I mean, years ago when you got a console game, you stuck the disk in and played. And it just worked. At that time Pc games needed long installations + multiple cds+ cd keys, and multiple patches you had to source manually (least you didn't need some random online account), and then (like now) you had to worry about drivers and if it would run well - I have memories of playing UT99 on my desktop and it would take 8mins to load a skirmish map.
Now consoles (similar to pc games now) want you to have an online account for their game ( I remember first seeing this in ME3), or require a day one patch often larger than the original install (division 2?), and tend to lack the polish they used to have ( a lot of games... to the point being stable is a 'bonus' than the norm). Often won't even let you play/progress unless you install the patch. And performance, while i personally don't give a shit about 60fps/1080/4K, tends to be sloppy or inconsistent rather than smooth as though it was designed for the hardware.
I still play pc games once in a while, Clients like Steam definitely streamlined the experience for better and worse, but the simplicity of what consoles used to offer is long gone.