Theorry

Member
Oct 27, 2017
64,120


But what else are we up to? We are deep in post-production and finishing on the show. Building a world at the scope and scale of the Halo universe means extensive VFX which is an intensive but awesome process and arguably my favorite part. Melding our sci-fi elements with real people and environments and ensuring they feel grounded and believable is a very different endeavor from creating the virtual environments of our games.

You got a little taste of the work we've done on the VFX front with our first look (which we break down below) and you will see WAY more on Sunday, which will be a monumental task to explore in our next blog. Suffice it to say, you will see many familiar Halo elements – some are exactly as you've seen before and some you will see through the lens of the incredible creatives involved with the show, but all should resoundingly say Halo to you.

Releasing a trailer at this stage means that not all is completely final, and we will continue to refine and tweak until we are yelled at to put our pencils down, but we are excited to show you where we are.

We'll continue to keep you updated and hope to start revealing some more peeks behind the scenes soon! In the meantime, we want to share more details with you behind the intent and principles behind the Silver Timeline and what that means for Halo.

We hope you enjoy the ride and we're excited for what is to come! Thanks for coming on yet another epic Halo journey with us…"


THE SILVER TIMELINE
This brings us neatly to the main topic of our first Silver blog, the 'Silver Timeline' itself.

'Silver' is the name of the central Spartan fireteam, and, of course, a nod to the 'silver screen' too – naturally, the name stuck. The Silver Timeline is a unique vision of the Halo universe that contains and embraces many key elements of the core canon that has spanned the last two decades, but with relevant contextual and narrative details that diverge in ways appropriate (and necessary) to the storytelling opportunities presented by the TV medium and our collaboration with creative partners.

To tell the best Halo stories we can, we want to protect the integrity, simplicity, and future of the core canon, but also not be limited by it when faced with the realities of a new medium and the process of production. As a result, we made the decision to set the Halo television series in an authentic, but independent timeline.

I'm fortunate to be joined by Franchise Creative Director, Frank O'Connor, to delve deeper into this unique vision of the Halo universe.

ALEX: Thank you for joining us today, Frank! Let's start from the top. Broadly, what is the Silver Timeline and what does it mean for Halo?
FRANK: "We've been working on the idea of a Halo TV series for a long time, but one of the first things we realized when we started working with writers and directors was that there were some real dangers of mapping a totally different medium – games – to a linear narrative format, TV or movie for that matter.

Not just because of the differences in approach and perspective that make sense for each medium, but also because we want to make sure that we're not forcing either the game or the show to go in completely unnatural directions.

By the same token, Halo's core canon is extremely important to us and our fans, and we wanted to think of the simplest and most productive way to make sure we didn't 'break' either medium by trying to force square pegs into round holes. The idea of the 'Silver Timeline' kept resurfacing throughout that process. We could compare the choice we landed on to other IPs, but that might set faulty or negative expectations and would likely oversimplify our intent.

Basically, we want to use the existing Halo lore, history, canon, and characters wherever they make sense for a linear narrative, but also separate the two distinctly so that we don't invalidate the core canon or do unnatural things to force a first-person video game into an ensemble TV show. The game canon and its extended lore in novels, comics, and other outlets is core, original, and will continue unbroken for as long as we make Halo games.

To be clear: these will be two parallel, VERY similar, but ultimately separate timelines whose main events and characters will intersect and align throughout their very different cadences.

The TV show timeline – the 'Silver Timeline' – is grounded in the universe, characters and events of what's been established in core canon, but will differ in subtle and not so subtle ways in order to tell a grounded, human story, set in the profoundly established Halo universe. Where differences and branches arise, they will do so in ways that make sense for the show, meaning that while many events, origins, character arcs, and outcomes will map to the Halo story fans know, there will be surprises, differences, and twists that will run parallel, but not identically to core canon.

A simplistic example of both the kind of difference – and an underlying reason for that difference – will be apparent from the first episode, that the 'coincidence' of Chief and Cortana simply stumbling across the Halo ring is gone. Many of the same established events will drive the story to the same places and outcomes, but how they get there will feel markedly different, but logical to the events described. This means that for deep lore fans, there will be familiarity and surprise, but newcomers will end up with a very similar understanding of the characters' origins, ambitions, and motivations – as well as places, names, and ideas."

In summary: Core canon will continue, unimpeded and unfettered by differences and divergences in the Halo television series. Likewise, the Silver Timeline will continue to draw from and explore existing elements, events, relationships, and more from the core canon, evolving in-parallel while retaining the themes that serve as pillars of Halo's identity.

Taking steps to develop a complex hierarchy to 'grade' the canonicity of elements of the show was obviously not desirable, and so having two distinct branches – core canon and the Silver Timeline – allows them to be clearly distinct and self-contained, without friction that might affect the grand, compelling universe we've come to know and love over the last two decades.

