Oct 25, 2017
6,567
Short simple thread. I know it has no enhancements beyond the PS4 Pro version. I've been playing pretty much everything at 60 since the PS5 came out and some games are pretty jarring to go back to the lower frames.

But goddamn if RDR2 isn't smooth even in the busy moments, let alone the quiet. I don't see any judder or any distractions, just smooth animations in incredible vistas. Is it something to do with the general heavy pace of the game? Or do Rockstar do something technical I don't understand?

Post other 30fps locked games that still feel smooth- I remember Last of Us II being similarly impressive and I'll have to redownload to check the high framerate mode once my black Friday SSD arrives.
 

Kromis

Member
Oct 29, 2017
6,941
SoCal
You pay for it with the input lag/animations though :)

It's quite a looker though. Still waiting on that next-gen upgrade though...
 

s y

Member
Nov 8, 2017
10,559
it's a very slow game with proper frame pacing and motion blur.

Spider-Man/Ratchet/Last of Us 2/Uncharted 4/lost legacy all play smoothly in their 30fps modes.
 

sosainas

Member
Sep 13, 2018
926
Nice motion blur implementation, no frame pacing issues, and good animations.

Still 30fps tho so motion clarity is shit.
 

Grips

Member
Oct 5, 2020
5,700
Mainframe
Felt like the game was designed around low fps, so the 30fps, like the pace and smell the roses ambiance fits perfectly.

I tried to play 60 and it felt odd so went back to 30 with ultra settings on.
 

jett

Community Resettler
Member
Oct 25, 2017
44,993
There's nothing special about it.
 
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Tokyo_Funk

Banned
Dec 10, 2018
10,053
Console with faster processor and GPU than console with game designed for 30fps can run came more consistently basically. That and the game isn't exactly rendering massive cities/crowds or anything over the top.
 

LebGuns

Member
Oct 25, 2017
4,147
There was nothing smooth about the significant input lag and long animations gameplay wise tbh
 

Heliex

Member
Nov 2, 2017
3,340
I understand what you mean OP, I had the same feeling playing Death Stranding pre- Directors Cut. It was the only time I was ever fooled into thinking that a 30 FPS game was running at 60 and I do not know why. It was just a really smooth experience so I think that was a part of it. I'm probably gonna make a thread on this topic specifically.

Also, how well optimized is RDR2 on PC? I've been dying to play this game at 60FPS but I'm done waiting for a Next gen upgrade.
 

RivalGT

Member
Dec 13, 2017
6,920
Targeting 30 fps help I'm sure, the game has frame rate drops on lastgen hardware, but current gen systems wont have any issues playing it at 30 fps.
 

markavacado

Member
Oct 25, 2017
380
Checkerboarded 4K.

looks way sharper and runs just as stable on Series X where it's running in native 4k
 
OP
OP
WhateverItTakes
Oct 25, 2017
6,567
Thanks for the input (lag.... Gettit?). Definitely jealous there isn't a full 4K PS5 update but y'know, Rockstar. Interesting how the input lag seems to be such a factor without me feeling it- my TV has a pretty low one in general, and I totally felt the difference when I played wario ware at my brother's place to the point where it felt surreal.

It's funny how relative all those performance points can be and it comes down to what your brain is acclimatised too.
 

flipswitch

Member
Oct 25, 2017
4,277
This has to be one of the smoothest looking 30fps game there is. Great that it's now a locked 30fps everywhere . I really thought this was a technical marvel on base PS4.
 

White Glint

Banned
Oct 25, 2017
3,617
it's also a slower paced game. Once you set your aiming sensitivity high or ride around fast enough the 30fps still gets in the way.
 

Patitoloco

Member
Oct 27, 2017
24,647
Perfect framepacing plus a good motion blur (also helps that the pacing of the game is somewhat slow in nature)

It's the key to make a 30fps game run well.
 
