Alright, I kinda used the wrong word. What I mean is there most of the story delivered like that: you stand or sit in front of the character, he talks for 10-20 mins about something, nobody does anything (maybe walks from one corner to another or drinks), your protagonist is silent. Very exciting.Because you didn't have a lot of agency in Wolfestein games, or in Titanfall 2, and both were highly praised games.