I only first heard of this game when the review thread popped up and there were a couple glowing opinions, but I spent a solid three hours playing this with a friend this weekend and had an absolute blast. There's both local and online co-op which was excellent, because I find many indie games like this tend to be local only which is very frustrating.
The actual game is just this super bright, colorful, almost surreal world where you (or you and a partner) control a two headed dog separated by a long body that can stretch. From there, it's just a bunch of incredibly creative puzzles and experiences. I haven't played through the entire game, but in the couple hours I played I was very impressed at the amount of different ideas and tasks the game kept throwing at us, and how clever some of them were. The game is trippy as hell, with a pretty unique visual design that's both cute and kind of abstract, and the music has this unnerving feeling that reminded me of the background music in an episode of Rugrats (just go watch an early episode of Rugrats, you'll know what I mean).
My big issue so far is that we have encountered a few bugs, one of which almost halted our progress because we got stuck on geometry. Nothing has been game breaking, and there haven't been a ton of them, but they're there. As well, the stretch mechanic where you can hold a trigger to make yourself longer just doesn't always feel right, it feels like it doesn't want to do it sometimes. Again, not a game breaking thing.
Overall though it is such a pleasant surprise that for me at least came out of nowhere, and I'm incredibly excited to play more of it with my friend. It's on all platforms, and is available on Xbox Game Pass.