We all know that the people who make games are not lazy.
But there persists in gaming a feeling that things could be so much better, were the developers not "lazy."
(We don't see that criticism much on Era thankfully, but I think you will agree that it persists)
So we have these "lazy devs."
But is it not the people (corporate, shareholders, etc.) who push for things to be shipped before they are finished, or for things to be shipped in the most mass-appealing state, who are the real cause for concern?
We shy away from using the term "lazy" because it is an insult to the many talented people who pour their work into a game, even if the final product ends up being sub-par.
But there is laziness happening there, I think.
Laziness at the level of marketing, or the number of people contracted to complete a task, or the time allotted to complete that task, and so on.
That shit is lazy. There's no other word for it. And we should call it what it is. A lazy money grab.
So, I propose that we repurpose this term, and instead of "lazy devs," we call out the lazy corporations and power structures that make the actually very hard-working game devs stay up late nights trying to make sure we have an enjoyable experience.
And that's all I have to say.
But there persists in gaming a feeling that things could be so much better, were the developers not "lazy."
(We don't see that criticism much on Era thankfully, but I think you will agree that it persists)
So we have these "lazy devs."
But is it not the people (corporate, shareholders, etc.) who push for things to be shipped before they are finished, or for things to be shipped in the most mass-appealing state, who are the real cause for concern?
We shy away from using the term "lazy" because it is an insult to the many talented people who pour their work into a game, even if the final product ends up being sub-par.
But there is laziness happening there, I think.
Laziness at the level of marketing, or the number of people contracted to complete a task, or the time allotted to complete that task, and so on.
That shit is lazy. There's no other word for it. And we should call it what it is. A lazy money grab.
So, I propose that we repurpose this term, and instead of "lazy devs," we call out the lazy corporations and power structures that make the actually very hard-working game devs stay up late nights trying to make sure we have an enjoyable experience.
And that's all I have to say.