dskzero

Member
Oct 30, 2019
3,772
So I finally finished the last of the "Main line" Silent Hill games I had left: Silent Hill 4: The Room. For the record, I've played:

- Silent Hill: Back when it was released, on a single sitting at a friend's house, as I didn't had a PSX. I got there to help him find a map as he didn't speak much english and proceeded to complete it, figuring out all the puzzles except the piano one. I realy wish I was as sharp as I was back then. I also wish my back didn't hurt.
- Silent Hill 2: A year or so after its release as the PC port was a notably piece of crap. It still is, to be honest. I loved it so much. Easily the best of the series despite being barely part of the series.
- Silent Hill 3: A few months ago. I actually enjoyed this one big time, it's closer to 1 than 2, with the whole Lynchian vibes and odd dialogues. It feels so much like Lost Highway.
- Silent HIll: Homecoming: I played this one when it was released, liked it because I have terrible taste. Looking back, we can say the music was great and the enemy design is golden.
- Silent Hill: Downpour: The most true to 1 sequel, except open world, with irritating controls and sad, depressing sidequests. Also seems to be a cross over with American Mcgee's Alice games.

So naturally, 4 was to come.

Honestly, 4 is... not a bad game. It's rotoundly okay, I guess it hasn't aged all that well but when it was released I was deep into the college experience so anything that was not multiplayer that couldn't be played four beers deep was not the most interesting thing, and I lost track of it after a year or so and kinda forgot about it... so I don't know if it was acceptable back then. I tried it, but the PC port was so bad, the game controlled so awfully and the stupid ghosts got into my nerves so I quit it for like two decades until this year, when I'm working at home and realizing that my job, and mostly any job, can be done in half the time I'm forced to sit on my ass on an office sipping coffee and eating nuts, so I've been going through a few games I've had left on my admittedly ancient gaming laptop.

However, the biggest sin of this game is not the hillariously aged controls (not tank controls, but toddler in skates in ice controls) or the fact that's barely related to Silent Hill in so many ways (Henry? He's a regular smuck who has nothing to do in Silent Hill. It's not even set in Silent Hill at any point. The game does mention Silent Hill and Walter had a out of character mention in SH2. Why are there ghosts, anyway? We haven't seen ghosts since the ghost children in 1. Also how come the game goes through otherworld and regular world from door to door). It is pacing. The game's pacing is atrocious. It feels longer than it actually is, the second half of the game goes Halo and forces you to retrace your steps through places you've already run through, and the gimmicks of the game only serve to make the game even less dynamic: the unkillable ghosts will harrass you at several times in the game, the levels aren't easy to navigate or anything. Enemies are a strange bunch (what do the leeches do?? just get in the way??). Puzzles are slow to solve, there is a lot of guesswork involved in several (the water prison seems to be the worst). This all helps to make the game the least interesting journey of the entire series so far (haven't played Origins or Shattered Memories).

There is, however, a lot to like if you want to like it. Combat is a lot more satisfying than in previous entries, and the levels are pretty inventive. The plot is interesting: revolves about Henry Townsend, creep extraoirdinaire, who gets unnaturally locked inside his appartment for some reason. Naturally, this devolves into trying to stop a supernatural serial killer ghost, Walter Sullivan, from unleashing the apocalypse. Characters are deceptively interesting if you look into it. The art direction is pretty good, despite the enemies being such a mixed bag:

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Giant penises. You don't really know what they are until the second time you visit the Water Prison, where you will find out that those things you've been hitting to pass the time are giant, monstrous penises. Named "Greedy Worms".
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"Gumhead", monkey like enemies. I meant the act like monkeys, they ussually try to beat you with golf clubs. There is a metaphor there, i'm sure.

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Hummers. Giant mosquito bats that serve as your main way to fill up your swearing quota of the day.

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Burping machines.

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Dogs. New behaviour to the series, they won't attack you unless you attack them, because they are the goodiest boys.

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The fuck is this.

Twin_Victim.jpg


Probably worth writing a dissertation about, the Twin Victims are the creepiest thing in the game, bar none. They represent a pair of kids Walter killed for his ritual to go through and will stand there pointing at you, probably because they know you've been snooping into Eileen's appartment, before, erm, moving towards you to beat you senseless. They are incredibly uncomfortable to watch, both when idle and in motion.

