EDIT after mod warning: It was really not my intention to offend nor mock anyone. I'll stay out of the thread from now on. If someone wants to reach me about it, please use MPs
This doesn't make a lot of sense unless you have figures showing the growth in women playing games is driven by them being consumers of these particular sort of fetishy fanservice japanese games
This, and the
niche hentai artists are the kind of hyperbole i'm talking about. Risque designs doesn't make a game a
fetishy fanservice game. Taking on Xenoblade 2, wich is the hot topic today, i can't help but thinking that
maaaaaybe those are really the designs the artists had in mind, gross or don't, and Monoloth/Nintendo wanted to respect that, and maybe, just
maybe there's no ulterior motives behind them. As far as i read about the game it seems to be well written and there's not much focus, if any, on sexualizing the characters whatsoever, wich would contradict the claim of a game and characters designed to pander only a determined demographic.
You know, there's a spanish twitter account created by the right-wing forum forocoches posing as a feminist twitter account and dedicated to post ridiculous and overblown statements with objective of hurting the cause. This thread reminds me to that account sometimes, to the point of making me question the validity of some claims.
This discussion is uncomfortable because imo it has undertones of "well, people will always keep buying games with degrading representations of women in them, and there's nothing you can or should do about it ¯\_(ツ)_/¯"
There's also the claims that imply that only sexist otakus buy those games, wich maybe should be taken in account too.