I mean it was posted at 5am for half the world, just a few hours ago, so I think you can cut out the hostility.I love how when people post clear images and examples of the poor textures/LoD across various areas of the game there's never any response from those claiming they never noticed any or it's overblown.
I mean it was posted at 5am for half the world, just a few hours ago, so I think you can cut out the hostility.
That example with the rubble is extremely egregious soI'm surprised I never saw anything like that. The little items are nothing though. Resi Evil 3 is exactly the same issue. It's a PS4 game, it's to be expected.
To be honest that'll be because people's experiences will differ.I'm not really talking about this thread in particular. We've had this thread and conversation many times since launch and you still get people saying they never saw it or it's overblown nitpicking even after countless examples are shown. It just gets annoying when it's clearly there and people still deny it exists or make out like people are cherry picking one thing like "the door" and exaggerating based on that. It's fine if it doesn't bother you but it's clearly a problem and something that wasn't done properly for whatever reason.
I know that the bad textures exist but I had never noticed them when I was playing because I'm never looking at things like textures that closely. Even the pictures posted in this thread don't look bad to me. I just don't think graphics are the most important thing unless the main characters themselves look terrible. But I understand why they bother others.I'm not really talking about this thread in particular. We've had this thread and conversation many times since launch and you still get people saying they never saw it or it's overblown nitpicking even after countless examples are shown. It just gets annoying when it's clearly there and people still deny it exists or make out like people are cherry picking one thing like "the door" and exaggerating based on that. It's fine if it doesn't bother you but it's clearly a problem and something that wasn't done properly for whatever reason.
I don't think anyone else has reported a bug like that. Are you sure you didn't miss an event?
The thing is, you may argue these low res textures are a bug of the engine, fixed or not, that's another story.
But the 2d backgrounds? That can't be a bug, right? How do you even approve the Shinra Tower climb 2d background in your AAA game of this year?
They prioritized framerate. The game runs at a locked 30fps. That easily explains the low-poly assets.I wonder if some textures were low res because the characters were so detailed? I thought the character models were insanely good in this game. Maybe the PS4 couldn't handle it all.
Another possibility is the artists losing motivation because a big chunk of the game has literal garbage for environment.
Thats where im at. Still waiting for a fix for this issue on PS4. If not then PC version it is.Part of me hope that when the PC version launch in a few months, the textures and objects will look a lot better. The pictures shown earlier are just a few examples of what you can see all over the game. Sometimes, it feels like they put all their effort into the characters details(which look insanely good) to the detriment of the rest of the game.
What really gets me is that it seems the textures are there, but SE as usual never bothers to patch their games (see Nier on PC as another example). How in the world is it they can't be bothered on some of their biggest games I can never understand.I love how when people post clear images and examples of the poor textures/LoD across various areas of the game there's never any response from those claiming they never noticed any or it's overblown.
I'm not sure if it's this texture of another, but I remember seeing a background texture rips come by on Twitter shortly after release, and some were bloody huge and looked great, but apparently appeared very low res in-game. Guess something went brutally wrong between the creation of those textures and the implementation of them. Curious why the game hasn't been updated yet except for that small one...The worst offender to me was the low-res JPEG background, it was already bad when you try to infiltrate the reactor, but when you climb to shinra during the day, ooooof (it's way worse while playing since there's movement against that giant still image)
I don't think it's overblown at all, the quality of the assets in the game are really inconsistent. I don't think it makes the game unplayable by any means but it's certainly noticeable.
There are close-ups on the flowers during said cutscenes.
Honestly, the most problematic area is Aerith's house and garden, as several cutscenes take place there and the flowers are hilariously low res:
There are close-ups on the flowers during said cutscenes.
Honestly, the most problematic area is Aerith's house and garden, as several cutscenes take place there and the flowers are hilariously low res:
There are close-ups on the flowers during said cutscenes.
I still think the game was originally meant to be played with a camera view that was pushed far back so that these assets could not to be seen up close.
ThisI only remember three clear texture issues, the door, the view of the slums from the city, and the view of the wreckage of the slums later on in the game.
I wouldn't say it's severe all over the game.
You make a good point. Just going to report myself and request a ban thanks.
It's all over the game. The mountains right before Aerith's house are absolutely atrocious, and they're right in your face. No amount of "waiting" fixes it.I only remember three clear texture issues, the door, the view of the slums from the city, and the view of the wreckage of the slums later on in the game.
I wouldn't say it's severe all over the game.
This will always remind me of Warner BrosThe worst offender to me was the low-res JPEG background, it was already bad when you try to infiltrate the reactor, but when you climb to shinra during the day, ooooof (it's way worse while playing since there's movement against that giant still image)
I played it on PS5, so I thankfully didn't have texture issues at all. I thought the game looked gorgeous honestly. Surprised they managed it on a PS4.