I've mentioned Henry being creepy, and I kinda think the game tried very hard to make it clear that Henry has issues, but he also feels like this guy who doesn't give a shit. First, look at him:

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Fun fact: i kinda looked like this in the 00s, mostly around the late years. Same haircut, same "i don't know what's going on" face. I didn't know what was going on, so I can relate to Henry. I was also a weird, socially awkward guy who didn't react to things properly, had terrible memory, and was probably not socially adjusted either and could come accross as creepy or uncomfortable to be around. Nowadays not much has changed (though my girlfriend insist people like me. I disagree) but in short, Henry is me, with the added bonus that I do know Henry is a creep, proven by how he has a hole in the wall directly towards Eileen's bedroom, and you can direct him to watch into her private life. The game knows his vouyeristic tendences, for we're greeted with this thing later in the game:

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This thing will follow you with her eyes as you move, in a (probably futile) attempt to make you understand you're a sick pervert for peeking into Eileen's room. I mean Henry is a sick pervert. A well meaning sick pervert, but a fucked up guy nonetheless. He probably suffers from anxiety, though his lack of surprise to absolutely anything can also be a sign of schizophrenia. Considering that the giant worms end up looking like fucking dicks when I finally saw their heads, I think this game has a sexual element that's not really noted. I might be wrong though (I was, after all, wrong about 2), but Henry is a late 20s guy with issues: sex is probably one of those. Other than that, he reacts strangely to everything, though it's probably also bad writing. Find a woman beaten to a sliver of life in her final seconds? Ask her if she's okay. Finding a rotten corpse hidden in your house? Oh, I thought it was something bad. Did I just dissapear in front of your eyes? Sis I just went into this hole you don't see, but okay no big deal. Did the injured girl you're trying to protect just decide to go and face a supernatual serial killer ghost by herself, presumably by singing to him like Demi Lovato? Fine, I'll go and check out this hell condo and see if I can find something cool.

In short, Henry is a weirdo. He's also not related to Silent Hill by any means, nor does he have any particulary thing he regrets or anyone to save. He just found a hole in his apartment. This is intentional, as the devs stated they wanted to put a regular person in Silent Hill (sorta). So they put in the weirdest one they found. Figures.

BTW Eileen is also pretty plain as a character, but she's really cute.

EileenGalvin.png

She's also disturbingly maternal. She gets beaten nearly to death at some point in the game, yet all she can muster is "did you find your mum" to this obviously creepy kid. Not "Call an ambulance I'm dying". Maybe she also suffers from the same mental illness as Henry. Or maybe this is some commentary on the US healthcare system, I don't know, this game is so fucking weird. She also, after freaking out, attaches herself to Henry, also treating him in the same motherly way. This is likely intentional, considering her role in Walter's ritual (she represents the mother), but it's a bit weird. She's also a 00s girl, so she's perky, upbeat, dresses funny, and gets sexy for the sake of a party:

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Then the game laughs at you for expecting eye candy and fanservice in a Silent Hill game, and gets roughed up.
Eileen_head.png


Eileen can join you in fights, which is cool, armed with, uhm, a bag, a horse crop, a chain or a nightstick. I think the devs at this point were taking the piss.

I mean look at Walter. Much like a lot of the game, he seems like he belongs in a 90s videoclip directed by Dean Karr or Floria Sigismondi.

Walter_Sullivan.png


He's the goddamn Perfect Drug. Just give him a keyboard and let him sing Worlock, or something similar. The whole opening, the ghosts introductions, it all feels like stripped out of the movie Fallen, Seven, Strange Days or the Marilyn Manson's Sweet Dreams version videoclip, Nine Inch Nails' Closer. It's utterly late 90s, that industrial music culture is permeating these cutscenes and it's so strange and awesome. Do you guys know other games with this aesthetic? I'd love to play them.

There are more characters, but i'm up to 1739 words at this point. We can point and laugh at all of them, for they are incredibly shallow.
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Cynthia, a feisty latina who offers to sleep with Henry if he helps her. Doesn't work, turns into Sadako from Ringu.
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Good riddance.


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Frank Sunderland, James' dad.The janitor of the building, maybe? He sweeps a lot and keeps a goddamn umbilical cord.

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Andrew De Salvo. He's probably a child abuser. Gets a minute of screen time before turning into the hardest boss.

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Jasper Gein, (look! a serial killer reference) which honestly I forgot was there but an I love that shirt. He likes chocolate milk.

Well I've rambled long enough. I know this game is controversial amongst fans, though I also know people believe this to be the last true Silent Hill game. What do you all think?
 

