EDIT - poll added
I mean, we went from this:
To this:
Now, you may say I'm cherry picking screenshots here (and the first 2 are actually running on Dolphin at a higher resolution), but still, there's something with Odyssey that just... bothers me. It feels like Nintendo was too close to some kind of uncanny valley for Mario that just doesn't fit the character that well. Things like overdone cloth and cap details (not as bad but close to his model in SSB, horribly overdone and just plain ugly), his nose animation being too "bouncy", bland or muddy / non-contrasty environments (save for the Luncheon and perhaps Sand Kingdoms), list goes on.
I seriously believe 3D World / Captain Toad style to be peak Mario graphics. If Nintendo could just add to that style by improving lighting and ambient occlusion, we would have the perfect Pixar-style Mario game. Opinions?
I mean, we went from this:
To this:
Now, you may say I'm cherry picking screenshots here (and the first 2 are actually running on Dolphin at a higher resolution), but still, there's something with Odyssey that just... bothers me. It feels like Nintendo was too close to some kind of uncanny valley for Mario that just doesn't fit the character that well. Things like overdone cloth and cap details (not as bad but close to his model in SSB, horribly overdone and just plain ugly), his nose animation being too "bouncy", bland or muddy / non-contrasty environments (save for the Luncheon and perhaps Sand Kingdoms), list goes on.
I seriously believe 3D World / Captain Toad style to be peak Mario graphics. If Nintendo could just add to that style by improving lighting and ambient occlusion, we would have the perfect Pixar-style Mario game. Opinions?
Last edited: