Frankly I don't care about whether or not younger or casual audiences are enjoying the Switch. I'm not a shareholder and have zero reason to give a shit about demographics.
I personally liked many "casual" DS/Wii games.
Frankly I don't care about whether or not younger or casual audiences are enjoying the Switch. I'm not a shareholder and have zero reason to give a shit about demographics.
Wario Ware games are kind of the exception to the rule there. They tend to use unique hardware so well that it feels intrinsic to the game and not actually gimmicky at all.
Can't wait for GW numbers.
Yeah, Nintendo haters are something.
That's impressive, didn't expect it.God of War # <ACT> (Sony Interactive Entertainment) {2018.04.20} (¥6.900) - 29.517 / 75.608 (-36%)
May will be a month full of doom for Labo, Japan and Switch. Doom always come to Japan console game industry in May, Mobile is the way to go. May and MC threads should stay apart.
I usually skip 3-4 weeks of media create sales threads after GW. Those are dark times.
Back in those days the Japanese market was not doomed yet. It's a decade ago, you know.Well at least after DS heydays. its sales didn't care what month it was.
May 2006 DS:
185k
95.3k (stock issues
177k
289k (I guess NSMB launch was kinda big)
May 2007 DS:
285k
163.8k
111.2k
127.5k
Wario Ware games are kind of the exception to the rule there. They tend to use unique hardware so well that it feels intrinsic to the game and not actually gimmicky at all.
You guys have no idea what a "gimmick" means, do you?True, they are fantastic, was recently playing it on my gba during my train ride to campus
Wario Ware games are kind of the exception to the rule there. They tend to use unique hardware so well that it feels intrinsic to the game and not actually gimmicky at all.
Only to someone who already played the first 3.PS4 owners have the choice to buy Storm 4, so why would you expect them to suddenly go buy the lesser compilation that only goes up to Storm 3?
It makes total sense that the game would sell better on switch..
Same... :sad:I started following MC threads the first month of the 3DS era. DS/Wii era and the weeks of 500.000 units of hardware sales are just legends for me.
I know, we are more enlightened beings, thank you for noticing it o3o
DS sales were so big in Japan, that people in my country that normaly doesnt talk about games came to me with news like: Nintendo DS is outselling 9:1 the Sony PSP. also that in Japan one quarter of the population have NDS. btw my country is Costa Rica, no one here talks about game consoles even now, NDS era was something special. It was normal to see in family partys 3-6 childrens playing Mario Kart download mode. And the R4 cards were a big deal here, Latin America loves piracy.
Nintendo said the Switch wouldn't be priced towards family-kids anytime soon a few days ago though.I've mentioned this before but it bears repeating.
By year's end Nintendo needs to either issue a price drop, bundle software with each system, and/or release a revision.
Yeah, it was similar here as well. Lots of flash card piracy on the DS and playing MK together through local/download play. Those were great days.DS sales were so big in Japan, that people in my country that normaly doesnt talk about games came to me with news like: Nintendo DS is selling 9:1 the Sony PSP. also that in Japan one quarter of the population have NDS. btw my country is Costa Rica, no one here talks about game consoles even now, NDS era was something special. It was normal to see in family partys 3-6 childrens playing Mario Kart download mode. And the R4 cards were a big deal here, Latin America loves piracy.
Thank youso... we are in a sales thread talking about why developers should only make games that appeal to my taste and not what financially or creatively benefits them??
Where do you live? :DYeah, it was similar here as well. Lots of flash card piracy on the DS and playing MK together through local/download play. Those were great days.
I started following MC threads the first month of the 3DS era. DS/Wii era and the weeks of 500.000 units of hardware sales are just legends for me.
I started following MC threads the first month of the 3DS era. DS/Wii era and the weeks of 500.000 units of hardware sales are just legends for me.
It's funny because even back then there were always doom-and-gloom posts about Nintendo products being fads or about PSP going to surpass DS sooner or later. I remember that DQIX was supposed to be released on PSP as well at a certain point, lol
Agree on this, here in Latin America, with the success of PS2 (because of piracy), everyone thought PS3 was going to break records, with PS3 power shown in the presentation of the console, every Sony Fan was proud, and ready to go to war with any Nintendo Fan or Microsoft Fan (Console warriors are abundant here). But then BOOM, NDS+R4 cards won the war. NDS did not show any kind of mercy with PS3/PSP. Same as Japan, it was a WW trend. PSP was a rare thing to see here, it was used as MP3 player.You had way more people laughing at PSP and PS3 sales than dooming DS or Wii. At least early gen. It was kinda hard to downplay a system that was doing 150k a week no matter how hardcore Sony fan you were.
