At first, he thought part of the (fairly small but very vocal) negative reception of the articles was a kind of "gamergate-light" defense ("Just review games and stop talking about this kind of stuff"), but he really believes that some people don't want to be aware of the "dark side" of game development with crunch, toxic atmosphere in the studios, … Side that de-sacralizes the video game industry in some ways.
Response from the video game industry: Clear split in reactions. The chiefs / top management of the studios (not only QD) on one side. Employees on the other. And this split in reactions, to him, truly justifies making investigations in the industry because there is a true disconnect between the two:
- In their papers, Canard PC put last minute a small "testimonial" sections for each of their articles in case people from the industry who would want to share their stories about their working conditions. Ivan Gaudé thought it would be pointless given how secret the industry is. Today, they gathered nearly 150 testimonies from devs in France or abroad, from big or small companies talking about their frustrations within the industry, the non respect of the laws in force, … They really didn't expect such a massive response, showing a true problem in this industry.
- When it comes to the reaction from top management, CEOs, PR, … Mostly, the reactions were calling out Canard PC, telling them that this kind of investigations was dangerous and could easily hurt the industry in France.
As said in Kotaku article, QD sent two threatening letters the CPC: Before and after the publication. Canard PC consider they did what has to be done in case of investigations like that: Gathering several testimonies, checking sources, contacting QD, giving the opportunity for them to respond to the accusations, meeting them, … Ivan G. is really confident all has been done has it should be (again, at this point he wasn't even aware of lawsuits so he isn't defending himself).
Regarding SONY, they talked with them after the news hit and the talks were friendly and respectful compared to QD. SONY wanted mostly to know what was happening with these stories but were never threatening.
Finally, even if it was exhausting to make, they hope to continue writing stories about the industry in the future.