Polygon:
Playing the game, I kept thinking of the ongoing conversation about how we raise sons to not be utter garbage humans. How do we not intentionally or inadvertently teach them toxic masculine behavior? I'm curious, what conversations were you having in the office while you were putting together this story and the relationship between Kratos and Atreus?
Cory Barlog:
Knowing that five years was going to go into this [game], I knew that we'd have an incredible megaphone. We have the ability to say something with what we do, right? Which I think is awesome. And I think perhaps I didn't take advantage of that so much when I was starting out [in games]. I was so, sort of, enamored that I didn't really think too much about the things below it, right?
[There's this] idea of him not knowing how to do these things, but his son not knowing any different, right? Because [Atreus] wasn't fully raised by Kratos. [His mother] Faye did a lot of the work initially. [Kratos] was spending a lot of time out in the woods, trying to figure out how to get control of the demons inside of him — the monster inside of him that we, as his creators, allowed to be out all the time.
So we are, in a large portion, were responsible for the fact that [Kratos] is the monster at all times, and now we are in turn taking our responsibility to help him balance these things. The journey is that he's not very good at it in the beginning, and that's what's so fascinating, right? That a young kid, a 10- to 12-year-old child, can teach this guy who's lived for hundreds of years? Who's ascended to the throne of the pantheon of Greek gods, and been responsible for the downfall of so many of these deities. He has so much learning to do.
The full quote is here:
https://www.polygon.com/platform/am...7287292/god-of-war-ps4-sony-toxic-masculinity