Patitoloco

Member
Oct 27, 2017
25,260
It's okay. I kinda prefer Downpour to it, though.

I mainly don't like the level structure + having to repeat some of them, always felt it was very cheap. Though, I have to say I really liked coming back to the apartment and seeing it decay, get worse and worse and more creepy.

Anyway, not near to the OG trilogy, but fun!
 

Hoggle

Member
Mar 25, 2021
6,307
My second favourite entry in the series nowadays. I love the story and I love that it's the one sequel after SH2 that dared to do something different. And with a few small tweaks it could have been perfect. Unfortunately it has a bunch of minor annoyances that ultimately add up to a pretty annoying experience, but if you can look last then it's still one of the best survival horror games out there.

My favourite parts are the twins and and the creepy ass prison. And now I'm really annoyed I can't replay it right now.
 
Oct 30, 2017
9,592
The most underrated Silent Hill game.. I loved every minute I spent in it.

Was so unique and really stood out of the classic games in a good way.

I don't understand why Konami left it out of the HD collection that contained SH2 & SH3.. so upset that they teated it unfairly compared to the other classic ones.

I wish they got re-release again on consoles because there is no other way to play SH4 on consoles but the original release on PS2 :-(
 

Caeda

Member
Oct 25, 2017
2,094
Danbury, CT
I absolutely fucking love SH4, honestly. None of your takes are wrong though. They're all so, so right. Walter is out here committing self sacrifice with a spoon. Dude shoots at you on a water tower. Dude just runs after you shooting at you all the time bro leave me ALONE. What a mess. Twin Victims made me scream louder than anything's ever made me scream before and I played these games originally at 13-14 as a kid who had never consumed horror before but wanted to impress her long distance internet gf. You get the picture. Good times.


Sunderland is the building management btw, iirc. Imagine handing in your rent check to the freak show who kept the umbilical cord of a kid he found abandoned in one of his apartments. Weird.
 

Reedirect

Member
Oct 27, 2017
2,272
It's a great game with an absolutely unique atmosphere that no game has ever successfully replicated for me. But I love the idea of it more than actually playing it – it's also supremely depressing for most of its time, so you really have to be in a particular mood to enjoy it.
 

toadkarter

Member
Oct 2, 2020
2,207
Weird game, but I remember liking it quite a bit. The tone felt substantially different from the other games in a way that I can't really explain. I really should replay it ones of these days.

OP, please don't miss out on Shattered Memories if you can get your hands on it. One of my faves in the series, and is almost a kind of precursor to the "walking simulator" type games like Gone Home and the like.

Origins I have fond memories of because it was one of the first ones I played as a teenager but you can probably skip it.
 

waterpuppy

Too green for a tag
Member
Jul 17, 2021
2,292
I actually like SH4, probably more as a spectator than a player though due to the extremely annoying ghost gameplay. But it's still great imo because I've always been one of those SH fans who preferred the cult storylines to the "silent hill is where you go to meet your personal demons" ones. It has an atmosphere that is very different to the horror from the other games, especially with the apartment hauntings.

SH4 also had the most terrifying trailer out of all the games probably.
 

Karsha

Member
May 1, 2020
2,955
Its been nearly 15 years that I've played this game but for what I recall the levels changes a lot when you backtrack them? Like basically there are totally new parts to them? Its weird because when I finished it, this part didn't bother me at all, later I found out it was one of the most criticized aspects of the game...
Anyway it truly is a great silent hill, the plot imho is the best of the series, maybe on par with 2 but above 3 and 1 for sure, the atosphere is great and there's something about the idea of being locked in your room and having to go to another dimension just to feel "free" . Walter Sullivan was really scary as an antagonist and having limited swords with the ghosts made the game pretty strategic.
It's useless to wish for a remake since Konami wont work on shit anymore but I believe that from the original 4 games this is the one that would benefit the most from some control changes, cuts and added areas, everything else is pretty much perfect
 

Starlatine

533.489 paid youtubers cant be wrong
Member
Oct 28, 2017
31,478
Good first half, dreadful second half. The apartment and scares where still cool tho

Also pulling an ackshually because SH1 also had ghosts. Fix your grave thread title mistake!
 
OP
OP
dskzero

dskzero

Member
Oct 30, 2019
3,772
My second favourite entry in the series nowadays. I love the story and I love that it's the one sequel after SH2 that dared to do something different. And with a few small tweaks it could have been perfect. Unfortunately it has a bunch of minor annoyances that ultimately add up to a pretty annoying experience, but if you can look last then it's still one of the best survival horror games out there.

