Looks like you won't be able to redowonload after October 1st either. That's cool of the devs to do that...
It's DRM free so you could make 10 physical copies with the download lol
probably, it barely got talked about when it released.
Hey this sucks but don't be throwing strays at Oxenfree II now
Pulling game downloads from existing owners is just the worst. The absolute worst. It would have me seriously reconsider buying anything from that storefront in the future.
itch.io is a simple platform for indie devs, so I imagine the ability to remove content is firmly in the hands of the content owners. Who are in this case Netflix.Removing download files feels dirty.
Itch.io doing it feels particularly dirty for some reason.
Hmm, I've received no such message/e-mail despite owning Oxenfree on itch.io through the Bundle for Racial Justice and Equality, presumably because I hadn't officially added it to my collection or w/e... sneaky.
Well, since I haven't received any notice that MY download will be removed on October 1st, I'll complain quite loudly if it does.
I've since added it to my account and downloaded it, but still no notice about it being removed. Not that it'd help if I tried to add it to my collection after its removal on October 1st.It probably happens when you add it to your collection. When I got those bundles I went through and added the ones that looked interesting to my collection.
I'm on the GOG core community discord and they usually announce games being removed there and the last thing they have were the Suffering games.
More like they're using that function now (I wasn't even able to view the Oxenfree page, giving me a page not found until I added it into my collection from the bundle, at which point I guess itch finally considered me to officially own the game), and choosing to stop using it come October 1st.Apparently Itch does have support to disable new purchases while allowing existing purchases to access/redownload, this dev is just choosing not to use the function....
This only pertains to digital goods because the USA has lackluster (non-existent) customer rights.This is the case for the vast majority of copyrighted media and it's always been weird that people don't think it applies to games.
This only pertains to digital goods because the USA has lackluster (non-existent) customer rights.
I'm pretty sure the ability to download in perpetuity is in the TOS.It applies in every country in the world, not just the USA.
Under the Berne convention keeping a file online for reaccess involved continuing permission from every copyright owner, and they simply aren't available in perpetuity.
It's only a matter of time until third party rights owners like music societies force Steam et al to stop distributing many older titles and there will be much wailing when it happens.
Is this the first example of a game being taken away from its "owners"?
I'm pretty sure the ability to download in perpetuity is in the TOS.
When music licensing in games published on Steam expire, I understand the publisher has to have the licensed content removed, and the game stays on (like Alan Wake and the David Bowie song, recently). I don't see how any third party rights owner could force the rest of the game to get taken down when the licensed content has been excised.
P.T. was a free demo, totally different situation.
My iOS library from 10 years ago would like a word…Is this the first example of a game being taken away from its "owners"?
Is this the first example of a game being taken away from its "owners"?
How does that work with older licensed games then? The licenses for say, Marvel's Ultimate Alliance and Forza Horizon 3 expired long ago, and as such the games were delisted. Yet I can continue to redownload the games to this date, from Steam and Xbox respectively.If there's nobody left to do the patch then the entire title will need to be removed.
Steam's TOS are irrelevant, they have no direct contractual relationship with the rights owner.
You shouldn't assume that things are the way they are because they're legally required to be that way.How does that work with older licensed games then? The license for Marvel's Ultimate Alliance expired long ago, and as such the game was delisted. Yet I can continue to redownload the game to this date.
Does this only apply to works of music?
Is that a bridge too far?You shouldn't assume that things are the way they are because they're legally required to be that way.
Has nothing to do with good hearts. Probably just not worth the risk of bad pr or sparking legislative/legal changes.Is that a bridge too far?
I'm just supposed to believe that as long as Steam has been in existence, publishers havent deleted games from our collective libraries unilaterally... out of the goodness of their hearts?
I'm just supposed to believe that as long as Steam has been in existence, publishers havent deleted games from our collective libraries unilaterally... out of the goodness of their hearts?
Netflix did this.This is a great reason not to purchase games from itch.io ever again.