Of all the days to do this.Uh posters claiming these devs fired employees for being feminists is a pretty damning accusation that requires proof, right? Or are baseless accusations just ok now lol
Of all the days to do this.Uh posters claiming these devs fired employees for being feminists is a pretty damning accusation that requires proof, right? Or are baseless accusations just ok now lol
Why though? There are so. many. games. out there made by devs who don't put questionable content in their game. You could be rewarding one of them with your purchase. Why reward the dev that you admit has content you don't like? Especially this one trick pony dev who's primarily known for their ridiculous character designs of women.
After all, they aren't doing their customers any favors considering they paid money to depict the people who play their games like this…
View: https://youtu.be/-qXqRELmCT4?si=nB0g7tZt5DX0Pnib
Also feels weird people bringing up Bayonetta and DMC for this when this is nothing like a character action game. It's mostly just a standard action adventure, even reminds me a lot of old GoW. It clearly sold decently for what it was but its almost obsessive focus on Eve's ass in all marketing and within the Stellar Blade community/videos probably did more to lower its ceiling than anything else.
There's a decent game if you can look past the clunky middling combat, boring story, and cardboard characters, but when so much of the game's focus is purely sex appeal it probably cuts the potential sales a lot.
going by the demo, yes. You play as someone who should be moving like 2B or Raiden, but when you lock onto something, you turn into a snail with a dodge that moves like 2 feet
There's 0 evidence of your statement, especially in this case where the publisher increased the budget and handled marketing.I know I am repeating myself, but exclusivity harms a game.
Not that 1 million is bad, I think? But they could've done better if the game went multiplatform.
Still waiting for my PC announcement 🤷♂️
There's 0 evidence of your statement, especially in this case where the publisher increased the budget and handled marketing.
How would you know if the exclusivity harmed the game, without knowing the budget and sales targets for the short term?Sure, the game would sell less if it went to multiple platforms! 😄
You see less and less exclusive games than ever, maybe that is a sign?
Of course it ends up with a user score of 9.2...
Hope it's not a sign for more big budget releases to lean into that audience.
That's an overly simplistic way to look at sales trajectory.Sure, the game would sell less if it went to multiple platforms! 😄
You see less and less exclusive games than ever, maybe that is a sign?
True but not everyone who buys a game will review it. Unless you seriously think Stellar Blade outsold Rebirth?
Uh posters claiming these devs fired employees for being feminists is a pretty damning accusation that requires proof, right? Or are baseless accusations just ok now lol
Don't know if I'll ever pick up this game. I love action but the aesthetic is a pretty big turnoff.
That's an overly simplistic way to look at sales trajectory.
Releasing on multiple platforms isn't inherently a guarentee of higher sales, much less for a new IP. Facing less competition can help a game stand out from a crowded release schedule for exemple. And then there's the whole cost to benefit ratio that you need to take into account.
I would say that there's actually more exclusive games than ever before taking into account Steam and PC as a plateform.
We had a thread about it. The Tweets have since been deleted, though.Uh posters claiming these devs fired employees for being feminists is a pretty damning accusation that requires proof, right? Or are baseless accusations just ok now lol
Don't know if I'll ever pick up this game. I love action but the aesthetic is a pretty big turnoff.
The person they are replying to literally said "it's a bummer people focus on it", as if it's a bummer it's being brought up.
Yeah 1+ million is pretty good. And this game deserves it. It's really good. The PC version will give it another sales boost.For the type of game and new ip, this seems to be a good number. Now we wait for the PC release where it will really have legs.
Who claimed Horizon was small and unsuccessful? They're not very bright if they said that. Also, Horizon is a AAA game from a huge western developer with a long history of making console games. SB is a AA game from a much lesser known Korean developer with zero prior experience making console games. Comparing the success of Horizon and SB is like comparing the success of a From game and Lies of P. It's neither a fair nor intelligent comparison.So it failed to get half the sales in twice the time compared to the first Horizon, the game the proponents of Stellar Blade claimed was small and unsuccesful.
Pretty hilarious.
Guess being a sexism simulator isn't enough these days. Should've invested in more than mediocre gameplay with jiggle physics.
I guess you misread my post. What I said was that there's more exclusive right now because there's more games releasing exclusively on Steam than ever before.Yes, let's conveniently leave out the platform that every company but Nintendo is releasing their former exclusives on after being forced to do so by increasing development costs couple with its sheer sales potential.
There are zero non-Rockstar examples of games performing better overall by doing delayed multiplatform launches, but oh boy, games underperforming on platforms they release late on? Dozens.
Where is PC at? Hopefully it's for consideration at some point.Sounds pretty solid, especially as this seems like more of a AA game. Shift up is now also talking about potential DLC
View: https://x.com/Genki_JPN/status/1805575223154295174?t=E0SZND9WuIvjiluWR5Y0Kw&s=19
Where is PC at? Hopefully it's for consideration at some point.
Yeah you're right, and this is what I'm expecting as well.I'd be shocked if we don't get a PC port. I believe the game's director already mentioned considering one.