Exploring the themes, characters, and events of the Halo universe with this new lens enabled us to ensure that neither core canon nor the television show had to be constrained, distorted, or retconned, instead opening greater possibilities and providing clarity of intent that would have otherwise led Halo fans to develop specific expectations about what would be 'loyally' adapted and what wouldn't.

Our twenty-year history has given us a wealth of amazing ingredients to deliver on fan-favorite characters, ideas, and moments, while also retaining the ability to surprise with a new spin on things. The spirit of Halo is retained and accentuated in exciting new ways while telling a new story from a greater variety of perspectives.

As a result of this accord, we hope this will be a series that resonates with Halo fans (casual, hardcore, and everything in-between), general gamers, sci-fi and action lovers, and people who enjoy shows with high-stakes character drama.
 
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nihilence

nøthing but silence
Moderator
Oct 25, 2017
17,076
From 'quake area to big OH.
Silver timeline = silver screen?

'Silver' is the name of the central Spartan fireteam, and, of course, a nod to the 'silver screen' too – naturally, the name stuck. The Silver Timeline is a unique vision of the Halo universe that contains and embraces many key elements of the core canon that has spanned the last two decades, but with relevant contextual and narrative details that diverge in ways appropriate (and necessary) to the storytelling opportunities presented by the TV medium and our collaboration with creative partners.
 

dlauv

Prophet of Truth - One Winged Slayer
Member
Oct 27, 2017
11,517
Gold = Games
Silver = TV, movies?
Wooden = Books
 

Sho_Nuff82

Member
Nov 14, 2017
18,982
Leave it to Halo marketing to insert some new vocabulary that no one outside of their diehard fans can decipher.
 

Villein

Avenger
Oct 27, 2017
1,989
so the games are the Gold Timeline and this is another timeline they can change for TV i guess? Sounds like a good idea, any inconsistency can just be explained as being part of the Silver Timeline. Always better when its an adaptation fitted to the medium and not just a tie-in
 

Aegus

Member
Oct 29, 2017
1,219
Did anyone expect it to fit into the existing game/book timelines?

Edit: actually kind of annoys me. Like are people that dumb to not being able to explicitly separate different media of the same series? It's like calling giving specific naming for The Witcher books, games and tv show timelines... or LotR timelines.
 
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Theorry

Theorry

Member
Oct 27, 2017
64,120
"Most Halo lore fans are aware of the origin story of Chief, the Spartan program, and the machinations and outcomes of that program, but haven't seen it through the eyes of the kids who experienced it, or the adults tasked with making it happen. We get to do that, and also tell a story about a fairly dark period in the Halo universe, and unblinkingly look at the ethics and morality – but with the advantage of perspective. We know why the SPARTAN-II program happened and also why it may have been necessary, but the moral ambiguity of both events and characters is going to act as a prism for how we view things we thought we already knew.""
 

Zebesian-X

Member
Dec 3, 2018
21,678
Seems kinda odd to make a whole blog post out of this, just say it's an adaptation and be done with it.
 
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Theorry

Theorry

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Oct 27, 2017
64,120
Silver-1-1024x511.jpg

We open the first look trailer with Dr. Halsey's personal Zheng He-class courier crossing an alien sky. This planet will be both familiar and alien to long-time fans. We have spoken before about how Silver will change up a few locations and events, and this is one of them. It's a bit too early to go into specifics, but one clue is that it is not Harvest.
As a small detail note for Halopedia editors, Dr. Halsey has named her ship the 'Endymion II,' either from nostalgia, or to poke at the ONI censors who labor to keep her out of official UEG records.
We'll be showcasing the ship itself at a later time, but it is an interesting example of taking a vehicle we had 'penciled in' for use in the Halo franchise before this project started, and then developed into a fully realized vehicle and physical set for the show! You may be seeing this particular design appear in future games and fiction, as it's not a Silver-specific vehicle. It just happens to have been visualized there first.

Silver-2-1024x511.jpg


This shot places us on Reach at one of the main UNSC Navy military reservations on the planet, centered on WHITE TOWER, a FLEETCOM operations center and relay hub. As the name infers, it is an old location, and only started to grow and expand with a sizable civilian contractor population as the Covenant War demanded an escalation in UNSC activity.

Silver-4-1024x511.jpg


HIGH CHARITY
The design of High Charity in the show was a hugely collaborative affair and was only made after a great deal of discussion that touched on many subjects and concerns. For casual fans, the differences may seem mostly cosmetic, but be assured this is an elaborately detailed model.
For this production, we explored ideas for different spaces within the station, ranging from the inner sanctums of the Prophets to areas devoted to entirely martial endeavors. Inspiration for the station was taken from Halo 2 concept art, sea life, cathedrals, and ultra-modern airports.
This is a good example of where we diverged from previous appearances for artistic and practical purposes, and the changes do not cross back over into the games.