My favourite parts are the twins and and the creepy ass prison. And now I'm really annoyed I can't replay it right now.

The most underrated Silent Hill game.. I loved every minute I spent in it.

Was so unique and really stood out of the classic games in a good way.

I don't understand why Konami left it out of the HD collection that contained SH2 & SH3.. so upset that they teated it unfairly compared to the other classic ones.

I wish they got re-release again on consoles because there is no other way to play SH4 on consoles but the original release on PS2 :-(

To both of you: It's on GOG and will probably run on a toaster tbh. I played it like it with just one random crash.

(not on a toaster mind you but I am totally sure it will run on a toaster)

Sunderland is the building management btw, iirc. Imagine handing in your rent check to the freak show who kept the umbilical cord of a kid he found abandoned in one of his apartments. Weird.
Ah I figured he was just a random creepy janitor since he sweeps so much. Thanks for the correction!

It's a great game with an absolutely unique atmosphere that no game has ever successfully replicated for me. But I love the idea of it more than actually playing it – it's also supremely depressing for most of its time, so you really have to be in a particular mood to enjoy it.
I feel you. It took me like two months to actually finish it. It's heavy, slow and depressing.

Weird game, but I remember liking it quite a bit. The tone felt substantially different from the other games in a way that I can't really explain. I really should replay it ones of these days.

OP, please don't miss out on Shattered Memories if you can get your hands on it. One of my faves in the series, and is almost a kind of precursor to the "walking simulator" type games like Gone Home and the like.

Origins I have fond memories of because it was one of the first ones I played as a teenager but you can probably skip it.
I will definitely find a way to play Shattered Memories, even if I have to emulate it. I don't have a TV to work with a Wii right now and space is a premium in my apartment, unfortunately. I looks like an interesting adventure for sure! Origins i'm not sure if I will play it. I will have to see what other PSP games are there that interest me.

I actually like SH4, probably more as a spectator than a player though due to the extremely annoying ghost gameplay. But it's still great imo because I've always been one of those SH fans who preferred the cult storylines to the "silent hill is where you go to meet your personal demons" ones. It has an atmosphere that is very different to the horror from the other games, especially with the apartment hauntings.

SH4 also had the most terrifying trailer out of all the games probably.

I love the aesthetic of the trailer. It's so damn 90s MTV.

I found the hauntings really cool, though I must have seen five or so of them. The PC version is lacking a few of those, unfortunatley. The ghost gameplay? awful.

Its been nearly 15 years that I've played this game but for what I recall the levels changes a lot when you backtrack them? Like basically there are totally new parts to them? Its weird because when I finished it, this part didn't bother me at all, later I found out it was one of the most criticized aspects of the game...
Anyway it truly is a great silent hill, the plot imho is the best of the series, maybe on par with 2 but above 3 and 1 for sure, the atosphere is great and there's something about the idea of being locked in your room and having to go to another dimension just to feel "free" . Walter Sullivan was really scary as an antagonist and having limited swords with the ghosts made the game pretty strategic.
It's useless to wish for a remake since Konami wont work on shit anymore but I believe that from the original 4 games this is the one that would benefit the most from some control changes, cuts and added areas, everything else is pretty much perfect
If there are changes, they are really minimal. The forsts for example is the same layout, the only difference is that you can use the torch to peek into the wells. It's a common complaint for sure, but it didn't stop Halo for being one of the most acclaimed games ever.

I can't agree with you about the plot though. It's interesting, but it's batshit insane. That said, this game needs a remake. It feels like it needed more time to bake.

Good first half, dreadful second half. The apartment and scares where still cool tho

Also pulling an ackshually because SH1 also had ghosts. Fix your grave thread title mistake!
Bruh:

... Why are there ghosts, anyway? We haven't seen ghosts since the ghost children in 1...

I remember these clearly because they scared me shitless. Nothing else in that game scared me but those stupid child ghosts. Besdies, let's be honest, nobody would call Silent Hill a ghost game. The Room? The Silent Hill with ghosts. I'd prefer "The Silent Hill with the burping monsters" but that's more obscure.
 

