Power Stone would be very ideal. What other DC games would be good on Switch?
Gotcha Force should definitely be looked at for Switch as well.
The forecast is that it was going to sell 4 million. It sold 3.5 million, and it reached 4 in late 2017 before the gold edition. A lot of the doomsday talk was because Capcom said they want RE7 to sell 10 millions lifetime and people thought they expected them to do that number now.
Hard facts are meaningless when you willingly sidelines the context behind both RE5 and 7.
Here's the end of fiscal year summary :
Now you're the one misleading. RE7 was supposed to sell 4 million in FY2017, failed to do that, then was supposed to sell 6 million by FY2018 and failed once again. Twice in a row they failed expectations, and that's without taking into account that long-term goal of 10 millions, which was always supposed to count re-releases and such. It's not a big failure but nonethless another game from Capcom that failed to reach its target.
What a stupid thing to say.
"fairly low compared to RE5 and 6" is what your first post said verbatim.
Have they even developed a single new game for Switch yet, besides Mega Man 11? Just embarrassing support from Capcom.
Sega: Sonic Mania, Sonic Forces, Sonic, Team Sonic Racing, Valkyria Chronicles 4, Shin Megami Tensei V, Puyo Puyo Tetris
Bandai Namco: Super Smash Bros. Ultimate and Metroid Prime 4 is heavily rumoured.
Square Enix: Dragon Quest Builders 2, Dragon Quest XI, Octopath Traveller, Lost Sphear (+ set up a brand new division to focus on new Switch games)
I didn't see a thread, the news are pretty old since it's from the investors meeting two weeks ago.
Via Nintendo-everything:
The question noted in the Q&A pdf:
It's not really a surprise, but still interesting to read this after their poor support so far, their recent announcement about more games using the cloud method (like RE7), and still no info about that new Ace Attorney game.
The MH comments are even less surprising, but a bit more definitive than before coming from their mouth.
Capcom does not own Nintendo anything the same goes for all 3rd party publishers.
It's been that way this entire gen. Lots of remasters, late ports, rom collections and crossgen upports but for the past 5 years you can't count their ground up console games on both hands.Well, part of the problem is Capcom's overall output isn't exactly stellar. Between MH World and RE2 Remake (a year), their output is basically all ports and ROM dumps.
Others said it as well, but: RE7 didn't revive anything (RE certainly wasn't dead) and failed to meet their expectations. MHW has content issues with a terrible endgame and some veterans are now looking forward to a port of a 3DS game instead (let's not even talk about the lack of news of the PC version of World).Yet they're killing it so hard in 2018. Switch may have a lacking lineup from them since they were slow on the take but if you look past the fighting games they're rebounding so much with their other franchises right now. Megaman 11 looks awesome, Monster Hunter World is incredible. Resi 7 revived the franchise from its death and RE2 Remake looks absolutely breathtaking. DMC5 is such a comeback title too.
It always come back to the same issue of "I hope they will do that" vs "they're not showing any will to do that". There's a difference of expecting capcom to port every game in the first year (which was always unrealistic), and them being caught their pants down and announcing vague future support 9 months later, fucking up most of their switch releases (especially in europe) and bringing a lot of stuff late (even old game compilations).There's a lot they could port and I hope they will. I feel like some of you sound nonsensically salty as if Capcom is wronging Switch owners when their current output doesn't seem any worse than what PS4 and Xbox One experience in their first year and a half. I wish Capcom weren't so slow and step up support, but you'd think they had a vendetta against Switch owners the way people on here are behaving.
What exactly is it that you're looking for from them? Genuine question.
I'm not sure what else we could expect.Well, part of the problem is Capcom's overall output isn't exactly stellar. Between MH World and RE2 Remake (a year), their output is basically all ports and ROM dumps.
Skyrim came out last year, its not pulling in super great numbers any more. MMC was a botched release, they bungled the PR and they just pissed everyone off by skimping on the cart. We see titles like Hollow Knight shoot up, or Celeste, or other good indies, so its not the genre. The product here was either: to little too late, disliked for what it was offering, or just forgotten (in which case it had bad marketing).
