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Dec 4, 2017
11,481
Brazil
We need media coverage about this subject

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elyetis

Member
Oct 26, 2017
4,556
That sure is disapointing, even more so because if history repeat itself then in 2 gen it will be true for Sony and Nintendo too.
 

Soprano

Banned
Oct 28, 2017
990
Not in this case. Microsoft are worried that they will slowly lose a percentage of subscription money if they allow popular games like Fortnite to be played without advanced payment, fearing that more casual gamers will let their Gold sub lapse and not renew.

My nephew had PS plus to play GTAV. I noticed he started playing fortnite and didn't have PS plus anymore.

So that's definitely true. Good thing Sony doesn't care.
 

Kerozinn

Banned
May 11, 2018
1,057
I don't think that's a valid argument though? I pay for my internet too - should I get Netflix for free? Amazon Prime Video? Spotify? Your internet fee covers your access to the internet and your ability to access the services it offers. That is entirely decoupled from your actual access to those services. The internet is just the delivery mechanism, but paying for it doesn't entitle you to free access to everything the internet offers. As a (poor) analogy, my road tax doesn't entitle me to a free car.

i know its not valid but we are talking about free2play games here. im subbed to netflix myself cause i get tons of content for what i pay for.
 
Oct 27, 2017
9,429
Isn't it a free to play game, and will it be locked behind the Nintendo Online paywall soon? In the recent controversy regarding crossplay I haven't seen this issue tackled, yet I think it should to be a really big issue regarding consumer rights. F2P (free to play) games should not be locked behind a paywall, but they are on Xbox Live and possibly on Nintendo as well. What's your stance on this?
Didn't Sony state that next gen free to play will need a subscription too. Something along the lines they did not access the model correctly or something. I could be wrong but I swore I read that somewhere.
 

Evil Calvin

Banned
Oct 27, 2017
649
St. Louis
I didn't have Gold and I was able to play. It's a F2P game and F2P games on Xbox do not require Gold. I have also played Path of Exile without Gold.
 

oni-link

tag reference no one gets
Member
Oct 25, 2017
16,032
UK
I don't think that's a valid argument though? I pay for my internet too - should I get Netflix for free? Amazon Prime Video? Spotify? Your internet fee covers your access to the internet and your ability to access the services it offers. That is entirely decoupled from your actual access to those services. The internet is just the delivery mechanism, but paying for it doesn't entitle you to free access to everything the internet offers. As a (poor) analogy, my road tax doesn't entitle me to a free car.

If you buy an Xbox and Xbox games Microsoft get a cut

If you pay for your internet and TV Netflix don't get a cut
 

cgcg

Banned
Oct 27, 2017
430
User Banned (2 Days): Inflammatory System Wars
You should totally take them to court.

It's ok, I don't have an Xbox so I don't have to face the false advertisement on Xbox daily. Sucks to be an Xbox owner tho, being constantly lied to..oh well not my problem if that's what you can stomach. Remember it is all about the biggest player base for games possible until it isn't but hey it is what it is.
 

deathsaber

Member
Nov 2, 2017
3,099
The short answer is because it is currently MS policy that you always pay to play online. Even if the game itself is free to play, that don't apply to its online use.

Sony on the other hand decided to make free to play, truly just that.

Also, every indication seems to be once Nintendo online is launched- Fortnite will require it).

So, you see, there are no good guys and bad buys. Sony is good on one issue, bad on the crossplay, while MS/Nintendo are better on crossplay, but there will no online at all unless you pay up.
 

Vinc

Member
Oct 25, 2017
7,387
F2P games aren't free to play on Xbox, this is a holdover from early this gen, just like when apps were behind the gold paywall. It's ridiculous and arbitrary, just like paying for MP in general, when the console manufacturer isn't actually footing the bill at all in any way.
 

鬼作.

Banned
Oct 28, 2017
394
I think the justification from Microsoft's point of view is that games are games, regardless of cost, origin, etc., and if you want to play online, you need Xbox Live Gold. Just because a game is F2P doesn't exempt it from any rules. Sure, they could make an exception, but I can see (as other members have said) how it can become a slippery slope - suddenly games release their MP component as a standalone, F2P download and the paywall is circumvented.
There's no slippery slope though, the game is either F2P or it's not. Your example doesn't even make sense, a standalone F2P multiplayer component is nothing but a F2P game. If a publishers wants to release a F2P game instead of wanting to charge 60 bucks there's nothing stopping them.