Lemony1984

Alt Account
Banned
Jul 7, 2020
6,872
My only real memory of this was giving up in the second half cos I couldn't figure out how to use the Sword to keep the ghosts pinned down or whatever. I should try it again now that I'm not a dumb kid.
 

bushmonkey

Member
Oct 29, 2017
5,826
Was it in first person mode in your apartment? I remember enjoying the creepy vibe of it but I never got very far into it. I don't remember it being 3rd person for some reason.
 

OaklandKao

Member
Mar 21, 2022
3,005
Was it in first person mode in your apartment? I remember enjoying the creepy vibe of it but I never got very far into it. I don't remember it being 3rd person for some reason.
It was indeed first person in the apartment. I love that they use it to hide that it isn't Henry in the intro too. Instead it's Joseph Schrieber, the previous tenant.
 
Oct 27, 2017
1,188
My second favorite Silent Hill, after 2.

It has its flaws, but I find it to be the strangest and most discomforting game in the series. I really like the apartment stuff.
 

Patitoloco

Member
Oct 27, 2017
25,260
To both of you: It's on GOG and will probably run on a toaster tbh. I played it like it with just one random crash.

(not on a toaster mind you but I am totally sure it will run on a toaster)
Sadly the PC version is a little bit inferior to the console one, it's missing some of the hauntings of the apartment.
 

TCB

Member
Oct 19, 2019
778
I think 4 is one of the most interesting Silent Hill games in terms of ideas, but actually playing it is incredibly tedious.

I still want a remake - one that keeps the strengths and fixes the gameplay issues.
 

TheJollyCorner

AVALANCHE
The Fallen
Nov 7, 2017
9,912
I really love SH4, warts and all. Very creative & unique, good art direction, disturbing story, outstanding OST. Shame Konami pushed it out when it still needed a bit more time in the oven.
Yamaoka made a lot of music for this game that didn't even make it into the game.

Hopefully this game (along with SH1-3) make it onto Sony's new PS+ classics section. I still have a physical PS2 copy, but no way to play it anymore.
 

Sei

Member
Oct 28, 2017
6,337
LA
I love the concept of the Room. An evil guy that exists in the heads of the victims, and the main character witnesses their murders in shared dreams. So the room is his fortress, like his safe space, that slowly starts to get invaded by the evil spirits, until he finally breaks out and does something. It's a great setting, but of course the delivery in the gameplay is not that good. The silent hill story also does feel shoehorned in, and honestly it is probably the least important part of the silent hill universe.

If they remade the game with better combat and gameplay, it would probably be rated really well.
 

TradedHats

Member
Mar 8, 2018
3,966
Henry being such a nothing character after James, Heather (especially), and even Harry to a degree, was just so disappointing. Most of the game just felt like a step down in most areas from the previous games. Really liked the hub of the room though. Some good tracks from Yamaoka though:





 
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Hoggle

Member
Mar 25, 2021
6,307
Henry being such a nothing character after James, Heather (especially), and even Harry to a degree, was just so disappointing. Just a step down in most areas from the previous games. Really liked the hub of the room though.

I think it was an interesting choice focussing the story on the villain rather than a hero suppressing their guilt. Henry was more like an avatar for the player and all the other characters were given the focus.
 

TradedHats

Member
Mar 8, 2018
3,966
I think it was an interesting choice focussing the story on the villain rather than a hero suppressing their guilt. Henry was more like an avatar for the player and all the other characters were given the focus.

I definitely think Walter being a main focus, and how Silent Hill and the orphanage, etc. affected him was an interesting perspective, but I don't think it had to be either one or the other, and Henry could have had at least some type of personality. Overall I don't hate the game, but to me it's one of the more disappointing aspects.
 

Sagroth

Member
Oct 28, 2017
7,391
This and Downpour are the only mainline SH games that I haven't beaten (got about 2/3 of the way done I think, but I did watch a friend beat it later on). It's got a couple of really cool things going for it (Room of Angel is a top tier SH song; the hauntings in the apartment are creepy & compelling), but man it can be a chore to play sometimes (the ghosts suuuuuuuuuuck, not a fan of the backtracking). Of all the classic SH games tho, I think this is the one that would benefit most from the same type of treatment that Capcom gave RE and RE:0 last-gen.
 

Butch

Member
Oct 27, 2017
3,479
I really liked it back then. It didn't feel like a Silent Hill game, coming from 3. To me it was a really good horror game.
 