Dec 2, 2020
2,520
I wonder if tv motion modes to make the game look 60fps would work in RDRII considering how slow/methodical everything is in it and even the combat heavily revolving around dead aim and not twitch reactions.
 

elPolloDiablo

Member
Apr 9, 2021
1,534
the Netherlands
Also, how well optimized is RDR2 on PC? I've been dying to play this game at 60FPS but I'm done waiting for a Next gen upgrade.
I t runs really well on PC in my experience. At Console equivalent settings it's doable to get 60 fps on mid range hardware, while still looking gorgeous.
I run a 3700x and a 2080 and use DSR just under 4k with mostly high + ultra settings and get 60fps (with DLSS Quality). Just watch de DF vid on which settings have the largest performance impact. Alex's optimized settings are a great place to start.
 

W17LY

Member
Aug 29, 2018
1,490
Perfect framepcing and motion blur. That's the only "secret sauce" for smooth 30fps.
 

Sho_Nuff82

Member
Nov 14, 2017
19,016
That's Forza Horizons whole thing. The quality mode is totally worth it because the motion blur is excellent and it never drops frames.
 

Linus815

Member
Oct 29, 2017
21,217
It's still one of the very few 30 fps games that I actually didn't mind the framerate of .RDR 2's general slower pace, combined with the native 4k IQ on the X1X, did make a pretty damn good combo. The game doesn't require you to constantly pan the camera and most of the map has very large vistas, draw distance as far as the eye can see, making the lack of motion clarity less intrusive.

There is no real trick to it, and obviously whatever framedrops occured on PS4 (or X1) are smoothed out by the current gen consoles. The game just has good framepacing and motion blur.

That being said, once I played it at 60+ fps, on PC, there was no going back. as I always say, games at 30 fps can be amazing, but at 60+ they are just even better.
 

NuclearCake

Banned
Oct 27, 2017
9,867
Now rotate the camera and try to discern anything from the background. Playing this on an oled wasn't the greatest idea.
This would be a problem on a LCD too, maybe even worse with the slow response times. Modern Sample and Hold displays without any Black Frame Insertion are going to have blurry motion at 30FPS. There is no real way around it.
 

NeoBob688

Member
Oct 27, 2017
3,838
One good thing is the game does parallel processing relatively well, it eats 4 CPU cores for breakfast and still gains up to 8 CPU cores, that helps combat the shitty Jaguar CPUs of last gen hardware and makes the game bottleneck less in general.
 

Dyno

AVALANCHE
The Fallen
Oct 25, 2017
14,454
Does it? It feels really messy to me on the performance side. I absolutely adore the game though and would pay extortionate amounts for a next gen version. I've got about 20 minutes of edited and saved clips of emergent bullshit hilarity that just couldn't happen in any other game. I cant think of anything else with the tech for a punch to follow through the guy and into my horse, with the horse kicking me on my ass for it. Its sublime in so many ways.

But the performance in general really holds it back. The motion blur required by the framerate combined with the resolution make the image way muddier than it could be
 
Jul 7, 2021
3,217
This only goes to show how crappy 30fps really is, when people praise its smoothness thanks to the excellent smearing blur.

Not only do you lose temporal clarity when dropping from 60 and double the latency, you need to add the equivalent of smearing Vaseline accross the screen anytime the camera moves in order to hide judder, losing even more detail.

Imho 30 fps is only just ok on very slow moving games where the camera is also mostly fixed or slow moving.
 

Pankratous

Member
Oct 26, 2017
9,845
30FPS is literally always smooth.

It's only when it drops below, frequently drops down and up again, or has bad frame pacing that it isn't.
 

Snake Eater

Attempted to circumvent ban with alt account
Banned
Oct 27, 2017
11,385
That being said, once I played it at 60+ fps, on PC, there was no going back. as I always say, games at 30 fps can be amazing, but at 60+ they are just even better.


well sure, if you have a capable PC that's worth thousands then go for 120FPS at 8k if you can