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Deleted member 1839

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Various documents have been coming out from the ongoing Apple vs Epic legal case in the state of California, and here's a full rundown of the core of Apple's (pretty decent) defense. As part of this, Apple's lawyers executed what one can only call a drive-by on the Epic Games Store, which Epic's lawyers had been claiming was comparable to the App Store.

"Epic Games Store is unprofitable and not comparable to the App Store" the lawyers began, rather bluntly, "and will not be profitable for at least multiple years, if ever." Ouch!

But what's interesting is that Apple's legal eagles go on to break down just how unprofitable the Epic Games Store is. "Epic lost around $181 million on EGS in 2019. Epic projected to lose around $273 million on EGS in 2020. Indeed, Epic committed $444 million in minimum guarantees for 2020 alone, while projecting, even with 'significant' growth, only $401 million in revenue for that year. Epic acknowledges that trend will continue in the immediate future: Epic projects to lose around $139 million in 2021."
 

Deleted member 93062

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I always wonder, how much of this could've gone to serving more of a publisher role and also developing new games exclusive to the EGS. Feel like it was grossly mishandled.
 

Wrexis

Member
Nov 4, 2017
24,436
Fortnite's basically keeping the EGS afloat right? Bit of a gamble there. Will Fortnite be as big in 5 years time?
 

Ploid 6.0

Member
Oct 25, 2017
12,447
And my random games collection thank them for it. It feels like I have a game service like Gamepass without having to sub to them. I will miss this free games weekly thing when it's gone.

Also their game sales are usually crazy, especially when they stack with already existing sales, like Ubisoft's own sales.
 

Lant_War

Classic Anus Game
The Fallen
Jul 14, 2018
24,252
I always wonder, how much of this could've gone to serving more of a publisher role and also developing new games exclusive to the EGS. Feel like it was grossly mishandled.
Well, at the very least even if it didn't result in original games being developed for it, it resulted in easing the risk of launching a game for the dozens of games that had a deal with them. I'm not really sure funding original games would've pushed growth that much further (if at all) since even bigger publishers like EA eventually caved and went back to Steam.
 

Yuntu

Prophet of Regret Corrupted by Vengeance
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Nov 7, 2019
11,732
Germany
It takes a lot of money to get eyes on you and if Epic can afford it fine by me. They dont seem to be stressed about money.
 

LewieP

Member
Oct 26, 2017
18,607
vNjfSTY.jpg
 

LewieP

Member
Oct 26, 2017
18,607
The real "What if" is what if they had used all this money, time, and resources to set up a Gamepass type service.
Would have been a fundamentally different proposition, that I think would have been far better received, and far more successful.

Imagine if instead of giving out all these free games, you got access to the entire library for $5 a month. Obviously would have required different agreements with the partners, but I could see it working.
 
Oct 27, 2017
17,632
Would have been a fundamentally different proposition, that I think would have been far better received, and far more successful.

Imagine if instead of giving out all these free games, you got access to the entire library for $5 a month. Obviously would have required different agreements with the partners, but I could see it working.
Agreed. I think this was a massive missed opportunity on their part. They had a chance to be Netflix but instead spent half a billion to make a more annoying and less popular Blockbuster.
 

myth

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Jul 15, 2021
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I still dont know why a person would choose to buy from egs and not from steam.
 

Mocha Joe

Member
Jun 2, 2021
11,532
I still dont know why a person would choose to buy from egs and not from steam.
"It's just another launcher, I don't know what the big deal is" says concerned drive by Era poster in EGS threads who fails to understand why EGS is terrible

Like clockwork, let's see how long it takes to see something like that
 

GrrImAFridge

ONE THOUSAND DOLLARYDOOS
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Oct 25, 2017
9,736
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Shameless self-quote:

EGS saw single-digit percentage growth in YoY revenue last year across both Fortnite and third-party titles, so a decrease this year is practically guaranteed given there have been so few exclusives and Hitman 3 is the only one of the AAA variety.

