Primal Sage

Virtually Real
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Nov 27, 2017
11,830
This is a pretty good Q&A where they get into some of the mechanics, the kind of game it is, loads of new gameplay footage.


View: https://youtu.be/XepIXLSaGKs?si=BEyZyQHxlR9QMzUE


Nice tidbits:
The Arkham Asylum inspiration goes all out. You find voice recordings that expand the lore. You unlock new abilities that lets you return to previously inaccessible parts.

The hub area is as big as the one in Asylum and you use it to access the different "dungeons" which you can always go back to if you want to find collectables you missed earlier.

Cut-scenes are not 2D - they are in VR and you still retain control and sometimes there will be interactive elements.

The balance between combat, exploration, puzzles etc. is roughly the same as Asylum. Biggest portion is exploration.

Different difficulty modes: Also kill screens are same type as Asylum with a friend/enemy towering over you and gloating/lamenting your demise, but in VR.

Wear and tear on your suit as you progress. Enjoy your costume's demise in close detail!

Composer worked on Metal gear Solid 4. Was main composer on Halo 4, Halo 5, Iron Man VR.

Learning from other VR games' successes and mistakes was a big part. They had a weekly "book club" like thing where the team met to talk about a specific VR game they all played.

Takes place six months after Arkham Origins. Before Asylum.


Stuff shown:
The smoke bomb (you can have it be a button press or actually pick it up from a compartment in your gloves and do a real throw)

The slide tackle. Can be used on goons as well as to break through vertical grates.

Takedowns from below, while crawling around under grates in the floor.

Cape stun: You physically twirl the cape in goons' faces.

Grapplinghook traversal.

Cape glide traversal combined with grapplinghook.

Detective mode: activated by moving your hand up to your head.

Takedowns from above/gargoyle.

Batarang throw to stun.



Initial gameplay trailer:

View: https://youtu.be/ScM8ML79yYg?si=huPEJEGEeM1zeTMm
 
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Kinthey

Avenger
Oct 27, 2017
23,852
I didn't expect that this would be sich a full fledged Arkham game. Only unfortunate part is that relatively few people will be able to play it
 

CornIsGood

Member
Oct 25, 2017
962
It really looks incredible. Good thing the cheaper Quest 3S is coming soon and should make it more accessible to people who don't want to drop $500 on a Quest 3.
 
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Primal Sage

Primal Sage

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Nov 27, 2017
11,830
One of the questions was about release date (we know it's October). They weren't ready to say yet but they pretty much hinted that it would be announced at Meta Connect on the 25th next week.

Would be a great move to do a "and it's out next week!" thing.
 

hydro94530

Chicken Chaser
Member
Oct 27, 2017
7,519
Bay Area
Can't wait for this!! Have they mentioned length at all? Looks to be fully featured so I hope it's a good 10+ hour meaty campaign, if not more.
 
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Primal Sage

Primal Sage

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Nov 27, 2017
11,830
Can't wait for this!! Have they mentioned length at all? Looks to be fully featured so I hope it's a good 10+ hour meaty campaign, if not more.

Between the length of Iron Man VR and Arkham Asylum.

So probably around 10-12 hours depending on your playstyle. I tend to explore everything so will probably be longer for me.
 

Chumunga64

Member
Jun 22, 2018
15,766
this is such a neat idea that has to fight an uphill battle due to the state of the arkham series rn
 
Oct 25, 2017
32,475
Still can't believe this is from the studio headed by the guy that used to do the MGS4 podcasts.
Lots of respect to him.
 
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Primal Sage

Primal Sage

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Nov 27, 2017
11,830
If they are just renting it will this ever be delisted/ taken off our accounts?

What? Nono. Maybe my wording was confusing. What I meant was that Meta is borrowing the IP and paying some of the profits to Warner for it.

No one would ever have a reason to delist it and even if they did, they would still need to provide a way for owners to redownload the game.
 

BetterWorldz

Member
Oct 27, 2017
375

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gothi

Prophet of Truth
Member
Jun 23, 2020
4,780
Why does it look so good, like visually, compared to Hitman port
There's a variety of reasons but one of the key things is that this is a game built from the ground up for the hardware and they identified key deliverables at an early stage (like real-time shadows).

Hitman VR was taking an existing PC game, modifying its engine to support VR (which was a mammoth task in itself) and crucially, the game wasn't designed for the platform (VR) let alone the hardware. They essentially worked backwards, taking an existing game and trying to fit it into VR instead of taking an alternative approach of re-building it from the ground-up in an engine that already supports VR and runs well on the hardware.
 
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Primal Sage

Primal Sage

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Nov 27, 2017
11,830
Why does it look so good, like visually, compared to Hitman port

First of all: More skilled dev. Possibly they had more resources too.
Second: much more limited number of NPCs and thereby limited number of AI/NPC logic for the CPU to handle.
Third: They didn't take an existing game and tried to fit it to the capabilities of the Quest 3. Everything they made was created with Q3 in mind in Arkham.
 

cakefoo

Member
Nov 2, 2017
1,488
Since you don't understand how videogame dev works: This game was fully conceived by a Meta studio as a VR-only game. It wasn't like WB gave an existing game to Meta so they could reduce the potential audience. Quite the opposite. As the dominant VR market leader, this game is anything BUT a waste for Meta and its audience.
 

fl1ppyB

Member
Jun 11, 2018
480
Highly recommend checking out Iron Man VR from this studio if anyone hasn't tried it yet. It's not the most impressive presentation but the gameplay is fantastic. For what was originally a PSVR 1 title, hamstrung by not having real controllers, I think they did a pretty incredible job nailing the feel of being in the Iron Man suit. I played through it recently on Quest and it really made me feel like Batman is in great hands, especially since they have the Arkham template as a guide.
 

est1992

Member
Oct 27, 2017
8,551
This continues to look really cool, and it kinda sucks I won't be able to experience it until I find a friend with a Quest 3 lol
 
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Primal Sage

Primal Sage

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Nov 27, 2017
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This continues to look really cool, and it kinda sucks I won't be able to experience it until I find a friend with a Quest 3 lol

If the Quest 3 price (500 USD) is the limiting factor, Quest 3S will be out in a couple of weeks for 299 USD. It will play every Quest 1, 2, and 3 game. It's basically a Quest 3 with the lenses and screens of a Quest 2.

It will be announced on the 25th of September.
 

est1992

Member
Oct 27, 2017
8,551
If the Quest 3 price (500 USD) is the limiting factor, Quest 3S will be out in a couple of weeks for 299 USD. It will play every Quest 1, 2, and 3 game. It's basically a Quest 3 with the lenses and screens of a Quest 2.

It will be announced on the 25th of September.
I think it's more of me just not investing into VR yet. The other VR games don't excite me as much as this, the main draw being I'm a huge comics guy.
 
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Primal Sage

Primal Sage

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Nov 27, 2017
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