I wasn't referring to SF30 as not doing well purely on the basis of burning the good will, that was a general statement about Capcom (who most certainly have burned all the good will they had with Nintendo if we look at distribution support and management). SF30 has a lot of other problems that precipitated it not doing particularly well.
It always come back to the same issue of "I hope they will do that" vs "they're not showing any will to do that". There's a difference of expecting capcom to port every game in the first year (which was always unrealistic), and them being caught their pants down and announcing vague future support 9 months later, fucking up most of their switch releases (especially in europe) and bringing a lot of stuff late (even old game compilations).
They're not even announcing they're porting the PS360 HD ports/remasters (effort on those heavily varies) they released on PS4/X1 on Switch (no DMC collection, no Dragon's Dogma, no RE4/5/6, no UMvC3 or modern fighting game...) or hell, not even shown any images of the ports of the few 3DS games they're doing (no news on Ace Attorney, MH Stories mobile looks like it could be on Switch like how other JP mobile games are going there, etc).
They don't have a vendetta against switch owners, they just don't care about them at all, even when their games sell well there. Which is more than a bit shocking when you look at their support on 3DS and their relationship with Nintendo on Wii as well. They've been caught with their pants down, and every game seems to be done one by one reluctantly, as if they were looking for an excuse to drop it (tax on switch that other publishers don't seem to need for their smaller games, replying evasively to any question about future support on switch, digital releases in europe, terrible communication around MHXXS, etc), even in Japan (cloud test done only on that platform).
Power stone 1 and 2, Techromancr, Project justice(rival schools), cannon spike, and there may be one or two others I've forgotten. They had some fun 3D experimental stuff overall. Enough for a small collectionPower Stone would be very ideal. What other DC games would be good on Switch?
Gotcha Force should definitely be looked at for Switch as well.
Well, part of the problem is Capcom's overall output isn't exactly stellar. Between MH World and RE2 Remake (a year), their output is basically all ports and ROM dumps.
Capcom has been really slow this gen for sure, but it's not like they have to start the port from scratch again for each game, that's my point.I don't think it's that they don't care though. This is my point of contention. They've actually been far quicker off the mark to support the Switch than they were the XB1 and PS4 for the most part. Citing ports like DMC4 and Dragons Dogma, most of those didn't actually appear until 2015-2016, 3 years into this generation.
That those games haven't appeared on the Switch yet is indicative of Capcom being their slow ass selves, which is why I say not to take it personally. This isn't a problem unique to Switch. They're only just hitting their stride with the HD twins and we're nearly 5 years into the generation lol
Wow calm down, no need to overreact for that news.Screw you Capcom you stupid company, requesting more ram from Nintendo and still not support the Switch with meaningful titles is pure evil.
WHERE THE HELL are those titles you are blabbering about, Crapcom? How about announce some of them? Oh wait, you can't, because you don't have any.
Please note: This post originally contained a lot of cussing which was toned down for a more family friendly experience.
What world are you living in? The worst thing I can say about them is I hate that they have download codes with their switch games. That is nothing compared to the BS other companies pull.
I'll be upset if they never bring Devil May Cry.
(please don't let this be a DmC monkey paw)
Screw you Capcom you stupid company, requesting more ram from Nintendo and still not support the Switch with meaningful titles is pure evil.
WHERE THE HELL are those titles you are blabbering about, Crapcom? How about announce some of them? Oh wait, you can't, because you don't have any.
Please note: This post originally contained a lot of cussing which was toned down for a more family friendly experience.
Jeez.
http://www.ign.com/wikis/e3/Games_at_E3_2014
You do realize there's nothing stopping those games from coming to the Switch, right? Beyond, making the decisions in time and putting the right people to do it...Capcom is actually doing quite well on Switch considering what they have in store for their main systems right now.
RE7 + DLC, keep updating SFV, MHW + DLC/PC release, RE2Remake and DMC V.
They still find ways to bring some content to Switch even though most of their resources are tied to those AAA releases. Sure it sucks to hear that all their big titles cant or wont be on Switch anytime soon but its still better than what alot of other publishers offer.
