Little known fact but the character we play as in ODST, who never spoke a single word throughout that game rather unceremoniously gets executed while being held hostage by human insurrectionists. The kicker, if he had survived the events of that day he would've been offered the chance to become a Spartan IV.
Speaking of Silent Hill, I'm pretty sure one of Maria's deaths occurs offscreen as well and she's technically playable due to the Born From a Wish scenario.
Spirit Tracks takes place 100 years after Phantom Hourglass and the only returning character AFAIK is a very old Niko, so it's presumed that the rest of the characters have probably passed by then.
EDIT: I guess you could probably count a lot of sequels with a large timeskip so probably not the most interesting example haha
Technically the second dude got killed too because in between games he got assimilated into the suit and his consciousness and body was replaced by Prophet.
This was part of the stupid censoring and degorifiying PlayStation games wave. Luckily Ragnarok went a little back to its original roots cus first game was almost GOW for children.
This was part of the stupid censoring and gorifiying PlayStation games wave. Luckily Ragnarok went a little back to its original roots cus first game was almost GOW for children.
Tekken is bringing Jun back in Tekken 8, but she has pretty similar story. Backstory details that she was attacked and presumably killed and devoured by the Ogre before events of Tekken 3, but since nobody actually saw her die and her body was never found, it was just presumably.
This was part of the stupid censoring and degorifiying PlayStation games wave. Luckily Ragnarok went a little back to its original roots cus first game was almost GOW for children.
Calling Mimir part of a playable MC is a streatch, but even then he only becomes that after this scene, so iti s even weird in that context. That game also featured one of the most brutal kills in the sereis with Kratos ripping the jaw off the werewolf enemies, so saying that they were making GOW for children is really stupid.
Calling Mimir part og a playable MC is a streatch, but even then he only becomes that after this scene, so itis even weird in that context. That game also featured one of the most brutal kills in the sereis with Kratos ripping the jaw off the werewolf enemies, so saying that they were making GOW for children is really stupid.
This is the part where Mimir becomes fully playable MC. Of course you can't play him alone cus he has no body to walk with like ATreus or Kratos so the only way to play him and use him to kill is being held by Kratos.
Of course you ddin't play the second game and or didn't reach that part so you didn't know obviously.
And then again, back then during the first game release, they were a lot of backlashes about how the game got toned down a lot COMPARES to the previous games which uashed some justificatiions back then how they didn't want to make the game shocking like before which didn't convince many players (and even that Wewerewolve ripping wasn't that gorish bakc then) and now devs went bakc on thsi and pushed the game gore almost like past games: https://thegamespoof.com/gaming-news/god-of-war-ragnarok-will-be-much-more-brutal-and-violent/ with the coming back of visceral decapitaions, dismemebring and fruesome boss finishers. You just ignored this comparisons and used it to personally attack me while I was not calling anyone that but just the idea of toning down gore for a game famed for its gore. And btw, just in case I was not the one who called the gore for the first game childish but a lot of fans saying so back. I was reading feedback of many including the devs even hence their reaction for this game and increasing the gore. ;)
This is the part where Mimir becomes fully playable MC. Of course you can't play him alone cus he has no body to walk with like ATreus or Kratos so the only way to play him and use him to kill is being held by Kratos.
Of course you ddin't play the second game and or didn't reach that part so you didn't know obviously.
And then again, back then during the first game release, they were a lot of backlashes about how the game got toned down a lot COMPARES to the previous games which uashed some justificatiions back then how they didn't want to make the game shocking like before which didn't convince many players (and even that Wewerewolve ripping wasn't that gorish bakc then) and now devs went bakc on thsi and pushed the game gore almost like past games: https://thegamespoof.com/gaming-news/god-of-war-ragnarok-will-be-much-more-brutal-and-violent/ with the coming back of visceral decapitaions, dismemebring and fruesome boss finishers. You just ignored this comparisons and used it to personally attack me while I was not calling anyone that but just the idea of toning down gore for a game famed for its gore. And btw, just in case I was not the one who called the gore for the first game childish but a lot of fans saying so back. I was reading feedback of many including the devs even hence their reaction for this game and increasing the gore. ;)
Ah gotcha so Alastair Neil Duncan just makes pew pew sounds throughout both games. Cool.
So by such logics NRS are completely out of their minds by having Ferra & Torr playable and they should have them called them either Ferra or Torr (mostly Torr according to you) eventhough they are distinct characters (eventhough they are separate and complement each others as symbiote pairing and each one relies on the other to attack and none is considered just a numb inhumane weapon) cus such game could only allow to select one playable character on screen and not 2 per slot. How could they? Totally absurd.
This is the part where Mimir becomes fully playable MC. Of course you can't play him alone cus he has no body to walk with like ATreus or Kratos so the only way to play him and use him to kill is being held by Kratos.
Of course you ddin't play the second game and or didn't reach that part so you didn't know obviously.
And then again, back then during the first game release, they were a lot of backlashes about how the game got toned down a lot COMPARES to the previous games which uashed some justificatiions back then how they didn't want to make the game shocking like before which didn't convince many players (and even that Wewerewolve ripping wasn't that gorish bakc then) and now devs went bakc on thsi and pushed the game gore almost like past games: https://thegamespoof.com/gaming-news/god-of-war-ragnarok-will-be-much-more-brutal-and-violent/ with the coming back of visceral decapitaions, dismemebring and fruesome boss finishers. You just ignored this comparisons and used it to personally attack me while I was not calling anyone that but just the idea of toning down gore for a game famed for its gore. And btw, just in case I was not the one who called the gore for the first game childish but a lot of fans saying so back. I was reading feedback of many including the devs even hence their reaction for this game and increasing the gore. ;)
I have 100% completed both games. Saying that Mimir is playable here is stretching the definition to the point where it is meaningless in my opinion. As for the gore I agree that it was toned down, but calling it childish is dumb.