This whole "I like consistency!" -thing makes absolutely no sense, what exactly do you gain from F2P games not actually being F2P? Like, what aspect of this is supposed to be preferable to not having to pay for F2P games?
 

mejin

Banned
Oct 27, 2017
698
The only problem is sony doing the same shit next gen. paid service is a cancer MS introduced in the market.
 

SuikerBrood

Member
Jan 21, 2018
15,490
There's no slippery slope though, the game is either F2P or it's not. Your example doesn't even make sense, a standalone F2P multiplayer component is nothing but a F2P game. If a publishers wants to release a F2P game instead of wanting to charge 60 bucks there's nothing stopping them.

This whole "I like consistency!" -thing makes absolutely no sense, what exactly do you gain from F2P games not actually being F2P? Like, what aspect of this is supposed to be preferable to not having to pay for F2P games?

It benefits F2P games with MTX opposed to $60 games. I thought ERA users weren't a big fan of MTX... ;)
 

VirtuaRacer

Banned
Oct 27, 2017
542
I think the justification from Microsoft's point of view is that games are games, regardless of cost, origin, etc., and if you want to play online, you need Xbox Live Gold. Just because a game is F2P doesn't exempt it from any rules.

That justification rings hollow for the reasons identified by other posters. F2P developers do not receive any upfront payment for their work and so deserve access to the largest player base possible. A key distinction.
 

OrdinaryPrime

Self-requested ban
Banned
Oct 27, 2017
11,042
I didn't have Gold and I was able to play. It's a F2P game and F2P games on Xbox do not require Gold. I have also played Path of Exile without Gold.

You're not able to play online games without Gold on Xbox Live. Path of Exile is an online game? News to me. It's a F2P game but it's not online as far as I know.
 

Shmunter

Banned
May 28, 2018
377
I remember back in the day on 360, Gold was required to use Netflix and YouTube. There's no reason MS can't take a second step into the waters of reasonability.
 

Peckmore

Member
Oct 31, 2017
82
i know its not valid but we are talking about free2play games here. im subbed to netflix myself cause i get tons of content for what i pay for.
And you get a lot for your Live/PS+/Nintendo sub - free games, cloud saves, online infrastructure, online gaming, etc. Whether that is worth the fee is something only you can decide.

I'd prefer no fee at all, but given that there is a fee, what difference should it make whether the game is F2P or not? The rule MS have made is pretty clear cut - online gaming requires Gold, regardless of the game. And as a paying subscriber to Gold, I'm ok with that.

The exception Sony have made to the rule for F2P games is unquestionably better still, but as a paying subscriber anyway (because of playing other games online) would be of little consequence to me.

So I really don't mind if F2P games are locked behind a Gold sub, purely because I am already paying the sub for non-F2P games. At least both MS and Sonys approaches are consistent. For me the bigger argument is whether to put *all* online gaming behind a paywall or not.
 

Pein

Member
Oct 25, 2017
8,235
NYC
You want bigger numbers for fortnite on Xbox, you don't even gotta look to other platforms. Just open up your online to all Xbox owners, ridiculous F2P games are locked behind gold.

So ridiculous when every other platform is free.
 

SuikerBrood

Member
Jan 21, 2018
15,490
And you get a lot for your Live/PS+/Nintendo sub - free games, cloud saves, online infrastructure, online gaming, etc. Whether that is worth the fee is something only you can decide.

I'd prefer no fee at all, but given that there is a fee, what difference should it make whether the game is F2P or not? The rule MS have made is pretty clear cut - online gaming requires Gold, regardless of the game. And as a paying subscriber to Gold, I'm ok with that.

The exception Sony have made to the rule for F2P games is unquestionably better still, but as a paying subscriber anyway (because of playing other games online) would be of little consequence to me.

So I really don't mind if F2P games are locked behind a Gold sub, purely because I am already paying the sub for non-F2P games. At least both MS and Sonys approaches are consistent. For me the bigger argument is whether to put *all* online gaming behind a paywall or not.

Agree. I don't think there is a debate about Sony's approach being better (apart from the reason I named above; it benefits F2P MTX loaded games), so I hope Microsoft changes their mind. But MS isn't being shady about it or something.
 

