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Tsukuba will be added to the season 2 schedule - which track should make way?

  • Willow springs

    Votes: 7 23.3%
  • Monza

    Votes: 6 20.0%
  • Neither - keep the original schedule

    Votes: 3 10.0%
  • Do all of them - Adds additional week, finale on the 13th May

    Votes: 14 46.7%

  • Total voters
    30
  • Poll closed .

DHC-Shannow

Member
Oct 29, 2017
1,326
Manchester, England
Ok we will leave this season as it is as that's what I've committed to (along with everyone else) but we can hold a vote for the timings for the next season (whatever that looks like in terms of race format).

I'll get the results and standing updated as soon as I can. The next race is the one that was postponed for the annual Third Party E3 press conference:

3iosr3.png

Hey it's looks like I'm the only one that *might* have an issue with the earlier time so if it's better for you to go with the earlier time then that's what we should do bud. I'm going to be in France for a couple of these events anyway (hopefully still racing but on my old PS4 and a pad) so the earlier time would still be 9pm over there...
 

JamboGT

Vehicle Handling Designer
Verified
Oct 25, 2017
1,446
Will be interesting to see if this update tomorrow brings in the new tyre model. Might hold off testing for Sunday till it lands.
 
Nov 1, 2017
209
Is it me or are all the images broken? Might just be my phone.

I'm going to be 50/50 for the race this Sunday, I want to race but circumstances are awkward, relegate me to the subs bench permanently and I'll make it if and when I can. Sorry for messing about.
 
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Deleted member 8408

User requested account closure
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Oct 26, 2017
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Will be interesting to see if this update tomorrow brings in the new tyre model. Might hold off testing for Sunday till it lands.

Looks like there were no substantial updates other than the FIA stuff?

Hey it's looks like I'm the only one that *might* have an issue with the earlier time so if it's better for you to go with the earlier time then that's what we should do bud. I'm going to be in France for a couple of these events anyway (hopefully still racing but on my old PS4 and a pad) so the earlier time would still be 9pm over there...

I'll leave it as 9PM as not everyone has posted and I don't want to mess around those who don't check this thread as often. I made a commitment, I'll stick to it :)

We can change things around for next time round.
 

DHC-Shannow

Member
Oct 29, 2017
1,326
Manchester, England
I had a play around in VR with the X-Bow and 2&4 on the Tokyo inner loop event and it was a lot of fun though it did take a while to learn the track as all the corners look the same and you have several multi apex corners. I couldn't switch BoP on for the 2&4 so I'm guessing we just go at 100 / 100 for it?
 
Oct 26, 2017
633
Essex
I had a play around in VR with the X-Bow and 2&4 on the Tokyo inner loop event and it was a lot of fun though it did take a while to learn the track as all the corners look the same and you have several multi apex corners. I couldn't switch BoP on for the 2&4 so I'm guessing we just go at 100 / 100 for it?

I really do wish PD would allow for VR online, even if it meant dropping to a smaller grid.
 
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Deleted member 8408

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6,648
I had a play around in VR with the X-Bow and 2&4 on the Tokyo inner loop event and it was a lot of fun though it did take a while to learn the track as all the corners look the same and you have several multi apex corners. I couldn't switch BoP on for the 2&4 so I'm guessing we just go at 100 / 100 for it?

It's stock for both of those cars.

But this is the next event:

3iosr3.png


:P
 

Fifanutz

Member
Nov 2, 2017
720
Very sad to say I can't make tonight's race but good luck to all those taking part. On a brighter note I can definitely make the next 2 Sunday's
 
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Deleted member 8408

User requested account closure
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Oct 26, 2017
6,648
Sorry to nag GHG but are you gonna get the scores up before the race bud?

Oh and if you haven't seen it, FeD is in for Vasilisk which will help the numbers. I suspect we're going to be a bit low again this week.

This is looking doubtful at the moment.

I'm out watching the footie at the moment. If I can get them done before our races tonight then I will if not I'll lump them in tomorrow when I do the results from tonight's race.
 

DHC-Shannow

Member
Oct 29, 2017
1,326
Manchester, England
This is looking doubtful at the moment.