Necromanti

Member
Oct 25, 2017
12,167
As a huge fan of Silent Hill 3, Silent Hill 4 was such an enormous disappointment back in the day. I didn't understand why it looked so much worse than 3 (on PC), or why it had breakable weapons. It also felt off to play. I dropped it fairly early on and then never revisited it.

Over a decade and a half later, a streamer I watch was making their way through the series, and I was curious to see how it held up. While I still don't really feel compelled to play the game, I was...much more into it than I expected. It's probably one of the more interesting games in the series with what they tried to pull off. Many interesting ideas, and probably has some of the scariest moments in the series. The way the cacophony swells as you enter the parking garage place, and then when you enter the room where you meet your first ghost. The gurgling sound is awful. The voyeur aspect was really creepy as well. And I liked how the boundaries between reality and the other side blur until you realize you're trapped inside a world born out of the villain's ritual, and where they're more or less its "god".
 

TradedHats

Member
Mar 8, 2018
3,966
Also, for anyone with a PS3, this game is fully playable and available in English on the Japan PSN store if you want to play through it without the missing hauntings that the GOG version has.
 
Last edited:
Dec 6, 2017
11,276
US
I admit I bought this Day 1 and never made it more than an hour or two in somehow. I've tried maybe twice since and something about the gameplay is unbearably janky to me. Not like SH ever had great combat or anything.
 

Butch

Member
Oct 27, 2017
3,479
Also, for anyone with a PS3, this game is fully playable and available in English on the Japan PSN store if you want to play through it without the missing hauntings that the PC version has.

Is this an emulated PS2 version? I played it first on PC back then, I didn't know I was missing some stuff lol. I do remember it being a bad port in general.
 

TradedHats

Member
Mar 8, 2018
3,966
Is this an emulated PS2 version?

I believe so. Might want to look into it further, but to me it seemed like just the PS2 version on the PS3.

I played it first on PC back then, I didn't know I was missing some stuff lol. I do remember it being a bad port in general.

The missing hauntings are just from the new GOG version (maybe?). Sorry, I should have specified that. Or maybe the original PC version was affected too? I don't know lol:

Does this have the missing hauntings?, page 1 - Forum - GOG.com

Download the best games on Windows & Mac. A vast selection of titles, DRM-free, with free goodies, and lots of pure customer love.
 

BloodRayne

Member
Jul 3, 2020
6,003
Underrated game!

Whatever you do don't look for the Silent Hill 4 Circumcision Debacle, it'll give you a headache.
 

Butch

Member
Oct 27, 2017
3,479
I believe so. Might want to look into it further, but to me it seemed like just the PS2 version on the PS3.

Makes sense that they would use that one.

I believe so. Might want to look into it further, but to me it seemed like just the PS2 version on the PS3.



The missing hauntings are just from the new GOG version (maybe?). Sorry, I should have specified that. Or maybe the original PC version was affected too? I don't know lol:

Does this have the missing hauntings?, page 1 - Forum - GOG.com

Download the best games on Windows & Mac. A vast selection of titles, DRM-free, with free goodies, and lots of pure customer love.

Going by that thread, yes, the original PC version was also missing those.
 
OP
OP
dskzero

dskzero

Member
Oct 30, 2019
3,772
My only real memory of this was giving up in the second half cos I couldn't figure out how to use the Sword to keep the ghosts pinned down or whatever. I should try it again now that I'm not a dumb kid.
It's a dumb mechanic tbh

Was it in first person mode in your apartment? I remember enjoying the creepy vibe of it but I never got very far into it. I don't remember it being 3rd person for some reason.
Yeah. It controls like ass.

My second favorite Silent Hill, after 2.

It has its flaws, but I find it to be the strangest and most discomforting game in the series. I really like the apartment stuff.
I liked watching out of the window for some reason. It's like rain sounds for me.

Sadly the PC version is a little bit inferior to the console one, it's missing some of the hauntings of the apartment.
Correct. But you can mod it and it looks like something... okay.

I think 4 is one of the most interesting Silent Hill games in terms of ideas, but actually playing it is incredibly tedious.

I still want a remake - one that keeps the strengths and fixes the gameplay issues.
*brofist*

It's perfect for a remake.

I really love SH4, warts and all. Very creative & unique, good art direction, disturbing story, outstanding OST. Shame Konami pushed it out when it still needed a bit more time in the oven.
Yamaoka made a lot of music for this game that didn't even make it into the game.

Hopefully this game (along with SH1-3) make it onto Sony's new PS+ classics section. I still have a physical PS2 copy, but no way to play it anymore.
I would not hold my breath for that one. Sony and Konami aren't nice people regarding old games.

