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MCD

Honest Work
Member
Oct 27, 2017
14,751

I don't understand this mentality at all when great franchises like Mario exists.

Look Gregg. We don't need you to change Banjo from a 3D platformer to customize your cars bro just to stay fresh and challenge us or you. Give the series to someone that actually cares instead of spouting the same bullshit for years.

Sorry for being rude but I hate this guy with a passion now. When you have a remake like Crash selling millions and this guy talk nonesense you gotta get frustrated.
 

Deleted member 13645

User requested account closure
Banned
Oct 27, 2017
6,052
Might not be the place for this -- but is Panzer Dragoon Orta worth playing? I've never played it but keep thinking about it since what I saw looked cool. Would it hold up to someone new to it, or is it more good for scratching nostalgia?
 

FUNKNOWN iXi

▲ Legend ▲
Avenger
Oct 25, 2017
9,582
I don't understand this mentality at all when great franchises like Mario exists.

Look Gregg. We don't need you to change Banjo from a 3D platformer to customize your cars bro just to stay fresh and challenge us or you. Give the series to someone that actually cares instead of spouting the same bullshit for years.

Sorry for being rude but I hate this guy with a passion now. When you have a remake like Crash selling millions and this guy talk nonesense you gotta get frustrated.
Right? Not to mention Mario Odyssey feels like what a modern BK could be.

Mario Odyssey world design with its secrets of finding moons mixed with BK's connected worlds through a hub, transformations, new abilities as you progress, and humor........

Magic.
 
Apr 6, 2018
1,859
Imagine what a next-gen Viva Pinata game looks like.
Like Disney Pixar's Coco?
Might not be the place for this -- but is Panzer Dragoon Orta worth playing? I've never played it but keep thinking about it since what I saw looked cool. Would it hold up to someone new to it, or is it more good for scratching nostalgia?
it's a rail shooter without pair. The genre is dead and niche so I wont ensure you will like it, but in its own genre is perfect
I don't understand this mentality at all when great franchises like Mario exists.

Look Gregg. We don't need you to change Banjo from a 3D platformer to customize your cars bro just to stay fresh and challenge us or you. Give the series to someone that actually cares instead of spouting the same bullshit for years.

Sorry for being rude but I hate this guy with a passion now. When you have a remake like Crash selling millions and this guy talk nonesense you gotta get frustrated.
He's not talking of the economical aspect, he's talking of its own creative approach, which would be the same of mario odissey, less limits to the player and more freedom of approach IF he will direct it. Rare is not interested in developing old game by itself.
Crash Always been way more popular than the BK series and Mayles said he would work on a trilogy remake.
You're mixing your desire for a remake with his talking of an hypothetic new game and the philosophy he would like to follow in the game design.
 

Chris.

Member
Oct 27, 2017
1,920
I don't understand this mentality at all when great franchises like Mario exists.

Look Gregg. We don't need you to change Banjo from a 3D platformer to customize your cars bro just to stay fresh and challenge us or you. Give the series to someone that actually cares instead of spouting the same bullshit for years.

Sorry for being rude but I hate this guy with a passion now. When you have a remake like Crash selling millions and this guy talk nonesense you gotta get frustrated.
I mean, Mario and Crash has a lot more appeal than Banjo. Hell I'm not even sure what they have in common to the extent of 1 is a success so the other must be, Mario and Crash is a platformer first while Banjo is a collectathon first. Sure they both share similar platforming (and collecting) but the execution is way different. At least IMO.

The most "banjo" like games / collectathons first in recent times have flopped quite hard - see Yooka Laylee, Recore to an extent and Super Lucky's Tale. Compared to platforming first games where they've actually been quite succesful, just in small numbers than they used to be - Rayman, Ori, Mario, etc.

If they were gonna make a modern Banjo it would have to be heavy platform focused like Crash and Mario with collecting as a side thing. But that would probably piss fans of the originals off, idk.. I'd be happy with that personally.

* I haven't played Mario Odyssey yet so I can't speak for that
 
Apr 6, 2018
1,859
Right? Not to mention Mario Odyssey feels like what a modern BK could be.

Mario Odyssey world design with its secrets of finding moons mixed with BK's connected worlds through a hub, transformations, new abilities as you progress, and humor........