I'm out watching the footie at the moment. If I can get them done before our races tonight then I will if not I'll lump them in tomorrow when I do the results from tonight's race.

No worries bud, by my reckoning it's looks like this at the mo

CLR_CMOS - 44
JamboGT - 41
DHC-Shannow - 41
Sejanoz - 38
GHG - 34.5
OldGit_Gamer - 31.5
cooldawn - 27.5
Fifanutz - 23.5
eyeball_kid - 22.5
BradleyLove - 20
AbandonedTrolley - 18
RounD - 12
moley moley moley - 8.5
Fox Mulder - 7.5
Witcher Vasilisk - 4
 

Fifanutz

Member
Nov 2, 2017
720
Damn that sucks man, would've been a close race. Then again I haven't practiced at all since yesterday so it could all go terribly.
It is a shame I would have enjoyed the battle with you tonight I'm sure. I remember a decent tussle at Brands in the Mustang with you in the Jag.
In my short practice tonight I managed a 1:30.7 and would probably have gone slightly quicker over the course of the night. Good luck tonight mate and I look forward to Dragon Trail next week
 

JamboGT

Vehicle Handling Designer
Verified
Oct 25, 2017
1,446
Man CLR, you are just that wee bit too quick :P

Great consistency, well done :)

In regards to the incidents here is a replay of the start from my perspective, imo there was nothing malicious just difference of metres in braking distances and I guess reverse grids are always going to throw those up.

Just need to be a tiny wee bit more careful:

 

Sejanoz

Member
Nov 10, 2017
1,685
My view of the accident (gameplay + 2 replay angles)

I usually give back the position if I bump into someone (as I did with Moley on lap 2 up the hill), should have probably done the same here, but in the heat of the moment I didn't understand what happened because I was sure to have braked in time, and I didn't hear Jambo's bump. Sorry Bradley
 

JamboGT

Vehicle Handling Designer
Verified
Oct 25, 2017
1,446
Hah, entirely different! Definitely lag then and Bradley was the guy who came off worse :(
 

DHC-Shannow

Member
Oct 29, 2017
1,326
Manchester, England
I was guilty of punting Moley off on the 2nd lap (which was why i apologised as soon as the race finished) - I didn't stop to give the place back when I should've really. I'd gone onto the grass to avoid Cooldawn but kept my foot in hoping not to lose any places and it meant I didn't have much control when we got to the corner :-( We were in a pack of 5 at the time too so that's what kind of made me keep going rather than pulling over. I got a 5 second penalty but that doesn't help Moley.

The reverse grid is definitely worse - I've been punted off in 3 out of 4 races now. The track tonight doesn't help as it is so narrow, and as was discussed on the chat the short sprint races do mean that you spend much more time in close proximity to other cars so this stuff is more likely to happen.
 
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Deleted member 8408

User requested account closure
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Oct 26, 2017
6,648
Like I mentioned in the chat, accidents happen and that's ok as long as there is no malice, but it's what happens after the accidents that's bothering me. We should not have scenarios where people are being taken out and then rage quitting due to feelings of injustice.

We are running with the same rules as we did during the endurance series and that means you wait until the person you caused to go off track to reclaim their position ahead of you before you resume racing. What I'm witnessing is people just continuing on after accidently punting other drivers off track as if nothing happened. That's not on.

The reverse grid acts as a method of closing up the second race to make it more exciting and throw up unexpected results in order to keep the standards tighter. It serves as a challenge to test your overtaking prowess. If you can't pass cleanly without causing contact or dive bombing then don't pass. Either be patient until an opportunity presents itself (e.g getting the run on them down a longer straight due to a better corner exit) or keep the pressure on the driver ahead and force them into a mistake. Respect should be shown to fellow racers, even if they are orders of magnitude slower than you.

