Who is going to get this? The game looks like a ton of fun and reminds me of Slay the Spire.
The Character design and animations all look great.
Amen.
MORE CHARACTERS!
I hope it has other things to do besides battles, but damn this is day 1 absolutely.
Oh, two (three?) more characters. That fox-mask samurai and those twins that fight together.
1st steamworld game I will probably skip. Not interested in a story light card battler at all.
There are many more characters than that, according to the AMA.
That trailer. It was 99% card battles. If they had interesting towns and events and exploration and dialogue it would have been featured. The game looks all in on card battles.There are many more characters than that, according to the AMA.
What your source regarding the light on story thing?
Nothing about it seems "story light"1st steamworld game I will probably skip. Not interested in a story light card battler at all.
https://www.nintendolife.com/news/2...taking_a_risk_with_steamworld_quest_on_switchWhat element of Quest do you think players will find the most surprising?
The abilities and traits of all the characters in SteamWorld Quest are truly surprising. The cast of Dig 1, Dig 2 and Heist are all pretty simpleminded and, well, showcase just the most basic of robotic needs and urges... such as mining and shooting off hats. From what little we've shared so far about Quest there's already a lot of speculation online as to why the robots are talking about, say, food and alchemy; it ought to be utterly useless to them. But as I just mentioned, with Quest we set the stage for some really spectacular SteamWorld mythology.
Being the studio head I'd like to talk up the various elements of the game as well, but it's somewhat less surprising that the music, the art, the dialogue and the game systems are magnificent, as we like to polish things for very long stretches of time. However, I'm confident that players will yet again be surprised by the magic, fun and value we're giving them for their money.
This is very clearly a more story driven game than previous Steamworld titles. Gaps between battles are filled with as much talking as they are secret hunting and chest opening (...)
Looks like you can have a party of four, but it looks like there are more than four possible characters.
Nothing about it seems "story light"
https://www.nintendolife.com/news/2...taking_a_risk_with_steamworld_quest_on_switch
What's the gameplay like? Is it just battles and dialogue/cutscenes, or is there dungeon exploration, towns etc.?
IGN compared it to Paper Mario:I hope it has other things to do besides battles, but damn this is day 1 absolutely.
Not sure what you are expecting then. It's not like the previous Steamworld games were full of cutscenes without chattering or deep environmental storytelling. Even less sure why you want heavy story games if you think games usually have bad writing, but you do you.I guess I don't count characters standing around chattering as good story. The 'deep lore' of Steamworld isn't intriguing to me. A good RPG story should be filled with animated major set piece moments and a wide variety of activities. If the story is delivered by chat, it's an instant turn off for me. Game developers are notoriously terrible writers.
IGN compared it to Paper Mario:
There's exploring for secrets and talking to NPCs.
Not sure what you are expecting then. It's not like the previous Steamworld games were full of cutscenes without chattering or deep environmental storytelling. Even less sure why you want heavy story games if you think games usually have bad writing, but you do you.
I'll most likely be getting this, but probably dropping it once Slay The Spire releases on Switch.