I recently revisited the Sonic Rush trilogy on Nintendo DS after a thread here was saying "every Dimps Sonic game is bad". I found myself defending Sonic Rush but immediately wondered if it was just nostalgia talking.
As it turns out, part of it was indeed nostalgia.
AntDude just put out a video covering Sonic's DS outings, mostly focusing on the three Rush-style games and his findings were quite similar to my own:
Takeaways:
Also- has at Bioware ever shed let on how Dark Brotherhood turned out so terribly? Or at least how the soundtrack is so hilariously bad?
My guess was Sega forced them to crunch and meet an unreasonable deadline despite being told that the game was unfinished. The exact same thing happened with Heroes, '06 and Sonic Boom so I wouldn't be shocked if it happened with this game as well.
As it turns out, part of it was indeed nostalgia.
AntDude just put out a video covering Sonic's DS outings, mostly focusing on the three Rush-style games and his findings were quite similar to my own:
Takeaways:
- Sonic Rush feels great to play
- Sonic Rush 1's sound mixing ruins the awesome soundtrack
- Sonic Rush's later levels are horribly designed, plagued with endless pits
- Sonic Rush's penultimate boss is awful
- Sonic Rush Adventure has better designed levels
- Sonic Rush Adventure is ruined by needless grinding for ship minigames
- Blaze the Cat is underused
- Sonic Colors DS is underrated
Also- has at Bioware ever shed let on how Dark Brotherhood turned out so terribly? Or at least how the soundtrack is so hilariously bad?
My guess was Sega forced them to crunch and meet an unreasonable deadline despite being told that the game was unfinished. The exact same thing happened with Heroes, '06 and Sonic Boom so I wouldn't be shocked if it happened with this game as well.