Hi, everyone, I recently wrote a piece (for a Russian website) about 40 second rule of open world games, which I think was designed by CD Projekt RED while developing Witcher 3.
Content Creator Luke Stephens expanded that idea and experimented with other games. New Vegas, Breath of the Wild, Red Dead 2, Batman Arkham Series. And RDR2 goes all the way to 87 seconds, crazy.
I also tried some games:
So what do you guys think? Do you like this type of approach? Or you prefer more traditional, like Morrowind and games like Red Dead 2?
We did some tests and we found the player is focused on the stuff which we produce. Every forty seconds they should see something and focus on it, like a pack of deer or some opponents, some NPCs wondering about. So we have our rule of 40 seconds
Content Creator Luke Stephens expanded that idea and experimented with other games. New Vegas, Breath of the Wild, Red Dead 2, Batman Arkham Series. And RDR2 goes all the way to 87 seconds, crazy.
I also tried some games:
- Red Dead Redemption — 53,1 seconds
- Morrowind — 63,3 seconds
- Oblivion — 42,6 seconds
- Skyrim — 35,7 seconds
So what do you guys think? Do you like this type of approach? Or you prefer more traditional, like Morrowind and games like Red Dead 2?