Silver-5-1024x511.jpg



THE RUBBLE
A familiar sight, in a way, for people who have seen it in their heads when reading Halo: The Cole Protocol, the Rubble is depicted for the first time in its full glory (as we see only a few sections in the Halo 2 Anniversary Terminals). As its appearance suggests, its survival is the result of a divergent timeline and series of events. Core details are unchanged, and those familiar with The Cole Protocol may see familiar locations in the interior shots!
The connection between Madrigal and the Rubble is, if anything, even more tightly coupled than in the novels, and allows us to explore a rich tapestry of life for rebels, malcontents, and pirates that live apart from the UEG and other Outer Colony pioneers.
It is here that Soren has his pirate lair, and those who have read the short story 'Pariah' in Halo: Evolutions may have a leg up in understanding his backstory, as that is directly relevant!

Silver-6-1024x511.jpg



Calling upon ALL UNITS includes Riz-028, Kai-125, and Vannak-134 of Silver Team.

SILVER TEAM
The armor and weapon design of Silver Team is one of the most interesting examples of collaboration and crossover. The helmets for Riz and Kai were concepted and sculpted at 343 for a specific armor core style, while Vannak has a customized version of EOD that will be familiar to many Halo fans.
The suits in the show are custom-made, practical, and very robust. It would probably have been easier in many ways to use CGI compositing over the actors, but actually wearing armor grounds the Spartans in the environment and provides interesting limitations that gives them a distinctive way of moving and fighting. You can get a preview of these helmets in the recently released The Art of Halo Infinite, in fact.
The designations, backgrounds, and names for the Spartans were pulled from our internal documentation for the Spartan-II program, though I cannot reveal what their counterparts in the game and book stories are (or are not) up to, at this time, on pain of death.
 

CorpseLight

Member
Nov 3, 2018
7,666
Doing something different but the close to the core storyline is the best plan IMO. The Last of Us show should do the same thing.
 

MrGiraffe

Member
Feb 27, 2020
480
That's a lot of circling around to say - it's a TV adaptation of the series, not part of a "Halo universe" that has to be fully consistent with the game series.

…that's it. That's what most adaptations are! Why so much hemming and hawing over the obvious?


Leave it to Halo marketing to insert some new vocabulary that no one outside of their diehard fans can decipher.

Right? So much justification is not making the show or the games more accessible - the exact opposite. Humanity fully understands the concept of adaptations since, what, the first books adapting plays came out?

Chill and make your TV show adaptation lol
 

Aegus

Member
Oct 29, 2017
1,219
Doing something different but the close to the core storyline is the best plan IMO. The Last of Us show should do the same thing.

Yes. It's called an adaptation. Something that people have been doing since the advent of having more than 1 type of storytelling medium.

Feels like they've just reinvented the fucking wheel if I'm honest.
 

Ryan.

Prophet of Truth
The Fallen
Oct 27, 2017
13,324
Did anyone expect it to fit into the existing game/book timelines?

Edit: actually kind of annoys me. Like are people that dumb to not being able to explicitly separate different media of the same series? It's like calling giving specific naming for The Witcher books, games and tv show timelines... or LotR timelines.
Seeing as how almost everything Halo related across books, comics, games, etc were in one timeline, I think the distinction is important to establish early on.

Seems kinda odd to make a whole blog post out of this, just say it's an adaptation and be done with it.
There's more to the blog post than that.
 

Aegus

Member
Oct 29, 2017
1,219
Well at least you aren't being overly patronizing for no reason.

The only ones being patronising are the Halo team in this case. Like people can't understand things will be different in an adaptation so they need to explicitly clarify that it's a different named timeline.
 

MrGiraffe

Member
Feb 27, 2020
480
I hereby declare that movie adaptations of MacBeth occupy the Earth 562 Timeline, where bespoke changes must be made, lest we confuse the men-playing-women characters of yore with the Lady herself.

All changes to the timeline will be explained in full at the town square's bulletin board.
 

Sargerus

▲ Legend ▲
The Fallen
Oct 25, 2017
21,679
The only ones being patronising are the Halo team in this case. Like people can't understand things will be different in an adaptation so they need to explicitly clarify that it's a different named timeline.
I mean, the previous live-action media of Halo were all in the main timeline (Forward Unto Dawn/Nightfall) so not hard to understand why people were assuming the same for this show.
 

Green

Member
Oct 27, 2017
7,487
Hope it works! Looks pretty good. Hey if MCU can do it with the comics material, may as well try the same with Halo. Bar is high on this stuff.
 

nekkid

Banned
Oct 27, 2017
21,823
The only ones being patronising are the Halo team in this case. Like people can't understand things will be different in an adaptation so they need to explicitly clarify that it's a different named timeline.
If you don't think they need to get ahead of things like Keyes being black, then I envy how you've managed to shield yourself from gaming culture.
 
