Phantom Blade Zero Developer Shares Story Length, Confirm Gameplay Details
S-GAME, the developer behind Phantom Blade Zero, has shared the length of the game's main story along with details regarding the gameplay.
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S-GAME, the developer behind third-person action role-playing game Phantom Blade Zero, has shared the length of the game's main story along with details regarding the gameplay.
Additionally, there are several side quests to take on as well as a wealth of endgame content that will unlock upon the completion of the main story, including various multiplayer dungeons, a boss rush mode, rogue-like abysses, and more.
In response to a question regarding the authenticity of the gameplay shown in the PlayStation Showcase trailer, the developer stated that the action sequences seen in the trailer feature actual combat captured in-engine. However, for the purpose of the trailer, the studio used a more "cinematic" camera and specifically set certain angles. The developer said that, in the actual game, the combat will have a more stable camera with a larger Field of View. The action will look much clearer, although less impactful compared to the trailer in order to avoid causing dizziness.
In response to a question regarding the game's release window, the developer stated that it was currently unable to provide a specific time frame for its release. The early concept for Phantom Blade Zero was written and designed in 2017, but the actual development started in early 2022 with a small team of 2-3 core members. S-GAME also clarified that it currently does not have any exclusivity agreements with any of the console manufacturers, and that it plans on launching the game simultaneously across multiple platforms.