So I'd like everyone's input, how would you guys feel about one (or a combination) of the following options being enabled going forwards:
  • Mechanical damage being set to strong so that all cars involved in an incident end up having meaningful damage to their cars (in order to repair damage a pit stop is required)
  • Mechanical damage being set to "light" (same as above but the damage fixes itself over time without the need to pit)
  • Car collision penalty being set to strict (the game indiscriminately applies time penalties for drivers making contact with each other)
  • Car collision penalties being set to mild (same as above but light contact is not penalised)
  • Side contact penalties being turned on (the driver who pushes another car off track or into a wall is penalised with a time penalty)
I'm of the opinion that due to the fact that the penalty system in sport mode has proven to be unreliable one of the damage options should be the way forward rather than relying on the computer to dish out penalties if we are to make any changes.
 
Oct 26, 2017
633
Essex
I'm happy with a damage option, personally I don't believe it's difficult to stick around and let the player back in front. When I caught BradleyLove I stopped and waited. Thus also meant two others passed me too, but fact was he shouldn't be put last when he was in 6th and me carry on in 6th instead. Accidents happen but we're decent enough to each other to not go bombing off ahead while they are still in the gravel .
 
Nov 1, 2017
209
I think it simply has to be the case that if you punt someone you have to wait for them to get back on. Dhc is a good guy and I'm sure he'll be the first to admit his punt was bad, overambitious driving, but then I think quite a few of us get overexcited, looking at the replay I went into the back of him on the first lap so I can't complain.

Pretty demoralising when people can't be bothered to pass intelligently and you're dead last through no fault of your own, I'm perfectly capable of coming last with no extra help :D
 

eyeball_kid

Member
Oct 25, 2017
10,227
Here's my view of the first race. On the first lap after I passed BradleyLove , it appears that we unfortunately knocked a bit and he went off briefly at Westfield curve. I didn't even know we touched, I was trying to leave room but was sure I had passed him, however I guess he tried to go side by side with me into that turn; I moved over a bit for better positioning and I guess that was enough to send him off due to the narrow track. Sorry about that man, didn't even know you were on my corner.

Anyway, after that GHG and I had a fun back and forth battle for a few laps (check out the razor-close overtake he made at 4:50 on turn 1), but eventually he went off and I basically spent the last few laps doing my best not to let him and cooldawn catch up to me. Finished 5th, the best I've placed in a long time. Sadly the second race I had a bad start, went off a couple times, and just didn't have the same consistency and focus, ended up 7th.
 

Fifanutz

Member
Nov 2, 2017
720
Here's my view of the first race. On the first lap after I passed BradleyLove , it appears that we unfortunately knocked a bit and he went off briefly at Westfield curve. I didn't even know we touched, I was trying to leave room but was sure I had passed him, however I guess he tried to go side by side with me into that turn; I moved over a bit for better positioning and I guess that was enough to send him off due to the narrow track. Sorry about that man, didn't even know you were on my corner.

Anyway, after that GHG and I had a fun back and forth battle for a few laps (check out the razor-close overtake he made at 4:50 on turn 1), but eventually he went off and I basically spent the last few laps doing my best not to let him and cooldawn catch up to me. Finished 5th, the best I've placed in a long time. Sadly the second race I had a bad start, went off a couple times, and just didn't have the same consistency and focus, ended up 7th.

Nice clean race from you there. After reading the posts yesterday was expecting something totally different lovely pass on Bradley early on. And you were nice and consistent
 

DHC-Shannow

Member
Oct 29, 2017
1,326
Manchester, England
Like I mentioned in the chat, accidents happen and that's ok as long as there is no malice, but it's what happens after the accidents that's bothering me. We should not have scenarios where people are being taken out and then rage quitting due to feelings of injustice.

We are running with the same rules as we did during the endurance series and that means you wait until the person you caused to go off track to reclaim their position ahead of you before you resume racing. What I'm witnessing is people just continuing on after accidently punting other drivers off track as if nothing happened. That's not on.

The reverse grid acts as a method of closing up the second race to make it more exciting and throw up unexpected results in order to keep the standards tighter. It serves as a challenge to test your overtaking prowess. If you can't pass cleanly without causing contact or dive bombing then don't pass. Either be patient until an opportunity presents itself (e.g getting the run on them down a longer straight due to a better corner exit) or keep the pressure on the driver ahead and force them into a mistake. Respect should be shown to fellow racers, even if they are orders of magnitude slower than you.