Not in the first few months until Nintendogs and Brain Training (and eventually DS Lite) sent DS into the stratosphere. But the PSP bullishness was mostly western in that era.You had way more people laughing at PSP and PS3 sales than dooming DS or Wii. At least early gen. It was kinda hard to downplay a system that was doing 150k a week no matter how hardcore Sony fan you were.
erm, that's not really a win...
The thing that I miss the most from these days was the number of releases each week.
Like seriously, it was something close to Steam in 2015 before the subsequent saturation with Greenlight, or something close to the current console digital marketplaces, with tens of new releases each week.
But with a difference, these digital marketplaces nowadays are filled with western developed titles, and small Japanese digital games are still a rare exception.
These were also the glory days of Siliconera and Andriasang, as the two defining blogs covering the insane amount of new Japanese releases.
In these days, the Japanese market was all about diversity: every single genre covered, tons of small independent titles, much more creative and experimental releases.
I will not say that I'm nostalgic about these days, because fortunately, the current western indie scene is pushing the video game medium in the same creative ways as in these glory days for the Japanese market.
But I hope to see in the future more Japanese creators adopting the new digital trends, by creating the same independent and experimental games from the past, now in a digital form.
For me, Japan was never about 'Resident Evil', 'Metal Gear Solid', 'Yakuza' or 'Final Fantasy'.
Japan was about 'Osu! Tatakae! Ouendan', 'Chulip', 'Way of the Samurai', '10,000 Bullets' or 'Electroplankton'.
As much as we love those glory days where both DS and PSP is receiving games non stops, it is not going to return, The market have move on both in Japan and the West which they don't want those B Game anymore. It is more or less AAA games with Microtransaction filled inside or mobile game with gacha system.
And seeing the trend, the further we go. the more we will see those B game eroded while AAA games also being more scarce as they would try to wring every single penny of the gamers with GaaS system.
Agree, im not part of that war, but in these parts of the world, normally a family can buy only 1 console, here console warriors are simpler, they only care if PS2 sold more than Game Cube, they dont care about sofware because piracy was the rule until N3DS. We (latinos) never bought legal software, we went to any dvd/cd movie/game shop, pick 3-4 new games and paid 6 / 8 dollars. haha games were cheap in those times.
You had way more people laughing at PSP and PS3 sales than dooming DS or Wii. At least early gen. It was kinda hard to downplay a system that was doing 150k a week no matter how hardcore Sony fan you were.
You had way more people laughing at PSP and PS3 sales than dooming DS or Wii. At least early gen. It was kinda hard to downplay a system that was doing 150k a week no matter how hardcore Sony fan you were.
People were "laughing" at PS3 because it was selling below 10k on a weekly basis. But as soon as it had started to sell a bit better PS3 Renaissance force materialized. Also, during Q1, when Nintendo platforms were a bit weaker, usual doom-and-gloom posts were pretty common.
There was also the usual problem that casual games weren't considered on the same line of other games so DS could have plenty of million sellers among training or kid games but the announcement of a niche PSP jRPG was always applauded way more.
I've been reading Sales thread since 2005 so I remember all these trends—which are hot that different from noawadays'.
Well, every week, if I take a look to the Switch eShop, I still see this number of releases, with a difference, they are not made in Japan anymore, with some exceptions.
Now I'm having a blast with 'Agatha Knife', a game whose quirkiness really resembles 'Chulip' with its bizarre cast of characters.
Or this week I will be able to purchase 'L.F.O.: Lost Future Omega', a Japanese doujin take in the Tetsuza Mizoguchi's 'REZ' formula, by mixing a synesthetic sound design with the arcade mechanics of 'Space Harrier'.
With a difference, now I have genres covered that were rare to see even in the DS and PSP days, such as 2D classic platformers or small score based attack games with playing sessions of a few minutes, I'm looking at 'Don't Die, Mr. Robot! DX' released this week, the best single screen arcade game made since 'Pac-Man Championship Edition'.
So no, I don't miss these days.
The current video game market is still amazing.
And there is still hope for the Japanese independent scene :)
Maybe from 2006 to 2009 that was true, but in 2005 people were absolutely brutal with the DS.
2010 too, while was still selling good it wasn't as big as during his peak, so Nintendo was doomed. Same with Wii.
But is not a run for "which company is the more doomed", people are always very pessimist.