Magic.
but he's saying that he would follow the mario odissey approach leaving to the players more freedom using the tools like cappy
 

MCD

Honest Work
Member
Oct 27, 2017
14,751
Right? Not to mention Mario Odyssey feels like what a modern BK could be.

Mario Odyssey world design with its secrets of finding moons mixed with BK's connected worlds through a hub, transformations, new abilities as you progress, and humor........

Magic.

Sadly Rare only got good graphics left in them, no magic.

Hey Gregg, you know what's a real challenge to a dev? Making a 3D platformer not named Mario in the age of online games more especially on Xbox.
 

Gundam

Banned
Oct 25, 2017
12,801
Right? Not to mention Mario Odyssey feels like what a modern BK could be.

Mario Odyssey world design with its secrets of finding moons mixed with BK's connected worlds through a hub, transformations, new abilities as you progress, and humor........

Magic.

Take away the straight up stupid amount of filler moons and some of the more bland worlds and im right there with you.
 

Deleted member 13645

User requested account closure
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Oct 27, 2017
6,052
it's a rail shooter without pair. The genre is dead and niche so I wont ensure you will like it, but in its own genre is perfect

Awesome, thanks! I'll check it out then.

Sadly Rare only got good graphics left in them, no magic.

I disagree. They released one of my favorite games ever last gen in Viva Pinata. I also thought Nuts & Bolts was fantastic. Unless the staff has changed massively since then, I think they definitely can still make magic.
 

MCD

Honest Work
Member
Oct 27, 2017
14,751
Like Disney Pixar's Coco?

it's a rail shooter without pair. The genre is dead and niche so I wont ensure you will like it, but in its own genre is perfect

He's not talking of the economical aspect, he's talking of its own creative approach, which would be the same of mario odissey, less limits to the player and more freedom of approach IF he will direct it. Rare is not interested in developing old game by itself.
Crash Always been way more popular than the BK series and Mayles said he would work on a trilogy remake.
You're mixing your desire for a remake with his talking of an hypothetic new game and the philosophy he would like to follow in the game design.

Last time we waited for a new Banjo, we got cockblocked by Nuts and Bolts. The whole trailer tease they did before it was disgusting.

So excuse me for not trusting him and his vision on what or how he will do another Banjo game.
 

Klobrille

Member
Oct 27, 2017
9,360
Germany
Sadly Rare only got good graphics left in them, no magic.
This is so wrong I don't even want to start that discussion. At least over 4 million players contribute to that. Some more, some less.

If you don't see or feel that magic only Rare can create during the first 10 hours of Sea of Thieves, as a huge Rare fan - both new and old Rare - I have nothing left to tell you.
 
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Complicated

Member
Oct 29, 2017
3,332
better comparison. Final game lighting was cut dramatically
The game definitely looks better for it though. Would've been awful if multiplayer had shipped like that. I do think the way it makes Spartans look like action figures is pretty fucking cool though even if it doesn't makes sense in an actual Halo game.

Edit: Also, Banjo and Kazooie are terrible characters. If they're going to try to make a Mario knockoff they should do an original character and create their own moveset and gameplay rather than work around an existing character/characters.
 
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Dr. Caroll

Banned
Oct 27, 2017
8,111
Look Gregg. We don't need you to change Banjo from a 3D platformer to customize your cars bro just to stay fresh and challenge us or you. Give the series to someone that actually cares instead of spouting the same bullshit for years.
I for one welcome developers either retiring series or doing bold and creative things with them. (I also welcome developers licensing out series for interesting experimental takes on them.) Rare were always about doing bold, creative things. And they were always willing to reinvent existing series in the pursuit of an idea they liked. That was what made them appealing. The way some people talk about Rare is like people back in the 80s complaining that David Bowie wasn't recording Ziggy Stardust music anymore.
 

litebrite

Banned
Oct 27, 2017
21,832
I don't understand this mentality at all when great franchises like Mario exists.

Look Gregg. We don't need you to change Banjo from a 3D platformer to customize your cars bro just to stay fresh and challenge us or you. Give the series to someone that actually cares instead of spouting the same bullshit for years.

Sorry for being rude but I hate this guy with a passion now. When you have a remake like Crash selling millions and this guy talk nonesense you gotta get frustrated.
There's a vast difference between a remake and creating a new entry in a decades old series.
 

