PC202062

Upcoming Projects & Releases
Project/RumorAny Related Links
Unannounced AAA RPG


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Founded in 2002 by former LucasArts developers led by Tim Schafer, Double Fine Productions is a studio functioning as a masterclass in unique, interesting games focusing on fun above all else, even though they're really freaking good at the other stuff, too. Among their repertoire are such titles as Psychonauts, Massive Chalice, and the much beloved Grim Fandango Remastered—itself a modern rendition of a project Tim Schafer created back in the LucasArts days.

Noteworthy Persons: Tim Schafer (Studio Head/Lead Developer)

Studio Size: ~73 Employees

Notable Releases
Game NamePlatform(s)Year of ReleaseMetascore (on console)
Psychonauts
Brütal Legend
Costume Quest
The Cave
Broken Age
Grim Fandango Remastered
Massive Chalice
Psychonauts 2XB1, PS4, PC, macOS, Linux2021

Upcoming Projects & Rumors
Project/RumorAny Related Links
Untitled online multiplayer game


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Created by Microsoft in 2019, World's Edge is headed up by Shannon Loftis and is responsible for managing the Age of Empires franchise in a similar fashion to 343 Industries with Halo and The Coalition with Gears of War. Not much is yet known about the studio, but we'll surely find out in the months and years to come.

Noteworthy Persons: Shannon Loftis (Studio Head)

Studio Size: Unknown

Notable Releases
Game NamePlatform(s)Year of ReleaseMetascore (on console)
Age of Empires II: Definitive EditionPC2019
Age of Empires III: Definitive EditionPC2020
Age of Empires IVPC2021

Upcoming Projects & Rumors
Project/RumorAny Related Links
Continued game support for Age of Empires IV
 
Last edited:
OP
OP
Figments

Figments

Spencer’s little helper
Member
Oct 25, 2017
1,292
California
Bethesda Softworks
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Based in Nova Scotia, Alpha Dog Games is a developer focused on the creation of high-quality, top-tier mobile games for iOS and Android. Acquired by Bethesda in 2019, and now by Microsoft as part of the ZeniMax Media acquisition of 2020, they're committed to their focus on quality content for mobile gamers with a mobile-first focus above all else.

Noteworthy Persons: Shawn Woods & Jeff Cameron (Studio Co-Heads)

Studio Size: Unknown

Notable Releases
Game Name​
Platform(s)​
Year of Release​
Metascore (on console)​
WraithborneiOS, Android2012
MonstroCity: RampageiOS, Android2017

Upcoming Projects & Rumors
Project/Rumor​
Any Related Links​
TBA

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Founded in 1999 in Lyon, France, as Arkane Studios SASU, Arkane Studios are the world-renowned creators of such blockbuster franchises as Dishonored and Prey. Acquired by ZeniMax Media in 2010, and now by Microsoft as part of the ZeniMax acquistion of 2020, Arkane Studios focuses on unique, high-octane AAA experiences that easily stand as some of the best in the industry.

Noteworthy Persons: Harvey Smith (Designer and Writer)

Studio Size: 150 employees (as of 2020)

Notable Releases
Game Name​
Platform(s)​
Year of Release​
Metascore (on console)​
Dishonored360, PS3, XB1, PS4, PC201291
Dishonored 2XB1, PS4, PC201688
PreyXB1, PS4, PC201784
Wolfenstein: YoungbloodXB1, PS4, PC, Stadia201969
DeathloopXSX|XSS, PS5, PC2021 (PS5/PC), 2022 (XSX|XSS)88

Upcoming Projects & Rumors
Project/Rumor​
Any Related Links​
Deathloop for Xbox Series S and Xbox Series X
Redfall (XSX/XSS, PC)

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Founded in 1986 in Rockville, Maryland, Bethesda Game Studios is a critically-acclaimed RPG developer responsible for juggernaut franchises such as The Elder Scrolls and Fallout. In 1999, Bethesda was acquired by ZeniMax Media and split between Bethesda Game Studios—their game development arm—and Bethesda Softworks—their publishing label. Now acquired by Microsoft with the purchase of ZeniMax Media, Bethesda Game Studios continues its work on groundbreaking, breathtaking RPGs for the Xbox brand.