So I'd like everyone's input, how would you guys feel about one (or a combination) of the following options being enabled going forwards:
  • Mechanical damage being set to strong so that all cars involved in an incident end up having meaningful damage to their cars (in order to repair damage a pit stop is required)
  • Mechanical damage being set to "light" (same as above but the damage fixes itself over time without the need to pit)
  • Car collision penalty being set to strict (the game indiscriminately applies time penalties for drivers making contact with each other)
  • Car collision penalties being set to mild (same as above but light contact is not penalised)
  • Side contact penalties being turned on (the driver who pushes another car off track or into a wall is penalised with a time penalty)
I'm of the opinion that due to the fact that the penalty system in sport mode has proven to be unreliable one of the damage options should be the way forward rather than relying on the computer to dish out penalties if we are to make any changes.

Personally I think we should stick with letting the person back through before going to the more strict options - it's been that way for a while but it's never been highlighted like this before. I think now that it's out in the open it will be adhered to, but if it isn't then look at it again. The problem with going down the damage route is both cars get damage, so the person who gets taken out (most likely accidentally) also get damaged as well as stuck on the grass or into the barriers, so it's hardly a better solution for them.

I don't think drinking before racing helped my situation last night!
 

JamboGT

Vehicle Handling Designer
Verified
Oct 25, 2017
1,446
The problem here is in race two Bradley going off was caused by lag, you can see in both the videos that both myself and Sejanoz experienced different things so in reality it wasn't the fault of either of us, but Bradley was the one who came of worst in the race. Who slows down in that case? I thought I was disadvantaged as I took an impact and lost two spots, Sejanoz thought he was disadvantaged as he thought I hit him into Bradley and Bradley was totally disadvantaged as he was sent off track.

If something similar happened again I know I wouldn't be slowing down.

Obviously if I make a mistake and knock someone off I will, and have in the past, wait.
 
Last edited:

BradleyLove

Member
Oct 29, 2017
1,456
Racing incidents happen, that's just how it is. But when it the first lap and you end up in last place, it's beyond frustrating.

As DHC says, damage is only going to affect both drivers. Slowing down to let the person through won't make any difference as in my case I'd have been second-to-last.

I think in all honesty we need to ditch grid starts and go with rolling. It's the only way to give enough space to avoid first lap incidents.
 

DHC-Shannow

Member
Oct 29, 2017
1,326
Manchester, England
The problem here is in race two Bradley going off was caused by lag, you can see in both the videos that both myself and Sejanoz experienced different things so in reality it wasn't the fault of either of us, but Bradley was the one who came of worst in the race. Who slows down in that case? I thought I was disadvantaged as I took an impact and lost two spots, Sejanoz thought he was disadvantaged as he thought I hit him into Bradley and Bradley was totally disadvantaged as he was sent off track.

If something similar happened again I know I wouldn't be slowing down.

Obviously if I make a mistake and knock someone off I will, and have in the past, wait.

Yeah I think you've just got to go with obvious blame - I was completely the guilty party when I took Moley out so should've stopped but innocent when I got punted off. In yours & Sejanoz's situation you've got the video evidence to support you if someone is unhappy about you not stopping. I think the main thing is keeping the good play and general trust in each other that if anything happens it is accidental (which is the difference between this and sport mode).
 

eyeball_kid

Member
Oct 25, 2017
10,227
Nice clean race from you there. After reading the posts yesterday was expecting something totally different lovely pass on Bradley early on. And you were nice and consistent

Thanks man! I did in fact get a clean race bonus for that one. :) Didn't feel like was exceptionally consistent though. There's areas I know I lose time to others on and so I never quite know how to take them. Like Stirlings turn going into the long straight, and then Clark Curve going into the final straight, I really need to figure out what I'm doing wrong on those because my gains in the other areas often get wiped out there. At least I stayed on the track though, and that's half the battle on Brands.