FUNKNOWN iXi

▲ Legend ▲
Avenger
Oct 25, 2017
9,582
I for one welcome developers either retiring series or doing bold and creative things with them. (I also welcome developers licensing out series for interesting experimental takes on them.) Rare were always about doing bold, creative things. And they were always willing to reinvent existing series in the pursuit of an idea they liked. That was what made them appealing. The way some people talk about Rare is like people back in the 80s complaining that David Bowie wasn't recording Ziggy Stardust music anymore.
On the flipside, people cried for about 15 years for Nintendo to make a 3D Mario game after Sunshine, then we got Odyssey from a young, new, passionate team.

I don't think anyone is asking for a sequel that's near-identical in every way without innovation. Quite the contrary. People love their experiences with these characters and want them to return in a way that is both faithful to their roots and surprise with new engaging experiences.
 

Chris.

Member
Oct 27, 2017
1,920
Give the series to someone that actually cares like who?
I think they said they don't mind lending IP's out as long as the devs do it justice, going by what Rare has said I don't think creating basically a copy of the older games is doing it justice.

I think banjo is practically dead tbh. For a 3D platformer we should probably be looking towards Ori, or SLT/Recore being fleshed out with a higher budget. Moon Studios should have a crack at a 3D ori I think. Dunno if that's a bit out of their depth as they're a small studio but they've proven they can make fantastic platforming.
 

litebrite

Banned
Oct 27, 2017
21,832
On the flipside, people cried for about 15 years for Nintendo to make a 3D Mario game after Sunshine, then we got Odyssey from a young, new, passionate team.

I don't think anyone is asking for a sequel that's near-identical in every way without innovation. Quite the contrary. People love their experiences with these characters and want them to return in a way that is both faithful to their roots and surprise with new engaging experiences.
The Mario Galaxy games aren't considered 3D?
 

litebrite

Banned
Oct 27, 2017
21,832
I think they said they don't mind lending IP's out as long as the devs do it justice, going by what Rare has said I don't think creating basically a copy of the older games is doing it justice.

I think banjo is practically dead tbh. For a 3D platformer we should probably be looking towards Ori, or SLT/Recore being fleshed out with a higher budget.
I doubt Ori gets turned into a 3D platformer, nor do I think people would want that but who knows. I suppose I can see that risk being taken after the 3rd entry and they want to make more. For me, I would rather Moon Studios move to a different IP and genre.
 

Chris.

Member
Oct 27, 2017
1,920
I doubt Ori gets turned into a 3D platformer, nor do I think people would want that but who knows. I suppose I can see that risk being taken after the 3rd entry and they want to make more. For me, I would rather Moon Studios move to a different IP and genre.
I don't mean turn Ori into a 3D platformer lol, I mean have both 2D and 3D like Mario and Rayman used to.
 

VinFTW

Member
Oct 25, 2017
6,470
Give Banjo to playtonic or Playful, just give it to someone who actually cares. Have Rare chime in.

I don't need a revolutionary innovative banjo Greg, I just want a new Banjo like SM Odyssey.
 

OneBadMutha

Member
Nov 2, 2017
6,059
Give Banjo to playtonic or Playful, just give it to someone who actually cares. Have Rare chime in.

I don't need a revolutionary innovative banjo Greg, I just want a new Banjo like SM Odyssey.

This. People aren't looking for revolutions in platformers. Just challenging yet balanced gameplay with well thought out level design. It's rarely done well anymore.

If they want to evolve Banjo, they could merge platforming with a Metroidvania style game design. Hasn't been done to platformers yet.
 

Klobrille

Member
Oct 27, 2017
9,360
Germany
Give Banjo to playtonic or Playful, just give it to someone who actually cares. Have Rare chime in.

I don't need a revolutionary innovative banjo Greg, I just want a new Banjo like SM Odyssey.
Odyssey was at least evolutionary in a lot of things it did though.

Don't get me wrong, I liked playing through Yooka-Laylee, even supported it at Kickstarter. It was a ... Solid but very forgettable experience. It just proved what Rare is saying imo. A game that relies on ancient mechanics and nostalgia alone won't do much. Yooka-Laylee feels a bit ... Forced, almost artificial, in a lot of gameplay moments to stay true to nostalgia game flow.