Still hoping for another/new portable MH for Switch down the line. Otherwise ill be happy with remakes/ports of their classics like REmake/RE4 and titles like Ace Attorney and Mega Man on Switch.
http://www.ign.com/wikis/e3/Games_at_E3_2014
See that? So many of those games at E3 2014 were for XB1 and PS4 also, both consoles were 1 year into their lifetime just like Switch is now. Switch gets nothing of the multiplats, while current gen consoles did get nearly everything just 1 year into their life.
Time is not a factor here, the missing third party support for Switch has a much bigger reason.
But almost all their competitors have throw in the towel the other way, which has to speak to the amount of risk they're taking.My problem with Capcom is that based on what they said recently, they seem so obsessed with trying to chase that mythical AAA dragon that they don't realize how risk-averse and minimal it makes their output. I remember when Capcom used to not only bet on blockbuster hits like Resident Evil, DMC, and Street Fighter, but also took risks with niche oddities like the Capcom 5. But with this new direction, it just seems like they haven't graduated their 7th generation mentality, where nearly every major Japanese developer was trying to mimic western development. Say what you will about Square Enix, but they at least aren't putting all their eggs into the Western style AAA basket, like Capcom wants to do. Mega Man 11 looks like one of the only exceptions so far.
I even read all my replies to my response to this same thing and I feel like people are just super unrealistic in their expectations. Apparently RE7 isn't good enough because for ppl because it didnt meet Capcom's estimates, and Monster Hunter World is somehow inferior to Generations Ultimate because people are too impatient for the remainder of FREE CONTENT UPDATES, RE2 Remake, LOL it's just an old game! Also let's just completely forget that they are making DMC5 and Megaman 11 and pretend Capcom isn't doing anything right. Worst company ever, yo!This is the worst comment about Capcom especially after this E3 lmao
Take it from the REmake Remastered that sold better than the GC original and extensive E3 publicity and completely built from 0 modernized take on it. RE2 is going to draw in so many players and not just veterans.I think they will kill it hard in 2019. I expect both RE2 and DMCV to sell over 3 million in that year as they are both heavily acclaimed and long awaited titles. I wouldn't be surprised if RE2 was one of the best selling games next year to be honest.
Now you're the one misleading. RE7 was supposed to sell 4 million in FY2017, failed to do that, then was supposed to sell 6 million by FY2018 and failed once again. Twice in a row they failed expectations, and that's without taking into account that long-term goal of 10 millions, which was always supposed to count re-releases and such. It's not a big failure but nonethless another game from Capcom that failed to reach its target.
http://www.ign.com/wikis/e3/Games_at_E3_2014
See that? So many of those games at E3 2014 were for XB1 and PS4 also, both consoles were 1 year into their lifetime just like Switch is now. Switch gets nothing of the multiplats, while current gen consoles did get nearly everything just 1 year into their life.
Time is not a factor here, the missing third party support for Switch has a much bigger reason.
Yet they're killing it so hard in 2018. Switch may have a lacking lineup from them since they were slow on the take but if you look past the fighting games they're rebounding so much with their other franchises right now. Megaman 11 looks awesome, Monster Hunter World is incredible. Resi 7 revived the franchise from its death and RE2 Remake looks absolutely breathtaking. DMC5 is such a comeback title too.
This is the worst comment about Capcom especially after this E3 lmao
I didn't see a thread, the news are pretty old since it's from the investors meeting two weeks ago.
Via Nintendo-everything:
The question noted in the Q&A pdf:
It's not really a surprise, but still interesting to read this after their poor support so far, their recent announcement about more games using the cloud method (like RE7), and still no info about that new Ace Attorney game.
The MH comments are even less surprising, but a bit more definitive than before coming from their mouth.
Man, remember all of those brand spanking new AAA games Capcom released on Wii and Wii U? Me neither.
But almost all their competitors have throw in the towel the other way, which has to speak to the amount of risk they're taking.
Konami does not make AAA console games, and basically doesn't even make AA games.
Sega does not make AAA console games.
We would have to be pretty generous with Namco to consider anything they're self publishing to be AAA. Tekken is probably the closest.
The above statement also applies to Koei Tecmo.
Square Enix is really the only other Japanese third party publisher putting out these big AAA productions besides Capcom.