Noteworthy Persons: Pete Hines (VP of PR and Marketing), Todd Howard (Development Lead)

Studio Size: ~420 employees

Notable Releases

Game Name​
Platform(s)​
Year of Release​
Metascore (on console)​
The Elder Scrolls III: MorrowindXbox, PC200289
The Elder Scrolls IV: Oblivion360, PS3, PC200694
The Elder Scrolls V: Skyrim360, PS3, XB1, PS4, Switch, PC, Your Fridge, Your Alexa Device201196
Fallout 3360, PS3, PC200893
Fallout 4XB1, PS4, PC201588
Fallout 76XB1, PS4, PC201869

Upcoming Projects & Rumors
Project/Rumor​
Any Related Links​
Starfield (XSX, XSS, PC)
The Elder Scrolls VI (XSX, XSS, PC)

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Founded in 1991 in Shreveport, Louisiana, id Software is a mainstay and progenitor of the first person shooter genre, with classic franchises such as Wolfenstein and Doom among their storied history in the games industry. They were acquired by ZeniMax media in 2009, and are now part of the Microsoft family thanks to the ZeniMax Media acquisition of 2020.

Noteworthy Persons: Marty Stratton (Studio Director)

Studio Size: ~270 employees

Notable Releases
Game NamePlatform(s)Year of ReleaseMetascore (on console)
DoomXB1, PS4, Switch, PC201687
Rage 2XB1, PS4, PC201973
Doom EternalXB1, PS4, PC202088
Doom Eternal: The Ancient GodsXB1, PS4, PC202076
Doom Eternal: The Ancient Gods, Part 2XB1, PS4, PC2021

Upcoming Projects & Rumors
Project/RumorAny Related Links
TBD

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Founded in 2009, MachineGames is a Swedish studio responsible for the modern incarnations of Wolfenstein. Acquired by ZeniMax Media shortly after pitching a new game in the Wolfenstein series, MachineGames went on to make stellar singleplayer first person shooters that can stand up to any of the big boys in the arena.

Noteworthy Persons: Lars Johansson (Managing Director)

Studio Size: ~130 employees

Notable Releases
Game NamePlatform(s)Year of ReleaseMetascore (on console)
Wolfenstein: The New Order360, PS3, XB1, PS4, PC201481
Wolfenstein II: The New ColossusXB1, PS4, Switch, PC201788

Upcoming Projects & Rumors
Project/RumorAny Related Links
Untitled Indiana Jones game

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Originally Human Head Studios, Roundhouse is a studio built from the same team and was acquired by ZeniMax Media in 2019 and is now part of the Microsoft family thanks to the ZeniMax Media acquisition. The original developers of Prey, they are now working on unannounced projects to be revealed when they're ready.

Noteworthy Persons: Chris Rhinehart

Studio Size: Unknown

Notable Releases
Game NamePlatform(s)Year of ReleaseMetascore (on console)
TBD

Upcoming Projects & Rumors
Project/RumorAny Related Links
Several unannounced projects

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Founded in 2010 by horror master Shinji Mikami, Tango Gameworks is a premier Japanese horror game development house whose biggest franchise—The Evil Within—stands as a testament to great horror game design. They were acquired by ZeniMax Media in 2010 short after their founding, and are now part of the Microsoft family.

Noteworthy Persons: Shinji Mikami (Executive Producer), Hidetoshi Yokota (Studio Manager)

Studio Size: 65 employees (as of 2012)

Notable Releases
Game NamePlatform(s)Year of ReleaseMetascore (on console)
The Evil Within360, PS3, XB1, PS4, PC201479
The Evil Within 2XB1, PS4, PC, 201782

Upcoming Projects & Rumors
Project/RumorAny Related Links
Ghostwire Tokyo (PS5, PC)

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Founded in 2007 as a wholly-owned subsidiary of ZeniMax Media, ZeniMax Online Studios is responsible for the creation of high profile MMORPGS, such as The Elder Scrolls Online. Now part of the Microsoft family, they're committed to leading the charge in first-class online experiences for players around the world.

Noteworthy Persons: Matt Firor (President)

Studio Size: ~410 employees

Notable Releases
Game NamePlatform(s)Year of ReleaseMetascore (on console)
The Elder Scrolls OnlineXB1, PS4, XSS|XSX, PS5, PC, macOS, Stadia201480

Upcoming Projects & Rumors
Project/RumorAny Related Links
Unannounced MMORPG project
 
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OP
OP
Figments

Figments

Spencer’s little helper
Member
Oct 25, 2017
1,292
California
Studio-Banner15.png


Below we have information regarding upcoming titles created by partner studios, as well as any other relevant material not mentioned previously. Don't fret. This section will get a MAJOR rework in the days and weeks to come.

