It's not all that anyways.
I have no regrets!
I mean, the DLC came out like 2-3 months after the game. You've had years to learn what it was about.That sucks. So thedoors locked behind the robots saying "not ready yet" was fucking nothing?
Sad.
Yeah, the PC version is far and away the best version, with the exception of their middleware occasionally crapping the bed (in a way it can't on PS4).It's a good game and the PC-version isn't inferior to the console counterpart, in my opinion--it's just sub-par compared to what we're used to.
I mean, the DLC came out like 2-3 months after the game. You've had years to learn what it was about.
Yeah this is my take. I beat every scenario of the game and got the vast majority of the endings, and I'd honestly say the game is....alright. It was a decent time, and I don't regret my time spent with it at all. That being said, it wasn't the savior that Era told me it was. Decent game with fun combat and ridiculously anime/hokey writing and character designs, but I don't feel any need to ever replay it.
Yes, they lead to the 3 different arenas in the DLC.Whoops, my bad. I knew it was a battle arena DLC and was told to skip it by friends who bought it. Didn't know those doors were connected.
Yeah this is my take. I beat every scenario of the game and got the vast majority of the endings, and I'd honestly say the game is....alright. It was a decent time, and I don't regret my time spent with it at all. That being said, it wasn't the savior that Era told me it was. Decent game with fun combat and ridiculously anime/hokey writing and character designs, but I don't feel any need to ever replay it.
…which means nothing when the PC version has issues specific to that platform.It runs. And the PC and PS4 versions are on the same patch.
Anybody expecting more was bound to be disappointed.
Still the game of the year, and not even close.
People are still praising SEGA for their half-assed late ports too.This game sold about a million copies on Steam. Times like this make me believe that PC gamers don't really care about the quality of ports.
Awesome. Is there actually any new content other than some wallpapers though?Your only option is to remove the game from your account and buy it again.
"We sold a million copies on Steam and it costs us $0 to do nothing."How hard is it for a producer/project manager at Square Enix to just say "Okay we sold 3.5 million copies of this game, and the PC release was actually very well received except some things are broken and we shouldn't leave customers using a third party fix forever, lets call PlatinumGames up, pay them to have two programmers spend a week with a few QA guys and get a patch out."
Awesome. Is there actually any new content other than some wallpapers though?
Even if it is just the wallpapers, they really should have upgraded existing owners - like pretty much everyone else does on Steam.
…which means nothing when the PC version has issues specific to that platform.
That doesn't stop it being the definitive version of the game once modded-up, if your PC is fast enough to brute-force good performance out of it, but it doesn't excuse Square-Enix abandoning the release.
People are still praising SEGA for their half-assed late ports too.
It's clear that they don't really care, or don't care about playing games with a keyboard and mouse.
Awesome. Is there actually any new content other than some wallpapers though?
Even if it is just the wallpapers, they really should have upgraded existing owners - like pretty much everyone else does on Steam.
"We sold a million copies on Steam and it costs us $0 to do nothing."
Damn, if they would have just supported higher resolution on PC I would have double dipped. I love Nier and want to support the game as much as possible,bit not like this. Any type of extras would have gotten me to buy it, why does this suck?That sucks. So thedoors locked behind the robots saying "not ready yet" was fucking nothing?
Sad.
They're expecting people to pay $40 for a "GotY" Edition two years on. I don't think it's unreasonable to think that they might have patched the game for a re-release after it exceeded all expectations.
It does support higher resolutions on PC. The issue is that there's a bug which causes it to output at one resolution lower than you selected, and then scale it up to your selected resolution again.Damn, if they would have just supported higher resolution on PC I would have double dipped. I love Nier and want to support the game as much as possible,bit not like this. Any type of extras would have gotten me to buy it, why does this suck?
The PC port was a dismal effort and giving it literally zero support makes it infinitely worse. The fact that this for this forum's PC GOTY in 2017 is an embarrassment and is the same crap we get from mainstream reviews that always fail to mention technical flaws.
Judging from all available metrics it sold far more than a million on Steam by now.This game sold about a million copies on Steam. Times like this make me believe that PC gamers don't really care about the quality of ports.
Which SEGA ports are you talking about?People are still praising SEGA for their half-assed late ports too.
It's clear that they don't really care, or don't care about playing games with a keyboard and mouse.
That's particularly silly, but their arbitrary resolution support is actually a bit half-assed on all platforms. E.g. even on the PS4 Pro they don't scale the postprocessing and AO rendertargets and you end up with fugly artifacts in those.It does support higher resolutions on PC. The issue is that there's a bug which causes it to output at one resolution lower than you selected, and then scale it up to your selected resolution again.
It is rendering at your selected resolution, but the output is blurred for no reason.
This is fixed by using the FAR mod, or any tool which can force it to run in borderless windowed mode.
Apparently extremely difficult. I also don't understand why.How hard is it for a producer/project manager at Square Enix to just say "Okay we sold 3.5 million copies of this game, and the PC release was actually very well received except some things are broken and we shouldn't leave customers using a third party fix forever, lets call PlatinumGames up, pay them to have two programmers spend a week with a few QA guys and get a patch out."
On the bright side, I don't have to worry about a patch screwing up all the time I took to get FAR, ReShade, and the HD texture mod to work nicely together and look amazing.
Catherine, Yakuza 0, Vanquish, and Bayonetta all had issues and little-to-no accommodations made for keyboard and mouse use (all bad to varying degrees).Which SEGA ports are you talking about?
The most recent ones I played were Valkyria Chronicles 4 and Shining Resonance Refrain, and both were standout high-quality affairs in pretty much every aspect.
Ah yes, I had forgotten that there were other issues due to the post-processing and AO not scaling correctly with resolution. A tool that forces borderless windowed mode will fix the blurred output, but not those issues.That's particularly silly, but their arbitrary resolution support is actually a bit half-assed on all platforms. E.g. even on the PS4 Pro they don't scale the postprocessing and AO rendertargets and you end up with fugly artifacts in those.
PC is the same in that regard - or even worse due to higher possible resolutions - but I contributed a fix for that to FAR.
It depends on your PC spec, but likely PC.With Kaldaien's patch, am I better off getting this game on PC, or would the Xbox One X version still be better?
Do you know any step by step guide for those? I've only installed the FAR mod.
Pretty definitive guide here: https://steamcommunity.com/sharedfiles/filedetails/?id=914437196
Yes, the PC version got a patch around the DLC that contains all the changes made to the console version (even the final PS4 patch, which didn't release until the following week).Are they really? The PS4 version got patches up until May or something, while the PC version came out in March.