But yeah, I think the reverse grid race was a bit dicier, also the beer was probably kicking in for some. ;) I didn't post mine because I had some shit moments including bumping into the back of Shannow near Graham Hill Bend when everyone bunched up (at least I had the presence of mind to wait for him to get back ahead of me). I had already lost two places at grid start because of spinning tires and was probably thinking more about that than about being aware of concertina. That's why I'm thinking we should go back to a formation lap, it might avoid some of that bunching and mad scramble with the reverse grid races.
 

Fifanutz

Member
Nov 2, 2017
720
Thanks man! I did in fact get a clean race bonus for that one. :) Didn't feel like was exceptionally consistent though. There's areas I know I lose time to others on and so I never quite know how to take them. Like Stirlings turn going into the long straight, and then Clark Curve going into the final straight, I really need to figure out what I'm doing wrong on those because my gains in the other areas often get wiped out there.
Compared to me at least you seem to be dropping a gear too low thru some of those corners hampering your exit speed a bit, (those sweeping right handers after the long straight I take in 4th) the corner before the long straight I take in 3rd a few times you dropped to 2nd you also seem to be a little cautious with track limits but then that's probably why you managed a clean race where most didn't so it has its positives.
You managed any practice at Dragon Trail yet?
 

Sejanoz

Member
Nov 10, 2017
1,685
I think every solution has its pros and cons: damage could be a good deterrent but could also be very unfair (especially next round with Dragon Trail's bus stop), just like penalties (can't trust them, not even for gentle taps).
Rolling starts are probably the best thing to avoid chaos on the first few turns.

If we could also try a change of Host it would be great - as I said I don't usually lag (that much), and I hate to be the cause of trouble in these races. If I keep lagging I'll just drop out no problem.
 

eyeball_kid

Member
Oct 25, 2017
10,227
Compared to me at least you seem to be dropping a gear too low thru some of those corners hampering your exit speed a bit, (those sweeping right handers after the long straight I take in 4th) the corner before the long straight I take in 3rd a few times you dropped to 2nd you also seem to be a little cautious with track limits but then that's probably why you managed a clean race where most didn't so it has its positives.
You managed any practice at Dragon Trail yet?

Yeah, I noticed that staying in a higher gear improved my times down the first long straight, it's just hard for me to accept feeling slow through the turn even though it means faster speed down the straight. I think I'm just not setting up the approach to those other turns consistently so that I can utilize a higher gear. But you're right, I definitely was cautious about track limits. As you probably saw my rear wheel dipped off the side of the final sweeper and almost lost it, so after that I tried to reel it in. Also, driving the Ferrari has permanently scarred me; it does 720s if a blade of grass even looks at it the wrong way. I need to start driving other cars to get some confidence back on track limits.

Haven't done Dragon Trail yet, you?
 

Fifanutz

Member
Nov 2, 2017
720
Yeah, I noticed that staying in a higher gear improved my times down the first long straight, it's just hard for me to accept feeling slow through the turn even though it means faster speed down the straight. I think I'm just not setting up the approach to those other turns consistently so that I can utilize a higher gear. But you're right, I definitely was cautious about track limits. As you probably saw my rear wheel dipped off the side of the final sweeper and almost lost it, so after that I tried to reel it in. Also, driving the Ferrari has permanently scarred me; it does 720s if a blade of grass even looks at it the wrong way. I need to start driving other cars to get some confidence back on track limits.

Haven't done Dragon Trail yet, you?
You'd be surprised how composed those FF cars are over grass the Kerbs wouldn't affect you at all but saying all that you managed 5th which is a fantastic result.
I've done a few laps of Dragon Trail. I started on Hard tyres until I realised we're running on Softs next race I managed a 1:28.5 but can hit 1:29 pretty consistently
 

eyeball_kid

Member
Oct 25, 2017
10,227
You'd be surprised how composed those FF cars are over grass the Kerbs wouldn't affect you at all but saying all that you managed 5th which is a fantastic result.
I've done a few laps of Dragon Trail. I started on Hard tyres until I realised we're running on Softs next race I managed a 1:28.5 but can hit 1:29 pretty consistently

Nice, gives me something to aim for. This should be an interesting race as DT has places where each car can shine.

Hey GHG, not to be a bother but it'd be great to see the updated rankings going into this next race, even if you don't have time to do anything fancy.
 