We begin with upcoming partner titles:

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Developer: Smilegate

Release Date: 2022

Description:

CrossfireX delivers an intense first-person shooter experience where players are immersed in a sprawling global conflict between the world's two most formidable private military factions: Global Risk employs veterans of powerful armed forces who use advanced technologies to fight for order and security; Black List employs hardened mercenaries trained in guerilla tactics who fight to destabilize oppressive regimes in the name of freedom. Choose your side and complete objective-based missions across a variety of classic and innovative modes featuring tightly crafted gameplay and cinematic visuals.

as-dusk-falls.png


Developer: INTERIOR/NIGHT

Release Date: 2022

Description:

As Dusk Falls is an original interactive drama from INTERIOR/NIGHT that explores the entangled lives of two families across thirty years in small town Arizona. Starting with a robbery-gone-wrong in 1999, the choices you make will have powerful impact on the characters' lives in this epic story of betrayal, sacrifice and resilience.
<--------------------------------------------->​

Miscellaneous & Important Information

Other Studios/Teams:
  • ID@Xbox, publishing support and pilot program for independent game developers
  • Microsoft Studios Global Publishing, handles Microsoft Studio publishing between first party and partner studios
  • Mixer, streaming service
  • Backwards Compatibility Team, handles Xbox One BackCompat
  • Microsoft Foundry, intern program
  • Mixed Reality Team, works on AR/VR content for Xbox and Windows 10
  • Microsoft Casual Games, works on the casual games collection for Microsoft, including MS Solitaire, Wordament, and MS Mahjong
  • Xbox Growth Team
  • Xbox Game Pass
  • Project xCloud
Acquisitions, Studios and Otherwise (8th Gen):
Studios/Teams Shut Down or Spun Off (8th Gen):
  • Twisted Pixel (The Maw, Splosion Man), left in 2015
  • Press Play (Max and the Curse of Brotherhood, Kalimba), closed in 2016
  • Lionhead Studios (The Fable Franchise), closed in 2016
  • Team Dakota (Project Spark), disbanded in 2016
  • Xbox Fitness Team, disbanded in 2016
  • Decisive Games, disbanded before public outing in 2016
Cancelled/Discontinued Titles (8th Gen):
  • Black Tusk's new IP, cancelled to shift focus onto Gears of War and subsequent titles
  • Project Spark, servers closed in 2015
  • Fable Legends, cancelled with Lionhead's closing in 2016
  • Project Knoxville, cancelled with Press Play's closing in 2016
  • Xbox Fitness, servers closed June 2017
2022 games so far:
  • TBD

Current Partner Studios:
  • 4J Studios, original console versions of Minecraft
  • Armature, ReCore DLC/updates
  • Beep Industries, VooDoo Vince Remastered
  • Certain Affinity, assistance on Halo projects
  • Cloudgine, Crackdown 3
  • Flaming Foul Studios, Fable Fortune
  • Forgotten Empires, Age of Empires 1: Definitive Edition, Age of Empires 2 & 3: Definitive Editions
  • Iron Galaxy Studios, Killer Instinct new characters/updates
  • Moon Studios, Ori and the Blind Forest, Ori and the Will of the Wisps
  • ReAgent Games, Crackdown 3
  • Relic Entertainment, Age of Empire 4
  • Saber Interactive, assistance on Halo projects
  • Skybox Labs, Age of Empires DLC, Halo 5: Forge updates
  • Smoking Gun Interactive, Age of Empires: Castle Siege
  • Splash Damage, assistance on Gears of War 4 DLC
  • StudioMDHR, Cuphead
  • Electric Square, Miami Street (renamed to Forza Street)
  • Sumo Digital, Crackdown 3
  • DONTNOD, Tell Me Why,
  • Bloober Team, The Medium
Rumored Partners:
  • None so far
Cancelled Partner Collaborations:
<--------------------------------------------->​

To reiterate, this post will be updated whenever new information is revealed or things need to be adjusted to reflect the current outlook as per the facts. If you have any suggestions, or believe I've left something out, please ping me or send me a message here and I'll address any issues as soon as I can.

Credit for the headers goes to Klobrille .
 
