I like this though. It looks like a puzzle adventure, so combat is gonna be a little unconventional. Also, throwing random things is fun.
I think the thing that gets me is just that this is the first time Zelda's been the main playable character in a (Nintendo-made) Zelda game and it bums me out that they can't even give her some kind of close combat emergency button that she can rely on. If this was like the third or fourth Zelda-lead game, go nuts! Do all kinds of wacky shit! Reinvent the whole format!
But since this is the first time in
40 years that Zelda has been the lead, I was just really hoping Zelda's first foray as the main protagonist would give her the full range of Zelda activities, recontextualized around her expertise. There are SO MANY different weapons or fighting styles Zelda could use to differentiate herself considerably from Link while still maintaining some degree of direct defensive mechanics. I really think that giving her a suite of elementally-aspected orbs that she can fling out and attack with would single-handedly widen her capabilities and even FEED INTO the Echo system by giving her an extra way to manipulate the field mechanically. Lighting things on fire, freezing or electrifying shallow water, gravity-dragging flying enemies down to the ground, etc. And it would give her an "oh shit" panic button for emergencies.
And speaking for me personally, I have never found the "command a troop of AI drones to do most of the fighting for you while you hide in the back praying enemies don't get close to you because you're utterly helpless on your own" gameplay loop satisfying in any game. I absolutely hated playing as V in DMCV for the exact same reason. It's just not a gameplay format I personally find fun and I really hope there are all kinds of options in this game for combat that don't rely on "summon some ghosts and then run away while they do most of the work".
I hope that makes sense. I was really excited for a Zelda game and I absolutely think there is a way to give her direct defensive options that doesn't just rely on copy-pasting Link's exact moves on top of her. Her movesets in Hyrule Warriors all speak to this, for example. She had some of the coolest ones!