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Deleted member 8408

User requested account closure
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6,648
Nice, gives me something to aim for. This should be an interesting race as DT has places where each car can shine.

Hey GHG, not to be a bother but it'd be great to see the updated rankings going into this next race, even if you don't have time to do anything fancy.

Sorry I've been flat out this week so far, today is the first morning where I've been able to come up for a bit of air so I'll get them done shortly.

GHG , can I have my second race result as an "RQ" rather than "DNF"?

Yep that's fine... But excuse my ignorance, what does RQ stand for?

I think every solution has its pros and cons: damage could be a good deterrent but could also be very unfair (especially next round with Dragon Trail's bus stop), just like penalties (can't trust them, not even for gentle taps).
Rolling starts are probably the best thing to avoid chaos on the first few turns.

If we could also try a change of Host it would be great - as I said I don't usually lag (that much), and I hate to be the cause of trouble in these races. If I keep lagging I'll just drop out no problem.

You're not dropping out.

If someone with a NAT type of 1 and a fast Internet connection wants to host then please let me know and we will sort it out.

Personally I think we should stick with letting the person back through before going to the more strict options - it's been that way for a while but it's never been highlighted like this before. I think now that it's out in the open it will be adhered to, but if it isn't then look at it again. The problem with going down the damage route is both cars get damage, so the person who gets taken out (most likely accidentally) also get damaged as well as stuck on the grass or into the barriers, so it's hardly a better solution for them.

I don't think drinking before racing helped my situation last night!

I'm fond of the light damage option because it forces people to exercise caution (especially on the first lap when we are all bunched up) rather than balls to the wall elbows out racing from the first second which is what we are seeing now. The function of racing with damage on is to act as a deterrent rather than a punishment. In an ideal world the "punishment" shouldn't need to happen.

I've gone back through the replay this morning and people are not altering their braking points when right in the slip stream of other drivers nor are they lifting slightly off to give themselves space when approaching corners side to side with other cars. It's no-bueno.

The first lap in particular is about survival and then you can start to race once the race settles down. Going all out when we are still 3/4 wide going into corners is only ever going to end in tears. Regardless of whether damage is on or off. At least with damage on everyone will know that the consequences are far greater so it means there is a sense that we all need to work together to survive the early stages of the race :)

What's happening now is that it's every man for himself from the moments the lights go green and it's resulting in overly aggressive racing.
 
Oct 26, 2017
633
Essex
I'd assume RQ is Rage Quit GHG

I'm happy with damage if that's what's required to keep people honest. As I say, I had one shunt on Bradley late in a race as he caught me out with some early braking but I did hang around until he was back on the track and going again.
 

Fifanutz

Member
Nov 2, 2017
720
With damage on one unforced error at the Bus stop at Dragon Trail could ruin a race. I've always been happy to assume any contact was unintentional. I feel sad that we may have to come to this. Is there a visual market to show which cars are damaged?
 

JamboGT

Vehicle Handling Designer
Verified
Oct 25, 2017
1,446
Umm, can I get a confirmation of what the next race is? I thought it was the KYM and Honda at Tokyo but I saw some people mention Dragon Trail?

Personally I would go with no damage, I don't mind a rolling start either but am also ok with keeping it as it is and going with a standing start. But hey, look at the F1 race at the weekend, even the best can get it very wrong and they don't have to deal with racing over a network!
 

Fifanutz

Member
Nov 2, 2017
720
Umm, can I get a confirmation of what the next race is? I thought it was the KYM and Honda at Tokyo but I saw some people mention Dragon Trail?
I've assumed it's Dragon Trail because that's what came after Brands in the original order. But please do confirm because I haven't touched the open wheel cars as yet
DHC-Shannow also thought it was Tokyo so I'm probably wrong
 
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Deleted member 8408

User requested account closure
Banned
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6,648
Sprint Series Round 3 Results:

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Sprint Series Round 4 Results:

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Next Race info:

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Fifanutz

Member
Nov 2, 2017
720
That thing costs more than a PS5 will cost. I couldn't justify spending that much on a wheel. Especially as the G29 is pretty damn decent in my opinion and can be got for half that price