Uno Venova

Banned
Oct 25, 2017
3,858
It's an easy answer, they like money.

But I guess it's a valid question when you hear a lot about 'Good Guy Microsoft' and about how much they've changed and their 'for the gamers' especially with Phil at the helm.

So why would they be doing something that inconveniences gamers and is an undeniably worse stance than other publishers? Could it be that, along with pushing for cross-play. they're only doing what's best for them as a company?
 

Peckmore

Member
Oct 31, 2017
82
If you buy an Xbox and Xbox games Microsoft get a cut

If you pay for your internet and TV Netflix don't get a cut
I don't think that's a fair argument though - Microsoft don't get a cut from me paying for my internet and TV either? I need both a TV and internet for both Netflix and Live Gold - neither Netflix nor MS see money for either of those. I need a subscription to Netflix and Live Gold, which Netflix and MS see money from respectively. I also need an Xbox for Live Gold, which MS also get money from. But that is the barrier to entry for their service.

I think this a conflation of store and service provider, so I don't think it's a fair comparison. Netflix are only a service provider, so I pay my sub and get my service in return. MS are both a store and service provider, so if I pay my sub I get my service in return, but I can also purchase things from them. It's like probably better to compare them to Sky TV in the UK - I can subscribe to Sky to get access to their TV channels and on-demand (which also requires internet and TV), but I can also buy movies from Sky *on top* of my subscription fee, of which Sky get a cut.
 

Pein

Member
Oct 25, 2017
8,235
NYC
It's an easy answer, they like money.

But I guess it's a valid question when you hear a lot about 'Good Guy Microsoft' and about how much they've changed and their 'for the gamers' especially with Phil at the helm.

So why would they be doing something that inconveniences gamers and is an undeniably worse stance than other publishers? Could it be that, along with pushing for cross-play. they're only doing what's best for them as a company?
Spencer should be taking bill gates lead and run Xbox like one of Bills charities.
 

flkRaven

Member
Oct 25, 2017
2,236
It sucks. Having to pay to play online period is shit. However, this seems to be a problem that affects very few since most everyone that owns an Xbox for the purposes of online play also has Xbox Live. This requirement impacts that sliver of people that have zero interest in online and have no plans on playing online, except for the fact that they want to play a ftp game online. It still sucks, it just impacts far fewer people than the crossplay fiasco that touches literally everyone that one multiple consoles (or has friends that own opposite consoles).
 

melodiousmowl

Member
Jan 14, 2018
3,774
CT
The level of whataboutism due to the backlash against sony here is just off the charts wow, not even hidden.

Should MS charge for xbl for f2p games? Tough question.

• F2P games generate $ for the platform holder through MTX: So? Paid games do it that way or dlc or just being bought. Making online access free "so people feel better about paying more" is kind of a weird argument.

• Do F2P games gain benefit from platform technologies? No idea. Probably differs from game to game.

• Who pays for the people who play but never spend? This has always been my biggest argument about F2P games - they are predatory by nature. This is just a thing to keep in mind, who knows if it has an effect on policy

• I think XBLG will be changing significantly in the next year - but I do not want to see a change in policy equate to the development of XBL services slow down.

• The cost of running things (like the cost for internet and servers, excluding cost for employees and development) has gone down a lot in the last few years, due to tech MS owns.

• "Steam runs it for free, therefor (x)" - Is valid in some ways, and not in others. I will just go down the memory hole and remember a time when sony didnt fund their online services well and there was some huge issue with all that. You remember that, right?

• Staying with steam, remember, valve has much lower overhead to deliver you services (vs a console). You buy the os. You buy the hardware. You pay the ISP. Valve makes an app and basically the minimum amount of ancillary tech to keep it viable. Console makers have constant overhead for running a console business now - constant hardware development, OS development, online services development (which have made leaps and bounds in the last years on both consoles). It might be 6 of one yadda yadda, but it also might be worth keeping in mind.

• I can't decide if having everyone who plays online contributing to paying for infrastructure is better than just those playing online with paid games. I guess you would have to see how much more per-player sony is getting by having it free (coupled with how many more players come to their platform for that). Again, I would hate to see these teams get shorted on funding if xbl/ps+ subs even actually go to "defending their existence"


Conclusion - I think it would be nice for a change in policy, but it's not that big of a deal atm, since I assume people play more than just one ftp game only on their console.
 

