Nintendo Mobile Games Reach $1 Billion in Lifetime Player Spending
Nintendo’s mobile games have generated more than $1 billion in lifetime gross revenue, according to Sensor Tower Store Intelligence.
sensortower.com
- Nintendo's six mobile games have generated more than $1 billion in lifetime revenue from global player spending on the App Store and Google Play, and have amassed a combined 452 million downloads worldwide
- The majority ($656 million, 61%) has come from Fire Emblem Heroes. The next two highest-grossing titles are Animal Crossing: Pocket Camp (12%) and Dragalia Lost (11%).
- Mario games have surprisingly contributed smaller shares of overall revenue, with Mario Kart Tour, Super Mario Run and Dr. Mario World being responsible for 8%, 7% and 1% of the revenue, respectively.
- Nintendo is most successful in Japan ($581 million, 54%), the U.S. has come in second with $316 million (29%). Mario Kart Tour and Super Mario Run skews more towards the U.S., however.
- The revenue distribution is a stark contrast to the downloads share; Super Mario Run is #1 with 244 million downloads (or 54% of all Nintendo mobile game downloads), Mario Kart Tour's 147 million installs represents 32%. Fire Emblem Heroes only accounts for 4% of the total.