The moment has arrived!
https://www.gdcvault.com/browse/gdc-19
For those somewhat unfamiliar with the setup for GDC: it's the Game Developer's Conference where a variety of talks about the behind-the-scenes elements of game development happen. Every year talks from the biggest and smallest games around the industry occur, and bring with them a variety of useful insights, discoveries, and interesting tidbits.
While some of these talks are only for members who have full Vault access (these are represented with a star next to the talk), others are simply free and you can give them a look! There's a ton of great info here, whether you're a developer looking to pick up some new tips and tricks, or just a fan curious about a look behind the curtain of some of your favorite games of the past year.
I'd love to take a thread to bring up your favorite talks and the info you find most interesting from this year's GDC! To start it off, here's three great and varied talks you can take a look at right now!
https://www.gdcvault.com/play/1025746/Making-of-ASTRO-BOT-Rescue
A look at how Astro Bot came together from its creative director!
https://www.gdcvault.com/play/1025768/Raising-Atreus-for-Battle-in
Some awesome insight into the behavior of Atreus in God of War (this one is totally biased on my part but I hope you'll indulge me one shout out to my awesome coworker Hayato)
https://www.gdcvault.com/play/1025723/Making-Tetris-Effect
A talk going over the development of last year's excellent Tetris Effect.
Feel free to shout out any talks you particularly like from this year!
https://www.gdcvault.com/browse/gdc-19
For those somewhat unfamiliar with the setup for GDC: it's the Game Developer's Conference where a variety of talks about the behind-the-scenes elements of game development happen. Every year talks from the biggest and smallest games around the industry occur, and bring with them a variety of useful insights, discoveries, and interesting tidbits.
While some of these talks are only for members who have full Vault access (these are represented with a star next to the talk), others are simply free and you can give them a look! There's a ton of great info here, whether you're a developer looking to pick up some new tips and tricks, or just a fan curious about a look behind the curtain of some of your favorite games of the past year.
I'd love to take a thread to bring up your favorite talks and the info you find most interesting from this year's GDC! To start it off, here's three great and varied talks you can take a look at right now!
https://www.gdcvault.com/play/1025746/Making-of-ASTRO-BOT-Rescue
A look at how Astro Bot came together from its creative director!
https://www.gdcvault.com/play/1025768/Raising-Atreus-for-Battle-in
Some awesome insight into the behavior of Atreus in God of War (this one is totally biased on my part but I hope you'll indulge me one shout out to my awesome coworker Hayato)
https://www.gdcvault.com/play/1025723/Making-Tetris-Effect
A talk going over the development of last year's excellent Tetris Effect.
Feel free to shout out any talks you particularly like from this year!