As much as I would love to see Banjo X, I kinda get where Rare is coming from with their stance on old games.

I agree Playful would probably the right studio to try something with the IP at least though. They nail the style and have solid gameplay ideas.
 
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jem

Member
Oct 25, 2017
7,757
I always feel the need to defend Sea of Thieves for some reason. The game is brilliant in so many ways. I think it is maligned unfairly half the time. It doesn't deserve to be ignored.
It's a fantastic game that doesn't have enough content but people act like that makes the entire game shit.
 

litebrite

Banned
Oct 27, 2017
21,832
Odyssey was at least evolutionary in a lot of things it did though.

Don't get me wrong, I liked playing through Yooka-Laylee, even supported it at Kickstarter. It was a ... Solid but very forgettable experience. It just proved what Rare is saying imo. A game that relies on ancient mechanics and nostalgia alone won't do much.
Exactly. Now if they can figure out how to evolve Banjo in a way that still stays true to the series but helps move it forward for today, then by all means make Banjo Threeie, give it the budget and time it needs, and launch it next gen.
 

FUNKNOWN iXi

▲ Legend ▲
Avenger
Oct 25, 2017
9,582
The Mario Galaxy games aren't considered 3D?
They are, but not in the way 64 and Sunshine are. People wanted a game with the openness and sandbox nature of those two games.

Not to say the Galaxy and 3D World/Land games aren't great, but they're different.
Exactly. Now if they can figure out how to evolve Banjo in a way that still stays true to the series but helps move it forward for today, then by all means make Banjo Threeie, give it the budget and time it needs, and launch it next gen.
This is exactly what people are asking for.
 

Trup1aya

Literally a train safety expert
Member
Oct 25, 2017
21,323
That Halo infinite trailer we stunning but what surprises me most is that it seems to have got a lot of ex Xbox/Halo fans excited too. People who ditched Halo years ago and moved on. My colleagues watched the trailer and were hyped, my brother in-law was a huge Xbox fan last gen but went solely PS this gen but he too was over the moon when the game was announced at
E3. What exactly about that trailer got these guys hyped?

these guys probably lost interest in the franchise as the art and gameplay shifted away from the game they fell in love with.

the art in the trailer impresses a return to the sensibilities that made the franchise big in the first place. even without seeing gameplay, i think people expect it will look and play more like what they remember.

there's also a sense that they are using tech to give is Halo on a grander scale
 
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fieldafar

Member
Jan 23, 2018
1,563
Melbourne, Australia
I've always liked Halo but the Infinite trailer is the shot-in-the-arm the Halo franchise needs. The fact that the reveal trailer is still getting buzz is great news, hopefully 343i take the chance and get it right the first time.

Give Banjo to playtonic or Playful, just give it to someone who actually cares. Have Rare chime in.

I don't need a revolutionary innovative banjo Greg, I just want a new Banjo like SM Odyssey.

Agreed 100%. Let someone else take a crack at it.
 

christocolus

Member
Oct 27, 2017
14,932
these guys probably lost interest in the franchise as the art and gameplay shifted away from the game they fell in love with.

the art in the trailer impresses a return to the sensibilities that made the franchise big in the first place. even without seeing gameplay, i think people expect it will look and play more like what they remember.
I guess so. The trailer was cool and I loved the art style too. Reminded me so much of the first 2 Halo games.
 
Apr 6, 2018
1,859
this/former thread for months: "give creative freedom and evolve old ip like god of war".
one of the most important designer of plattform games: "If I want to ressurect this old ip I created in the ninties I think that the right way is to evolve the formula in a more open approach to give the players more freedom because the old formula doesn't appeal me anymore".
this thread: "shut up Gregg"

Jokes aside, the old Banjo Formula today doesnt' work, to make the game succesful it need a twist/gimmick like cappy in Odissey, Gregg just esposed his opinion.
And Nuts and Bolts and SoT dimonstrate that Mayles is still a great game designer, in this games he invented formulas like no one before and despite some flaws.
All he's saying is searching this unique twist to evolve the gameplay.
Nuts and Bolts was pure Genius, I've never seen such a deep and various and powerful and crazy editor for vehicles. It was just the wrong ip in the wrong moment to do that move
 
Apr 18, 2018
200
What about some sort of funding partnership with Jonathan Blow? I don't know that he has or is interested in having an actual studio but Braid and The Witness were excellent games that he reportedly self funded.
 

