Uncharted wishes tbh.
Ironically this gives some more vibes of uncharted 4, with madagascar. Also tibet in uncharted 2.Uncharted wishes tbh.
Buy the lost legacy and shadow of the tomb raider today ONLY
This is actually a fair critique. I wonder how devs / designers can avoid these tropes, while using established characters?Its so great of Lara to save these primitive tribesmen. White girls burden.
This has been in development since 2015, ie before Uncharted 4 even came out.Looks like the developers played a lot of Uncharted The Lost Legacy.
This has been in development since 2015, ie before Uncharted 4 even came out.
I'm not sure how people can watch this whole thing and say this looks like a more budget title than the last two. The production values here are through the roof. If the budget is smaller, and it might be, the art team is working overtime to keep it from showing. I think this is just a default response when people know that the game is being developed by a secondary team.
The character animation in the cutscenes is a noticeable step back from rise's cutscenes. Although again we haven't seen any of the "showpiece" cutscenes yet.I'm not sure how people can watch this whole thing and say this looks like a more budget title than the last two. The production values here are through the roof. If the budget is smaller, and it might be, the art team is working overtime to keep it from showing. I think this is just a default response when people know that the game is being developed by a secondary team.
Um, yes? I was responding to a person who said that it looked like the devs had been playing Lost Legacy, ie a game which came out in the final year of Shadow's development.Using that thinking, Uncharted 4 was in development before this.
The character animation in the cutscenes is a noticeable step back from rise's cutscenes. Although again we haven't seen any of the "showpiece" cutscenes yet.
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That's true!There was no cutscenes for side quests in Rise, both characters just awkward stared at eachother frozen. This is a considerable step above that.
Even if it hadn't been offloaded to a secondary studio, we know SE wasn't particularly happy with TR2013 or Rise's performance so it's not a huge leap to imagine they'd want to scale back the budget. When you then consider it was given to the studio who made Mankind Divided, which was ostensibly constrained by resources, it's not a reach.
Um, yes? I was responding to a person who said that it looked like the devs had been playing Lost Legacy, ie a game which came out in the final year of Shadow's development.
Yes, but we don't know how much rottr cost. It could be a step back from that - we know TR2013 cost nearly $100m and that was a PS360 game. A full next gen sequel costing anywhere between 75-100% of it's PS360 progenitor is interesting at least.That's not true, Shadow of The Tomb Raider is costing 75 -100m USD while Deus Ex: Mankind Divided, according to Jim Sterling sources, costed 70 million USD.
LL was originally planned as just a shorter dlc, so it kind of seems unlikely.Lost Legacy was still released before this (and could have been in development along with Uncharted 4), so it isn't unreasonable to assume inspiration was taken from it based on the vid above.
Yes it is. We didn't even see any gameplay of lost legacy until December 2016, and that was footage from a war torn city. The full game didn't come out until August 2017.Lost Legacy was still released before this (and could have been in development along with Uncharted 4), so it isn't unreasonable to assume inspiration was taken from it based on the vid above.
Moreofthesame.com
I 100% Rise so I'll get to this at some stage
LL was originally planned as just a shorter dlc, so it kind of seems unlikely.
Yea, except we know from leaks that they started making this this over two years ago at this point.Despite those plans, it released as a full fledged title a whole 13 months before this will. So, again, it isn't unreasonable to assume it was an inspiration to this game. I didn't say it was a bad thing.
"Hard Exploration difficulty turns off the white markings that show you where to climb."
I think you really need to try to have worse writing than Rise and if fucking won awards that year for writing, smhNot necessarily. She can blend in with foliage and stuff.
Most of us generally hopes the WRITING is better. Gameplay and customization has always been great.
Yea, except we know from leaks that they started making this this over two years ago at this point.