Amidst the blue blur's success at the box office, I've been going through a bunch of Sonic content on youtube. The algorithm decides to drop this in my lap, and it is quite something. Sonic Unleashed, emulated in RPCS3, running at 4K (though not entirely smoothly, true to the game I suppose).
It's astonishing how well this game holds up visually, a dozen years later. To save trawling through an admittedly 5 hour video, for the daytime stages - the main highlight of the game - the timestamps are as follows (tweaked in places from the video's own suggestions):
Apotos - 13:18
Mazuri - 57:10
Holaska - 1:11:45
Spagonia - 2:10:40
Chun-nan - 2:17:13
Shamar - 3:03:47
Empire City - 3:49:35
Adabat - 4:23:49
Separately, Eggmanland is at 4:47:29, and the final boss (along with the best stupidest thing in the game) at 5:15:20
While the Unleashed mod for Generations is well praised, it's still nice to see what the original game engine was capable of. And while not directly tied to that engine, man that opening cutscene is still so sweet.