Yikes
Surprised it wasn't first post.
Imagine having this take.
I just want a playable demo. Nothing is more boring than reading the press all regurgitate the exact same talking points about games before release. I want to know how it actually feels to play in the moment so I can know if it's worth my time.
That's unfortunate, maybe explains why I've been finding that I've been visiting this site less and less recentlyYou know, it really is becoming the norm on here and that is very unfortunate.
I can't keep my hype in check! It doesn't help that my brother wants to play Battlefront 2 every day during the weekend with me. I do have exams on the 18th of December when TROS releases here. :(
I'm not against demos (I love them) but generally speaking we seem well past the point of getting them for most games. That said, subscribing to EA Access for a month could greatly mitigate the financial risk if you want to play it and see for yourself.
from the UKImagine waking up.
"Hmm, what should i do today, i'll probably watch The Mandalorian"
first episode finishes,, "time to boot up Jedi Fallen Order"!
:D Sounds like a fun time.
Yikes.
It being designed heavily based on Souls progression has me depressed
Despite a release date on the 15th, I bet we'll see this drop to half price by Black Friday.
Eh, unless I could get a free month, probably not. I really don't like subscription services.
I wish developers were confident enough in their games to LET us try them and decide for ourselves if they're worth buying, rather than always going "trust us" and having the press just parrot the same five or six PR-approved talking points in every article regardless of the website.
Oh ok, cheered me up a little. I heard there's camps and exp loss of you die? Hope all that is optional of true. Prefer the classic way of progress, don't mind Respawn making the combat more challenging though.The game has a classic skill tree, it's not exactly "Souls progression".
Making a demo does take away from development of a game. And there's gonna be plenty of reviews to read and watch to get an overall feel of the game as well as user scores. And I don't find it odd that the press often come to similar conclusions about the game.
They've also described the combat as being responsive and fluid in nearly all the previews despite the awkward looking animations at times if you're worried about controls. However, I did see a few saying the platforming might not be as tight as the combat. Ofc all previews are based on limited time with the game so take it as that. And even if they released a demo, I don't see it being as long as what the previewers got.
Oh ok, cheered me up a little. I heard there's camps and exp loss of you die? Hope all that is optional of true. Prefer the classic way of progress, don't mind Respawn making the combat more challenging though.
Then there's the meditation spots, which are essentially the game's version of bonfires. There, you'll be able to upgrade your character's skills, and restore your health and healing items. Like Souls, mediating brings back all the enemies you killed.
More interestingly, dying will cost you your XP, once again just like many FromSoftware games. Respawn, however, has a bit of a different approach to the retrieval process Soulsborne fans know very well. When you return, you'll find that the enemy that killed you is marked.
All you need to do is hit them once to gain back your lost XP. You don't even need to kill them, and the game will even boost your health and Force power slightly as a bonus for diving back in.
Yeah, I don't really care about or trust the press anymore. Not because I think they're biased or anything, but every press preview sounds identical nowadays, and they don't actually tell me how the game feels in your hands. It's always top-level marketing-driven discussions of games hitting SEO-aligned buzzwords to ensure maximum engagement.
As an example, press people said Assassin's Creed Origins/Odyssey combat is "responsive" and then I played it and the combat was boring, bland and repetitive for dozens of hours despite making up the bulk of the game's content. People raved for MONTHS about Horizon and that game bored me half to death in minutes.
There's no real way to be sure if you'll enjoy a game's flow without trying it for yourself, and the barrier to entry for that is basically just "buy the game at full price, no refunds lol" nowadays.