I'm curious what exactly Epic's plan is for 2023 and beyond, as Sweeney's comment that he doesn't expect EGS to reach operational profitability until 2023 all but confirms that's when the weekly freebies, sale coupons, and exclusivity deals will, at the very least, be scaled back dramatically; and once that happens, growth and engagement metrics are going to see a sharp drop.
 

Deleted member 93062

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Well, at the very least even if it didn't result in original games being developed for it, it resulted in easing the risk of launching a game for the dozens of games that had a deal with them. I'm not really sure funding original games would've pushed growth that much further (if at all) since even bigger publishers like EA eventually caved and went back to Steam.
I was more just talking about from a financial standpoint. I would expect Epic to also go to Steam. But that isn't their goal I guess. I wish them the best, I feel like they have amazing engineers with UE and Fortnite. Such a shame it feels like they're just wasting it.
 

myth

Attempted to circumvent ban with alt account
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Jul 15, 2021
283
The idea is for EGS to turn into the new default for Fortnite kids. And exclusive games. Sales
If that can work out... well.
Really? Why then give money to devs for games like control, when people that play fortnite wont care about it. Doing these exclusivity deals and giving away games is rather strange then, it seems like they wanted people from steam to move to esg.
 

WackoWambo

Member
Jan 11, 2018
1,761
Here are a couple of bangers from the past that will age just as well as this:

Sensationalist reporting

Facebook will never have significant profit 2013 - https://finance.yahoo.com/news/why-facebook-never-significant-profit-153325085.html

YouTube is not profitable 2015 - https://www.businessinsider.com/youtube-still-doesnt-make-google-any-money-2015-2

How it turned out

Facebook Profits Top $10B as Revenue Soars - https://sanfrancisco.cbslocal.com/2021/07/28/facebook-profits-top-10b-as-revenue-soars/

Google sets all-time records as search and YouTube profits soar - https://www.theverge.com/2021/7/27/...record-revenue-profit-youtube-ad-cloud-search
 

kubev

Member
Oct 25, 2017
7,661
California
Gee, it's almost as though starting your own digital games store is really expensive and requires you to invest in features that encourage people to want to use it. Hmm, if only there was a way to get exposure on a digital games storefront people wanted to use at the expense of allowing a competent entity to take a larger cut. It's almost as though Epic doesn't understand how to run a successful storefront that doesn't hinge on the popularity of a single game.
 

Deleted member 93062

Account closed at user request
Banned
Mar 4, 2021
24,767
Here are a couple of bangers from the past that will age just as well as this:

Sensationalist reporting

Facebook will never have significant profit 2013 - https://finance.yahoo.com/news/why-facebook-never-significant-profit-153325085.html

YouTube is not profitable 2015 - https://www.businessinsider.com/youtube-still-doesnt-make-google-any-money-2015-2

How it turned out

Facebook Profits Top $10B as Revenue Soars - https://sanfrancisco.cbslocal.com/2021/07/28/facebook-profits-top-10b-as-revenue-soars/

Google sets all-time records as search and YouTube profits soar - https://www.theverge.com/2021/7/27/...record-revenue-profit-youtube-ad-cloud-search
I think most consumers saw these companies as successful, just that their operating cost were way higher than revenue. Epic cannot generate a userbase for EGS outside of Fortnite.
 

closer

Member
Oct 25, 2017
3,883
that's prob when the cyberpunk remaster comes out eh

oh wait no i got the year wrong
 

Dyle

One Winged Slayer
The Fallen
Oct 25, 2017
31,135
Thanks for the free games Tim, please keep them coming
 

Deleted member 17184

User-requested account closure
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Oct 27, 2017
5,240
I still dont know why a person would choose to buy from egs and not from steam.
I bought one game there because it was cheaper at the time. Most of the others I bought were temporarily exclusive to EGS at the time, so not available on Steam yet.

