The game gives you a gun. I don't know whether this will settle the debates on whether Souls-like games need difficulty modes, but if you want, you can make all kinds of adjustments to the difficulty to tailor it to your play style. The default game is definitely challenging.
The demo is out on Steam right now.
I really enjoyed the demo. I definitely ran into hiccups and bugs, but this game is releasing in 2024 so I'm not stressing over that for now. I love how fast and smooth the controls are in combat. It's more like Sekiro than Dark Souls. Your strikes are quick and snappy. Actually, I think your weapon swings are faster and snappier than even Sekiro. Your weapons won't bump into walls. There are NO long runs back to bosses if you die. Each shell has its own unique abilities.
View: https://www.youtube.com/watch?v=JNcxTTuwqEk
View: https://www.youtube.com/watch?v=igHu7Pz1LXU
View: https://www.youtube.com/watch?v=CAQu0Dla0cA
The demo is out on Steam right now.
![8faCa3V.jpg](https://i.imgur.com/8faCa3V.jpg)
![6e2alhO.jpg](https://i.imgur.com/6e2alhO.jpg)
I really enjoyed the demo. I definitely ran into hiccups and bugs, but this game is releasing in 2024 so I'm not stressing over that for now. I love how fast and smooth the controls are in combat. It's more like Sekiro than Dark Souls. Your strikes are quick and snappy. Actually, I think your weapon swings are faster and snappier than even Sekiro. Your weapons won't bump into walls. There are NO long runs back to bosses if you die. Each shell has its own unique abilities.
View: https://www.youtube.com/watch?v=JNcxTTuwqEk
View: https://www.youtube.com/watch?v=igHu7Pz1LXU
View: https://www.youtube.com/watch?v=CAQu0Dla0cA