Video Games Chronicle has an interview up with Masayuki Onoue, a programmer at Game Freak and the director of Giga Wrecker, which breaks down Game Freak's current structure, and makes the eye-catching point that the company is more inclined to focus upon its new original efforts than on Pokémon.
He also goes into the reason why Game Freak is able to put out Pokémon, Town and Giga Wrecker in a single year.
Pokémon developer Game Freak is increasingly prioritising original game creation, in order to grow the experience of its staff.
That's according to programmer and director Masayuki Onoue, who told VGC that by taking breaks from its flagship Pokémon series, Game Freak's creators can return to the franchise "refreshed" and improve the series with experience gained.
"There are two different production teams here, simply named Production Team 1 and Production Team 2," Onoue explained. "Team 1 is fully dedicated to Gear Project, while Team 2 is for the Pokémon operation."
"What that means is that Game Freak as a company is prioritising Gear Project, which is production team number one, more than Pokémon in general. We are always trying to create something that is equally exciting, or more exciting than Pokémon.
"There is a lot of back-and-forth between Team 1 and Team 2," he added. "One of the interesting things is that Team 2, which is dedicated to Pokémon, only knows about specific platforms.
"So with Team 2, engineers can learn about other platforms that they might not have touched before. By mixing up the teams we are able to create this interesting synergy."
He also goes into the reason why Game Freak is able to put out Pokémon, Town and Giga Wrecker in a single year.
One reason the previously handheld-only developer is suddenly able to output three console-quality releases in a year is down to its newly formed R&D division, Onoue explained.
"R&D is a newly founded division which is creating the basic library, which used to be created every single time we made a project. That helps the efficiency of our production for sure.
"Also, we are looking at what's going on in the future, from a technical perspective, and that's something else that we've never had before. I think that R&D division will certainly contribute to the future of Game Freak."