I use Game Pass, EGS, Origin, and Steam pretty interchangeably. Just want to enjoy the games I want to play. I have a lot to deal with in real life already to worry about platforms.
 

eonden

Member
Oct 25, 2017
17,334
Here are a couple of bangers from the past that will age just as well as this:

Sensationalist reporting

Facebook will never have significant profit 2013 - https://finance.yahoo.com/news/why-facebook-never-significant-profit-153325085.html

YouTube is not profitable 2015 - https://www.businessinsider.com/youtube-still-doesnt-make-google-any-money-2015-2

How it turned out

Facebook Profits Top $10B as Revenue Soars - https://sanfrancisco.cbslocal.com/2021/07/28/facebook-profits-top-10b-as-revenue-soars/

Google sets all-time records as search and YouTube profits soar - https://www.theverge.com/2021/7/27/...record-revenue-profit-youtube-ad-cloud-search
Youtube and Facebooks were the dominant players at that time already and had no real contender. They were in an open sea were they only needed to find how to monetize that dominance in new ways. People at the time of making those predictions didnt realice how big targetted internet advertisement and data harvestign could be.

Meanwhile Epic is entering a pretty competitive ecosystem that has already reached maturation. The fact that in their second year of life where they should be expected to still have crazy growth numbers they grew well below industry standard says otherwise.
 

GrrImAFridge

ONE THOUSAND DOLLARYDOOS
Member
Oct 25, 2017
9,736
Western Australia
Here are a couple of bangers from the past that will age just as well as this:

Sensationalist reporting

Facebook will never have significant profit 2013 - https://finance.yahoo.com/news/why-facebook-never-significant-profit-153325085.html

YouTube is not profitable 2015 - https://www.businessinsider.com/youtube-still-doesnt-make-google-any-money-2015-2

How it turned out

Facebook Profits Top $10B as Revenue Soars - https://sanfrancisco.cbslocal.com/2021/07/28/facebook-profits-top-10b-as-revenue-soars/

Google sets all-time records as search and YouTube profits soar - https://www.theverge.com/2021/7/27/...record-revenue-profit-youtube-ad-cloud-search

The two are two things to keep in mind:

1) EGS is already experiencing near-stagnant YoY revenue growth. Fortnite revenue for 2020 was up less than 2% and third-party revenue up by less than 6%, and that's despite a pandemic and a ~50% increase in the total number of accounts.
2) Sweeney's comment that he doesn't expect EGS to reach operational profitability in 2023 all but confirms that's when the freebies, sale coupons, and exclusivity deals will either be significantly pared back or terminated altogether, which is going to adversely affect growth and engagement metrics.

Fortnite revenue may eventually offset the losses as Epic's investment is scaled back, but there's no realistic chance of EGS growing into a legitimate competitor to Steam.
 
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collige

Member
Oct 31, 2017
12,772
I can't imagine this info will be good for Epic's case against Apple. It's hard to argue that the App Store's policies are unfair when the alternative store you're running on a different platform is bleeding money. How is any online store that doesn't have effectively infinite money supposed to compete with EGS's aggressive cut and sales/free games tactics? It's pretty much predatory pricing.

I still dont know why a person would choose to buy from egs and not from steam.
Me neither. They've been conditioning users to only bother with EGS when there's a free game, exclusive game, or big sale and those all cost Epic lots of money.
 

RiOrius

Member
Oct 27, 2017
6,197
I still dont know why a person would choose to buy from egs and not from steam.
Right now, all else being equal, yeah I'll buy from Steam 100% of the time. Because that's where all my games are, and it's more convenient to have all my stuff in one place.

But EGS is hoping to get people when things aren't equal. EGS exclusives and lower prices. And once they've built up enough momentum, Steam's advantage of being "where all my stuff is" goes away.

I have actually paid money to EGS once. Maybe even twice? Some of their sales are very good. But obviously they get those prices by burning their own cash and hoping it'll eventually let them turn a profit.
 

Menx64

Member
Oct 30, 2017
5,774
Amazon never made a profit in how many years?


I still dont know why a person would choose to buy from egs and not from steam.

"It's just another launcher, I don't know what the big deal is" says concerned drive by Era poster in EGS threads who fails to understand why EGS is terrible

Like clockwork, let's see how long it takes to see something like that

I only care about price. I bought Horizon on the EGS because of price only. I dont care about any other feature tbh.
 