I love the concept of the Room. An evil guy that exists in the heads of the victims, and the main character witnesses their murders in shared dreams. So the room is his fortress, like his safe space, that slowly starts to get invaded by the evil spirits, until he finally breaks out and does something. It's a great setting, but of course the delivery in the gameplay is not that good. The silent hill story also does feel shoehorned in, and honestly it is probably the least important part of the silent hill universe.

If they remade the game with better combat and gameplay, it would probably be rated really well.
It's good! it's just so badly implemented. Its probably a technical limitation though.

Mac user here.. it doesn't run on it.
Toaster>Macs confirmed.

(Doesn't MacOS have some Wine-like application? I'm pretty sure it runs on LInux with it)

Henry being such a nothing character after James, Heather (especially), and even Harry to a degree, was just so disappointing. Most of the game just felt like a step down in most areas from the previous games. Really liked the hub of the room though.

I think we all just misunderstood the game and Henry being a perverted socipath is the real interpretation. He doesn't understand the gravity of the situation, doesn't really relay any kind of emotions, wildly misinterpretes everything he sees, and spies on his neighborg. If we look at it this way, he still blows, but it's really original.

I think it was an interesting choice focussing the story on the villain rather than a hero suppressing their guilt. Henry was more like an avatar for the player and all the other characters were given the focus.

I guess this also works, but Henry clearly does have a personality. He's just boring (or a perverted sociopath) and acts like a feral child at times.

I really liked it back then. It didn't feel like a Silent Hill game, coming from 3. To me it was a really good horror game.
I can see people thinking this, but the whole surreal design of the levels is very Silent Hill esque. It's probably not as Lynchian though.

As a huge fan of Silent Hill 3, Silent Hill 4 was such an enormous disappointment back in the day. I didn't understand why it looked so much worse than 3 (on PC), or why it had breakable weapons. It also felt off to play. I dropped it fairly early on and then never revisited it.

Over a decade and a half later, a streamer I watch was making their way through the series, and I was curious to see how it held up. While I still don't really feel compelled to play the game, I was...much more into it than I expected. It's probably one of the more interesting games in the series with what they tried to pull off. Many interesting ideas, and probably has some of the scariest moments in the series. The way the cacophony swells as you enter the parking garage place, and then when you enter the room where you meet your first ghost. The gurgling sound is awful. The voyeur aspect was really creepy as well. And I liked how the boundaries between reality and the other side blur until you realize you're trapped inside a world born out of the villain's ritual, and where they're more or less its "god".
I have to admit I played this game after looking, very sparsely, at a longplay (same as 3). The room where you battle the wallmonsters caught my attention ,much like the battle against God in SH3. I wouldn't have gone back to them if I hadn't seen that. I think the game probably needed to expand on these aspects. It's not as ambiguous as 1, but it remains really hard to interpret and it doesn't feel like it was meant to be.

Underrated game!

Whatever you do don't look for the Silent Hill 4 Circumcision Debacle, it'll give you a headache.
What the hell
 

Hecht

Grummz
Administrator
Oct 24, 2017
10,107
I really wanted to enjoy this but I just could not get past the lack of tank controls with all the camera switching. Drove me crazy.
 
Oct 25, 2017
3,289
Weird kid me had big ole noggin' Eileen as their PC background.

Was a big fan when I played it. I remember reading up on the story years after and it feels very fleshed out.
 

Necromorph

Banned
Oct 30, 2017
2,582


The open world is amazing, but the rest? 5/10. The gameplay is annoying, the monster design is awful, the other world chase moments doesn't add anything. It feels like The Suffering with a Silent Hill skin.


SH4 has some bad ideas but the general picture is great, i hope someday a remaster on console or BC on Xbox.
 

Garmonbozia

Member
Oct 27, 2017
596
The most inconsistent enemy design and the most underrated soundtrack in the series, love that trip hop beat.
 

J_Viper

Member
Oct 25, 2017
26,317
I actually like SH4, probably more as a spectator than a player though due to the extremely annoying ghost gameplay. But it's still great imo because I've always been one of those SH fans who preferred the cult storylines to the "silent hill is where you go to meet your personal demons" ones. It has an atmosphere that is very different to the horror from the other games, especially with the apartment hauntings.

SH4 also had the most terrifying trailer out of all the games probably.

This may be my favorite horror trailer of all time