Falcon511

Member
Oct 27, 2017
3,148
No.

First Intel is having trouble with it 10nm production. I am sure they will get that ironed out before 2020 but they don't have a good track record of releasing its new nodes. At least as of late.

Secondly Intel is designing their own gpu but MS probably wants it to be better or equal in power to the Navi chip. I doubt Intel will deliver that on its first release. They did hire someone from AMD to help but again it's 2 years away from release.

I did talk to someone who has some knowledge of what's going on and he wouldn't rule out anyone for the next Xbox and also thinks Intel is a possibility. But I doubt it.
 

DarthWalden

Prophet of Truth
The Fallen
Oct 27, 2017
6,030
Rare always seems to be ahead of the curve.

Nuts and Bolts and Viva Pinata were both way ahead of there time, look at what came after in both the building genre and the farming genre...

I honestly think we'll look back at Sea of Thieves and think the same thing. I don't know if this sort of shared world co-operative adventure game is necessarily "ahead of the times" and Rare certainly isn't the first to do it but it seems like "shared world" is something coming in the next sort of wave of titles. I think we'll see that formula refined and improved and made even more popular by other developers thanks to Rare paving the way.
 
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SnatcherHunter

The Fallen
Oct 27, 2017
13,476
Rare always seems to be ahead of the curve.

Nuts and Bolts and Viva Pinata were both way ahead of there time, look at what came after in both the building genre and the farming genre...

I honestly think we'll look back at Sea of Thieves and think the same thing. I don't know if this sort of shared world co-operative adventure game is necessarily "ahead of the times" as it seems to have found a footing but it seems like "shared world" is something coming in the next sort of wave of titles. I think we'll see that formula refined and improved and made even more popular by other developers thanks to Rare paving the way.

I still say SOT will be a different game in 6 months..when it receives tons of new content, the game should easily have true longevity.
 

NippleViking

Member
May 2, 2018
4,481
I just want that awesome idea Rare had of remaking Banjo Kazooie (and Tooie?), but as the game goes on it becomes more apparent through 4th wall shenanigans and Deja Vu, that it's a a remake with new areas and features - and not just the traditional Kazooie plotline.
 

Dooble

Member
Oct 28, 2017
2,468
Hating Gregg seems unreasonable to me. Even if he won't you give what you want, he will do it in a jokingly gesture, which there aren't many game developers who are like that.
 
Jan 4, 2018
1,651
No.

First Intel is having trouble with it 10nm production. I am sure they will get that ironed out before 2020 but they don't have a good track record of releasing its new nodes. At least as of late.

Secondly Intel is designing their own gpu but MS probably wants it to be better or equal in power to the Navi chip. I doubt Intel will deliver that on its first release. They did hire someone from AMD to help but again it's 2 years away from release.

I did talk to someone who has some knowledge of what's going on and he wouldn't rule out anyone for the next Xbox and also thinks Intel is a possibility. But I doubt it.
When we started hearing AMD was tailoring NAVI to PS5 I started wondering too if they'll go with someone else. After all that sounded as "PS5 will have the best components".

Why would MS accept being a second thought?

Can they have something better in the same(ish) launch window from that manufacturer?

Do they really have another option even if not?
I mean there's Intel but that seems more long-term according to the article if not can Xbox be powered by nVidia?

Would that mess with Back Compat?

Switch is also nVidia so if they really were to be more close with Nintendo (some games, not tent-pole franchises making the jump between platforms for example) being both nVidia can help?

So many questions!
 

Deleted member 18951

User requested account closure
Banned
Oct 27, 2017
5,531
I don't understand this mentality at all when great franchises like Mario exists.

Look Gregg. We don't need you to change Banjo from a 3D platformer to customize your cars bro just to stay fresh and challenge us or you. Give the series to someone that actually cares instead of spouting the same bullshit for years.

Sorry for being rude but I hate this guy with a passion now. When you have a remake like Crash selling millions and this guy talk nonesense you gotta get frustrated.

Tale a break dude, Greg can do as he pleases.
 
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