Last edited:
Oct 25, 2017
56,917
New thread means new chant

WELCOME TO THE EVERWILDS WHERE WE REACH FOR INFINITE POSSIBILITIES UPON A STARFIELD. ON THIS DAY IT HAS BEEN AVOWED THAT WHATEVER may be on the HORIZON WE WILL KEEP OUR HEADS......in the CLOUD
 

ToadPacShakur

Prophet of Truth
Member
Oct 25, 2017
3,471
New thread going right into the Holiday/Forza/Halo release as well as the 20th anniversary, maybe a digital XO and then TGA??..gonna be a fun one
 

RavenH2

Member
Oct 27, 2017
830
Argentina
I'm here for new BC announcements, FPS Boost, Res Boost, more XCloud countries available, games and more...

Confession time: Halo Infinite will probably be my first game purchase on launch day since 2014.
 

Jiraiya

Member
Oct 27, 2017
10,367
This is going to be a banger thread. Horizon. 20th anniversary. Halo. Video game trailers and the leaks leading up to the show.
 

lost7

Member
Feb 20, 2018
2,750
Excellent OP!

Can't wait till Halo comes out. And then we've still got the game awards to look forward to as it's become tradition for Microsoft to have something big there
 

bsigg

Member
Oct 25, 2017
22,689
Forza Horizon 5 and Halo Infinite: The OP

Can't wait, gonna be a great couple of months.
 
Oct 12, 2020
8,860
This OT is going to be GROUND ZERO for FH5 and Halo Infinite talk and hopefully where we discuss the increased visibility of such WRPG heavyweights like Starfield, Avowed and Fable. Xbox is truly the home for the WRPG and I couldn't be happier about the fact.
 

NavNucST3

Member
Nov 13, 2017
352
Last OT felt like it lasted forever, I'm anticipating greater movement now that the 1p titles should begin flowing with consistency.
 

CubeApple76

Member
Jan 20, 2021
6,815
Halo and Forza OT! From now on we'll be eating in every thread!

Also, proud first time member of the wall of shame, hoping Xbox keeps giving us things to talk about so I can keep getting on there
 

Judge

Vault-Tec Seal of Approval
Moderator
Oct 25, 2017
5,227
Sega and MS agree to some kind of partnership. Waiting for a big site to translate.

You can follow the link and hit the English translation


SEGA and Microsoft to Explore Strategic Alliance to create New Strategic Titles for SEGA and establish a Next-Generation Development Environment

November 1, 2021
COMPANY


SEGA Corporation (hereinafter referred to as "SEGA") and Microsoft Corporation (hereinafter referred to as "Microsoft") have agreed in principal, a strategic alliance that explores ways for SEGA to produce large-scale, global games in a next-generation development environment built on Microsoft's Azure cloud platform. The alliance would form a key part of SEGA's mid to long-term strategy, allowing the business to move forward with "Super Game", a new initiative for developing new and innovative titles where the key focuses are "Global", "Online", "Community" and "IP utilization".
With the world now more connected than ever following the widespread deployment of 5G and cloud services in recent years, consumers can more easily enjoy high-quality entertainment content at any time. Within this highly connected environment, the ecosystem surrounding the games industry continues to evolve and expand as more sophisticated tools and technologies become available. As such, video games continue to grow as a major medium for gamers globally, with access to a vast range of gaming experiences and communities becoming more diverse and attainable. This proposed alliance represents SEGA looking ahead, and by working with Microsoft to anticipate such trends as they accelerate further in future, the goal is to optimise development processes and continue to bring high-quality experiences to players using Azure cloud technologies.
Microsoft and SEGA have agreed upon the foundation for this alliance and through mutual cooperation, will look to build futher technological evolutions with areas such as the network infrastructure and communication tools required for global online services being a key priority. Additionally, by shifting to a next-generation development platform, SEGA can effectively adapt to diversfying work styles and potential infrastructural changes.

Comments from Yukio Sugino, President and COO, SEGA Corporation

Yukio Sugino, President and COO, SEGA Corporation

We are very pleased to announce today that we are considering a strategic alliance with Microsoft to help develop SEGA's new "Super Game" initiative as well as build a next-generation game development environment. By considering a strategic partnership with Microsoft, we seek to further advance our game development so that our titles can be enjoyed by fans all over the world; in this regard, we aim to build an alliance that utilizes both SEGA's powerful game development capabilities and Microsoft's cutting-edge technology and development environment.

Comments from Sarah Bond, CVP, Microsoft Corporation

Sarah Bond, CVP, Microsoft Corporation

SEGA has played such an iconic role in the gaming industry and has been a tremendous partner over the years. We look forward to working together as they explore new ways to create unique gaming experiences for the future using Microsoft cloud technologies. Together we will reimagine how games get built, hosted, and operated, with a goal of adding more value to players and SEGA alike
 
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