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Theorry

Theorry

Member
Oct 27, 2017
64,120
Its a Halo thread with Halo fans for sure. Complaining the most little things. :P
 

MrGiraffe

Member
Feb 27, 2020
480
Its a Halo thread with Halo fans for sure. Complaining the most little things. :P

I thought they were over being silly about this kind of thing with the confident, streamlined, successful Halo Infinite, really — that's where the reaction is coming from.

The whole thing just comes off awkward in my opinion.
 

V3N1X

Prophet of Truth
Member
Oct 16, 2021
805
Alexandria, Egypt
I'm tentatively excited for this, I love Halo and after the surprise that Arcane was (huge LoL nerd as well :D)... I really want to be surprised and for this to be good :)
 

Sho_Nuff82

Member
Nov 14, 2017
18,982
That's a lot of circling around to say - it's a TV adaptation of the series, not part of a "Halo universe" that has to be fully consistent with the game series.

…that's it. That's what most adaptations are! Why so much hemming and hawing over the obvious?




Right? So much justification is not making the show or the games more accessible - the exact opposite. Humanity fully understands the concept of adaptations since, what, the first books adapting plays came out?

Chill and make your TV show adaptation lol

Yes. It's called an adaptation. Something that people have been doing since the advent of having more than 1 type of storytelling medium.

Feels like they've just reinvented the fucking wheel if I'm honest.

Don't worry, there will be a test flight, or "preview" for select viewing audiences in the coming months :)
 

LordofPwn

Member
Oct 27, 2017
4,447
i had some technical issues with the first trailer they released so i'm hoping this next one helps. also related, i guess the Halo series is going to have a feature in the April issue of American Cinematographer which really has me interested because cinematography was one of my main issues with the first trailer.
 

Sho_Nuff82

Member
Nov 14, 2017
18,982
Did anyone expect it to fit into the existing game/book timelines?

Edit: actually kind of annoys me. Like are people that dumb to not being able to explicitly separate different media of the same series? It's like calling giving specific naming for The Witcher books, games and tv show timelines... or LotR timelines.

Halo games make kind of a big deal of never being expository enough to understand unless you're immersed in the deeper lore of the novels. A story that will have to stand on its own without handwaving major plot details is something they simply haven't done in ages.
 

MrGiraffe

Member
Feb 27, 2020
480
Halo games make kind of a big deal of never being expository enough to understand unless you're immersed in the deeper lore of the novels. A story that will have to stand on its own without handwaving major plot details is something they simply haven't done in ages.

And yet, this was mostly fixed with Infinite. There was of course a lot of background to make it richer and deeper, but the game nevertheless told a compelling and complete story in 15-20 hours unencumbered by all the nonsense.



…and here we are, back to talking about silver timelines and why helmets are slightly different because ackshually
 

blamite

Member
Oct 27, 2017
1,766
The only ones being patronising are the Halo team in this case. Like people can't understand things will be different in an adaptation so they need to explicitly clarify that it's a different named timeline.
It's justified, Halo lore nerds will literally freak the fuck out if they don't have this shit explicitly spelled out for them like this.

Hell, they'll probably do it anyway.
 

Wyatt+

Member
Jan 15, 2020
646
I respect that this is all very well thought out, but it's a very long winded way of saying that it's an adaptation. Do we need a "Silver Timeline" for The Last of Us? Sonic the Hedgehog?
 

Karateka

Member
Oct 28, 2017
6,940
The only ones being patronising are the Halo team in this case. Like people can't understand things will be different in an adaptation so they need to explicitly clarify that it's a different named timeline.
Despite your optimism I have found in my time that many people are indeed stupid.
 

krakenking189

Member
Feb 21, 2021
3,643
I respect that this is all very well thought out, but it's a very long winded way of saying that it's an adaptation. Do we need a "Silver Timeline" for The Last of Us? Sonic the Hedgehog?
They need to explain it in detail because their fanbase has already shit the fucking bed about a character being casted as black.
 

Aiqops

Member
Aug 3, 2021
16,306
I hope this show is good and a success, maybe we then can also get a good Mass Effect series. Now that The Expense is done we need more good sci fi.
 

I KILL PXLS

Member
Oct 25, 2017
11,875
Did anyone expect it to fit into the existing game/book timelines?

Edit: actually kind of annoys me. Like are people that dumb to not being able to explicitly separate different media of the same series? It's like calling giving specific naming for The Witcher books, games and tv show timelines... or LotR timelines.
I think some people did because almost everything else they've done in expanded media is more or less canon. We've known this was it's own separate thing for a while now though.