can some japanologist or anime scholar explain to me the popularity of the inverted triangle silhouette among these monstrosities? So many narrow torsos and baggy ass thighs (lingerie style cutouts optional).
Here's an example I remember from a recent game, Wolcen. Not sure if outfits gets weirder later on.
She also appears in a game that doesn't have a single female party member (though you do have one NPC briefly join your crew) because the creators didn't believe that men can be friends with women and act naturally around them. Also, the idea of having a female party member, but not have her be scantly clad, was apparently an idea that made no sense to the creators. FFXV's creators simply had some problematic views on women.
Remember when the only time they put clothes on Quiet post-infection was so that they could be ripped off during a rape scene?
Digimon Story doesn't even stop there (which is already bad enough). The only female character in that game to not wear revealing clothes (although she is still somewhat sexualized), goes through this:
The game never confirms her age, but her portrayal heavily suggests she is not an adult. And this sucks because I would just like to enjoy a Digimon game without sick shit like this. I felt kind of bad for even supporting this game after this.
I mean you can find out for yourself by watching her LP of the gameoh sorry, she must be very proud. i... guess... yeah. go Quiet, do the lap dance!
Yeah, the difference in culture is that Japan is stuck in the 50's when it comes to women liberation & rights. Maybe if Japanese men realized this shit does not fly anywhere else, that might be a big incentive for them to accept some cultural changes. Not to mention, it would probably help women liberation activists in Japan.This is something that's more prominent in Japanese games due to cultural differences and different views on sex/sexuality. I don't think it makes sense to view Japanese games through a western lens. It's not going to change unless there's a cultural change in Japan, which isn't going to happen any time soon.
Oh, yeah, I had forgotten about Date. Not as bad as the other ones, but pants would've been much better than a skirt.Their ages aren't confirmed but I'm pretty sure it was confirmed that they are all teenagers. Date's design wasn't terrible, but still impractical for a police officer.
It wouldn't only be much better, it would be the only sensible option. It's NONsensical for a police officer to dress like that in any situation.Oh, yeah, I had forgotten about Date. Not as bad as the other ones, but pants would've been much better than a skirt.
I mean you can find out for yourself by watching her LP of the game
On topic: no she's far from the worst unfortunately. Not when Xenoblade and Nier exists
Indeed. Coming to think of it, I remember a lot of female police officers wearing skirts in Japanese media (the first one to immediately come to mind was Officer Jenny from Pokémon). It's like women can only wear pants if they're skin-tight (like Yuuko's).It wouldn't only be much better, it would be the only sensible option. It's NONsensical for a police officer to dress like that in any situation.
please educate me with the interviews so i can stop being a dick about sexualization hehe
A character design is more than just an outfit. It's also how it fits into the setting.
All the designs in MGSV follow a unified design except her. She is the one that sorely sticks out.
With Quiet, intentionally or otherwise, he [Kojima] created the fascinating circumstance whereby a slew of editorial, some of it published long before the game's actual launch, self-righteously dissected the body, sexuality and purpose of a woman who had no literal voice; no means of reply or self-explication. As a long-suffering feminist in video games, the experience of being bombarded online by men eager to cover this woman up – and then to explain to me, unsolicited, what "objectification" meant and why it was bad – has been uniquely disconcerting. People wanted to know more about why Quiet was naked than why she was silent, which is fascinating when it occurs to you that its well-documented culture of silence is what allows labour abuses in game development to go unchecked.
What the fuck is wrong with you, this is a spoiler.
We shall not forget that Nier Automata is basically "meta : the game" and as such the android is a human-object or a human reduced to the state of an object. The game is about the different ways 9s and 2b gains independance and appropriare their life, spirit and body ! (think at the whole narrative with adam and eve in tje first chapters of the game)
I know you're just postings your thoughts on the game but this just reads like the ProZD sketch and I can't help but chuckle reading it in his voice.
I just went back to watch the full video you posted. I remember having a blast with the game back then and being so disappointed with the female character designs and remembering that some sort of explanation for it back then was that it was geared towards teen boys...as if we're suppose to encourage teen boys to look at life with perversion as much as possibleIndeed. Coming to think of it, I remember a lot of female police officers wearing skirts in Japanese media (the first one to immediately come to mind was Officer Jenny from Pokémon). It's like women can only wear pants if they're skin-tight (like Yuuko's).
Right? Cyber Sleuth is obviously an attempt at a Persona-style Digimon game and I'm glad it was successful enough to show there are people interested in the games of the franchise, but I wish they would get rid of the incessant pandering and objectification.I just went back to watch the full video you posted. I remember having a blast with the game back then and being so disappointed with the female character designs and remembering that some sort of explanation for it back then was that it was geared towards teen boys...as if we're suppose to encourage teen boys to look at life with perversion as much as possible
If he admitted he likes sexualized women, he wouldn't exactly be the auteur he claims to be.Kojima needs to be honest like the Nier guy when talking about his design but that honestly doesn't save him, it's beyond the outfit.
If he admitted he likes sexualized women, he wouldn't exactly be the auteur he claims to be.
I'm crying laughing here, ProZD's video perfectly fits Nier Automata 🤣
she's trying really hard to breathe through her skin? can't you see??
There's no fucking way that's an actual design. If so, wow, what garbage.
This thing is the worst character I've ever seen in a video game:
Remember when the only time they put clothes on Quiet post-infection was so that they could be ripped off during a rape scene?
She seems like a fascinating character for sure. Except for the almost-rape bit - female characters designed by men should not have a rape backstory.I'm not sure I agree completely with this, as her outfit is at least somewhat similar to the Skulls. Of the main characters she stands out differently, sure, but none of them are like her either and, to be fair, that's the point - for most of the game everyone but Snake (and even he says twice that he'd kill her without hesitation and, of course, stands by and watches her brutal torture scene) and arguably Ocelot despises her based on how she looks, what she's capable of and her uncanny silence, despite the help she ends up providing, not to mention that she surrenders to Mother Base in the first place by disobeying her orders completely. The better things to point out, I think, are that, of the main characters, she's the only woman and a semi-secret cutscene, some animations in the ACC, some of the camera work elsewhere and a certain scene towards the end where she's almost raped undermines Kojima's intentions.
That being said, of the few memorable things that have been written about the game (and probably the only one written about Quiet specifically), one thing I sometimes continue to chew over is this bit from Leigh Alexander's short review of the game, even whilst she admits that this is something she could be reading into too much:
Personally, as a character, I came out the game feeling pretty good about her. Of all the significant characters in the game, she's the only one who does something selfless multiple times and isn't ultimately condemned in pursuing revenge at any cost. As for the way she's designed, I neither think she's perfect nor terrible. Since I started writing this, for example, someone pointed out that most complaints about her would be remedied had she been wearing a t-shirt and/or shorts instead. As it stands, she's wearing a strange clash of military gear, a bikini and tights and there's so few instances where she's overtly ogled by the camera that I can't say she's even close to worse than a number of other examples in this thread; and many of those designs that have been shared are also far more sexual in nature to begin with. Even in the Metal Gear series she isn't the worst, I don't think. That dishonour would have to go the B&B unit, surely...
LMAO. Tears in my eyes. Legit tears. Guy, we've found it. Pack it up.
Haha, it's like if we ran up to a filthy puddle and started shoving it up our noses.she's trying really hard to breathe through her skin? can't you see??