This is a something coming from Kojima Productions lol
Geoff did an interview with Kojima a couple of hours ago
Geoff did an interview with Kojima a couple of hours ago
"Of course, compared with the PS4 version, the resolution and the frame rate have been upgraded," he responded through a translator. "But the biggest surprise I think that people will get is that we supported the 21:9 ultrawide screen, and this is surely expanding the horizontal perspective to bring you like dive into the game with the immersion and the presence with it.
"Also, when you have this wider horizontal perspective, you can see more enemies and also you can kind of find where you want to go, because the amount of information is actually just much more viewable."
Beyond improving the gameplay, Shinkawa discussed how ultrawide support makes the PC version of Death Stranding a more immersive and cinematic experience than the console one.
"So compared to the previous one, I could kind of say that you're kind of watching a TV drama in the previous game, but this time in the PC version it's more you get the impression that you're watching a movie at the cinema."
Kojima Productions says Death Stranding PC ‘feels like watching a movie’ compared to ‘a TV drama’ on PS4 | VGC
Art director discusses changes in PC port…
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