Oct 27, 2017
17,632
Here are a couple of bangers from the past that will age just as well as this:

Sensationalist reporting

Facebook will never have significant profit 2013 - https://finance.yahoo.com/news/why-facebook-never-significant-profit-153325085.html

YouTube is not profitable 2015 - https://www.businessinsider.com/youtube-still-doesnt-make-google-any-money-2015-2

How it turned out

Facebook Profits Top $10B as Revenue Soars - https://sanfrancisco.cbslocal.com/2021/07/28/facebook-profits-top-10b-as-revenue-soars/

Google sets all-time records as search and YouTube profits soar - https://www.theverge.com/2021/7/27/...record-revenue-profit-youtube-ad-cloud-search
Ah, two random articles about two other unrelated companies, you certainly gave it the ol' college try.
 

eonden

Member
Oct 25, 2017
17,334
Galaxy brain: it's all just an elaborate Fortnite funnel.

To be fair, that is what EGS is in the end. The revenue from the store is not what makes the store interesting for Epic (the revenue they would make for it is very much marginal and even if appreciated, not really enough to make it the main revenue driver). What Epic clearly wants (as said by Tim) is more about creating an ecosystem that they can feed into their metaverse / own games, together with all the information that holding a platform gives you in terms of what gamers want.

The last thread (like a month ago) said they'd be profitable in 2023 though?
Profitable year is 2023 (aka, drop free games / expensive parts dragging profitability).
Pure profit of the project 2027 (at best), that would mean recouping investment.
 

aspiegamer

Member
Oct 27, 2017
10,544
ZzzzzzZzzzZzz...
Here are a couple of bangers from the past that will age just as well as this:

Sensationalist reporting

Facebook will never have significant profit 2013 - https://finance.yahoo.com/news/why-facebook-never-significant-profit-153325085.html

YouTube is not profitable 2015 - https://www.businessinsider.com/youtube-still-doesnt-make-google-any-money-2015-2

How it turned out

Facebook Profits Top $10B as Revenue Soars - https://sanfrancisco.cbslocal.com/2021/07/28/facebook-profits-top-10b-as-revenue-soars/

Google sets all-time records as search and YouTube profits soar - https://www.theverge.com/2021/7/27/...record-revenue-profit-youtube-ad-cloud-search
To try to compare EGS to products that billions of people were already using before completing a profitable business model is laughable at best.
Yup. It's always been this.

Fortnite money > ??? > Bigger than Steam!
 

Jaded Alyx

Banned
Oct 25, 2017
37,291
I still dont know why a person would choose to buy from egs and not from steam.
Well, in my experience, as someone who regards Steam as the best platform for gaming in existence:

EGS has regional pricing in my region, Steam does not. This means there are times I can get a game significantly cheaper than on Steam.
 

The Benz

Member
Oct 27, 2017
804
"It's just another launcher, I don't know what the big deal is" says concerned drive by Era poster in EGS threads who fails to understand why EGS is terrible

Like clockwork, let's see how long it takes to see something like that
I couldn't care less about Steam's outdated community feature, so there's virtually no difference between the two launchers for me. They both start up within seconds and launch my game. I'd much rather fork over cash to Epic than Valve though so I lean towards EGS.
 

WackoWambo

Member
Jan 11, 2018
1,761
I think most consumers saw these companies as successful, just that their operating cost were way higher than revenue. Epic cannot generate a userbase for EGS outside of Fortnite.
The commentary around EGS is just as toxic, mocking, and will ultimately be proven wrong just like the news articles about YouTube not being profitable and Facebook struggling to make money.

Spend $500 million to build, pay $30-50 million to upkeep yearly, and have a money printer for decades to come.

Software has a marginal cost of $0 per unit. And it lasts in perpetuity (contingent on Epic Games not pulling plug). It's not a winning bet to call the service doomed.
 

DaciaJC

Banned
Oct 29, 2017
6,685
And how much of that $500 million have they put into actually improving their platform compared to just moneyhatting exclusives?
 
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