In any case, over one million is a very solid start for a branch new IP. Good for them, can't wait for the sequel and DLC.
1 million sales is good. However, I feel the discourse around this game has evaporated two weeks after release.
The cultural wars behind this game around release time was just puzzling. This game did not warrant the level of attention and debate.
Eve's character designs were pretty tame compared to some of the JRPGs out there.
It was strange to see right-wing trolls rallying around this game. But it was also interesting to see progressives drawing the line at Stellar Blade.
Shift Up seems like an easy target compared to the established studios where sexist BS occurs on the regular. We know about the stuff that happened at Activision, Blizzard, Ubisoft etc. We know less about what is happening in Era's beloved Japanese studios.
Eve's character designs were pretty tame compared to some of the JRPGs out there.
Eve's various suits, I'd argue the majority of nano suits, are very blatant in what they are trying to achieve. It doesn't need defending or dismissal. Shift Up isn't trying to pretend the outfit designs are an accident. It is what it is, and it's incredibly horny. You can like the game and acknowledge this is real.1 million sales is good. However, I feel the discourse around this game has evaporated two weeks after release.
The cultural wars behind this game around release time was just puzzling. This game did not warrant the level of attention and debate.
Eve's character designs were pretty tame compared to some of the JRPGs out there.
It was strange to see right-wing trolls rallying around this game. But it was also interesting to see progressives drawing the line at Stellar Blade.
Shift Up seems like an easy target compared to the established studios where sexist BS occurs on the regular. We know about the stuff that happened at Activision, Blizzard, Ubisoft etc. We know less about what is happening in Era's beloved Japanese studios.
Also was beaten by Mario vs. Donkey Kong. 🙊So it failed to get half the sales in twice the time compared to the first Horizon, the game the proponents of Stellar Blade claimed was small and unsuccesful.
Pretty hilarious.
Guess being a sexism simulator isn't enough these days. Should've invested in more than mediocre gameplay with jiggle physics.
Is it supposed to be news that a Nintendo game outperformed a new IP?Also was beaten by Mario vs. Donkey Kong. 🙊
I also find this quote pretty rich and says a lot about the game's performance: "Rather than maximizing profits, our goal was to create an IP with high value to ensure branding in the process of gathering users around the world and building a fanbase."
They're looking at a PC version but can't comment yet because of "contractual relationship" probably meaning that Sony has an exclusive periodWhere is PC at? Hopefully it's for consideration at some point.
Yeah I saw that link a while back but I was hoping for it to be on the roadmap. Regardless it should happen at some point.They're looking at a PC version but can't comment because of "contractual relationship" probably meaning that Sony has an exclusive period
Stellar Blade studio is ‘looking at’ a PC version but can’t comment due to its ‘contractual relationship’ | VGC
A PC version of Stellar Blade is being “looked at,” but developed ShiftUp claims it is unable to comment on the port due to a “contractual relationship.”www.videogameschronicle.com
Also was beaten by Mario vs. Donkey Kong. 🙊
I also find this quote pretty rich and says a lot about the game's performance: "Rather than maximizing profits, our goal was to create an IP with high value to ensure branding in the process of gathering users around the world and building a fanbase."
Huh?I also find this quote pretty rich and says a lot about the game's performance: "Rather than maximizing profits, our goal was to create an IP with high value to ensure branding in the process of gathering users around the world and building a fanbase."
If you do that for this game because of that reason then you need to do that for most Korean media product out there as well. The issues and culture at Shift Up is not a unique or studio specific issue but rather a Korean society issue against feminism, which is well documented by now.Surprised they're getting a pass on era tbh considering the devs are publicly known for being misogynistic and fire devs for being feminists. Doesn't feel like a dev that should be celebrated
Yeah I'm aware SK is having a bit of a mad incel push going on atm. Fwiw I'm not even saying 'we should boycott' or anything like that. I'm just surprised we're cheering on success here when it's an openly hostile environment for women and feminists, that as you said is pretty well documented.If you do that for this game because of that reason then you need to do that for most Korean media product out there as well. The issues and culture at Shift Up is not a unique or studio specific issue but rather a Korean society issue, which is well documented by now.
View: https://www.youtube.com/watch?v=oBClfBsMeaQ
The big collab is going to be Dave the Diver x Stellar Blade. And I'm here for it.
I made it clear in my next posts that the messed up part is it having the highest user score of any PS5 game. Does that make any sense to you? If you're at all tuned in to any of the discussion around SB, then you know the game had an incel army viewing it as their rallying cry.Audience of people who like good gameplay?
Its story is pretty bad,m and eve is bland, but from a gameplay perspective its a really good game.
Everybody is mad at the game while I enjoy the "mediocre gameplay".I understand avoiding the game because of the alleged situation with the developer, but bringing up chuds rallying around it is funny when they now hate the game for being "censored" lmao.
This is true lol.I enjoy the game quite a bit as a game, with that said multiple nano suits I've found/unlocked are downright hilarious in how horny they are. Color me shocked when just yesterday I received the swim suit "nano suit" from a side quest chain.