I only pointed your post out because it was the most recent in a long line of posts that (factually) distilled the last gen down to 1st, 2nd and 3rd. I agree that the 35mil figure is sound and a great example of why we aren't getting those numbers. XBX is tracking behind the 360 from all that we know and without the Kinect-style boost it's only going to get worse.
The bolded wasn't what I was communicating in my post at all.
I was merely comparing the XB1 unit sales estimates with existing Switch and PS4 performance, as well as past XB360 performance, to make the point that at some point we need to look at the comparative picture being painted, when comparing with past and present console hardware sales, and redefine how we measure the XB1's sales performance.
I.e. we can't still keep saying it's performing well, when it's significantly behind the third place console of the last generation; even more so when it's current competitors are both outselling it > 2:1 globally (which indicates that it's a problem with the XB1 and not the console market).