People were "laughing" at PS3 because it was selling below 10k on a weekly basis. But as soon as it had started to sell a bit better PS3 Renaissance force materialized. Also, during Q1, when Nintendo platforms were a bit weaker, usual doom-and-gloom posts were pretty common.
There was also the usual problem that casual games weren't considered on the same line of other games so DS could have plenty of million sellers among training or kid games but the announcement of a niche PSP jRPG was always applauded way more.
I've been reading Sales thread since 2005 so I remember all these trends—which are hot that different from noawadays'.
From april 2013 onwards MC threads were a safe haven for nintendo haters, Wii U era got the worst from MC threads. Splatoon success and Bayonetta 2 exclusive was the only good point for a Nintendo fan those times. (Ignoring the portable market)Then from 2012 onwards these threads were safe haven for Nintendo sales fans until Switch launch in west lol.
Fanboys never changed bruh.^_^ The only bigger different nowadays is most of the fanboys finally understand that they are not anymore the big boys in the gaming industries as there are other gigantic market game devs can focus on without pleasing them anymore lol. (Mobile game, Nintendo crazy experiment, Sports game and Ubisoft for some example.^_^)
I mean these things have gone in cycles but to me it's pretty false to say that last gen was full of ''Nintendo dooming'' especially in Japan sales threads.
There was, though. Of course, fanboys and stuffs but what I'd like to stress is that sometimes we are myopic and we judge things based on short-term signals.
Myopic evaluations are especially troublesome for Nintendo products because they tend to sell more and more commonly over time. Like, every single year during Q1 there are plenty of doom-and-gloom posts about Nintendo because sales slow down and announcements are lacking---even if we know that Nintendo announces stuffs closer to release date and that it usually perform much much better under holidays. And yet, here we are ;)
Or, we discount games because they are not coming over here or are aimed at a different audiences---a game like Sumikko Gurashi has the potential to sell like Dissida NT did but you hardly see it mentioned when discussing about how good/bad the line-up.
Well not in 2006 and 2007 for sure as DS destroyed everything even during Q1.
From april 2013 onwards MC threads were a safe haven for nintendo haters, Wii U era got the worst from MC threads. Splatoon success and Bayonetta 2 exclusive was the only good point for a Nintendo fan those times. (Ignoring the portable market)
Not in 2006 and 2007 because DS was posting just impossible numbers. Even then, though, there were nasty posts about Nintendo platforms being fads, about DS selling only to casuals and so on. You can just check by yourself, but I remember, I was there ;)
"Let's not have them try to bring new game ideas to market that I am not I am not interested in. Only waste their time on old tried and true"
Only to someone who already played the first 3.
But we have no idea what these 11k people (PS4 + Switch 1st weeks for trilogy) even played before.
Getting a PS4 doesn't mean you had PS3. Same as getting a Switch doesn't mean you had a Wii U.
Week 19 - 46.425(-49%)
Week 20 - 45.752(-1%)
Week 21 - 55.212(+20%)
Week 22 - 101.075(+83%)
Week 23 - 64.875(-36%)
Week 24 - 61.793(-5%)
Week 25 - 68.056(+10%)
Week 26 - 66.391(-2%)
Total: 509.579
Average p/w: 63.697
Week 19 - 67.984(-72%)
Week 20 - 62.401(-8%)
Week 21 - 151.463(+143%)
Week 22 - 612.244(+304%)
Week 23 - 151.579(-75%)
Week 24 - 118.313(-22%)
Week 25 - 100.204(-15%)
Week 26 - 125.433(+25%)
Total: 1.389.621
Average p/w: 173.702
Netherlands, the one region in Europe where gaming and talking about gaming in public places has never been a real thing (alongside Scandinavia probably).
Thought the character design in the Hisone to Masaton anime felt really familiar, then I saw that tweet and it hit me (didn't even need to read the actual tweet).
Well, damn. Toshinao Aoki worked on that anime and Gal Metal.
Only to someone who already played the first 3.
But we have no idea what these 11k people (PS4 + Switch 1st weeks for trilogy) even played before.
Getting a PS4 doesn't mean you had PS3. Same as getting a Switch doesn't mean you had a Wii U.
Let's say all the new PS4/Switch owners have never played a single Naruto game.
PS4 owners still have the choice to buy Storm 4, which includes all the characters and even has upgraded moves and graphics.
For that reason alone there might be even one person that will go immediately for the 4 and not buy the compilation.
Switch owners have no other choice, so for that reason alone is it reasonable to assume that it will also generate more sales.