Deleted member 2254

user requested account closure
Banned
Oct 25, 2017
21,467
Jokes aside, this is a valid point.

Why is the lack of crossplay on PS4 such a hot topic right now, yet the fact that you have to pay to play f2p titles on Xbox Live doesn't stir nearly the same kind of controversy. Of the two, I know which would inconvenience me more.

The f2p problem for Xbox games has been around for about a decade. I can't remember what was the first f2p online game on Xbox 360, but games like Happy Wars, Doritos Crash Course 2, Harm's Way, Warface, etc. always required Live Gold. Sony blocking your account in Fortnite is a more recent news, what with Fortnite being a newer game, crossplay and crossprogression activated relatively late, and so on. The Xbox situation is inconvenient, I currently have a couple years stacked of Gold so I don't care, but back in the day I was in school and I couldn't always afford to renew my Gold right away, and it was annoying as fuck to have to drop my multiplayer games (free or otherwise) until I paid more money to Microsoft. But this is a discussion that keeps on coming up every now and then. The reason the Fortnite issue is the hot topic right now is simple: it's news, as in it's a pretty new problem. Also, Fortnite is one of the biggest games on the planet, one that mainstream media talks about, so if there is something fucking users up it's bound to arrive to mainstream attention.
 

Deleted member 8408

User requested account closure
Banned
Oct 26, 2017
6,648
The level of whataboutism due to the backlash against sony here is just off the charts wow, not even hidden.

Should MS charge for xbl for f2p games? Tough question.

• F2P games generate $ for the platform holder through MTX: So? Paid games do it that way or dlc or just being bought. Making online access free "so people feel better about paying more" is kind of a weird argument.

• Do F2P games gain benefit from platform technologies? No idea. Probably differs from game to game.

• Who pays for the people who play but never spend? This has always been my biggest argument about F2P games - they are predatory by nature. This is just a thing to keep in mind, who knows if it has an effect on policy

• I think XBLG will be changing significantly in the next year - but I do not want to see a change in policy equate to the development of XBL services slow down.

• The cost of running things (like the cost for internet and servers, excluding cost for employees and development) has gone down a lot in the last few years, due to tech MS owns.

• "Steam runs it for free, therefor (x)" - Is valid in some ways, and not in others. I will just go down the memory hole and remember a time when sony didnt fund their online services well and there was some huge issue with all that. You remember that, right?

• Staying with steam, remember, valve has much lower overhead to deliver you services (vs a console). You buy the os. You buy the hardware. You pay the ISP. Valve makes an app and basically the minimum amount of ancillary tech to keep it viable. Console makers have constant overhead for running a console business now - constant hardware development, OS development, online services development (which have made leaps and bounds in the last years on both consoles). It might be 6 of one yadda yadda, but it also might be worth keeping in mind.

• I can't decide if having everyone who plays online contributing to paying for infrastructure is better than just those playing online with paid games. I guess you would have to see how much more per-player sony is getting by having it free (coupled with how many more players come to their platform for that). Again, I would hate to see these teams get shorted on funding if xbl/ps+ subs even actually go to "defending their existence"


Conclusion - I think it would be nice for a change in policy, but it's not that big of a deal atm, since I assume people play more than just one ftp game only on their console.

Oh boy.

The whataboutism isn't the only thing that's not hidden.
 

Creatchee

Member
Oct 26, 2017
1,806
Sarasota, Florida
Nah, its a legit shitty practice and MS should catch flack for it.

Timing is everything on the posting of this thread. Sony has been catching flack for THEIR shitty practice and OP decided that some good old fashioned Whataboutism might ease the pressure.

It's really not. It's a shitty policy that hurts way more people than cross play.

The current issue with Sony isn't crossplay (although that is one of the roots) - it's them requiring Epic to reset your Fortnite account and all of your progression and purchases if you want to play on Xbox or Switch.
 

Peckmore

Member
Oct 31, 2017
82
There's no slippery slope though, the game is either F2P or it's not. Your example doesn't even make sense, a standalone F2P multiplayer component is nothing but a F2P game. If a publishers wants to release a F2P game instead of wanting to charge 60 bucks there's nothing stopping them.
It's a hypothetical example, not necessarily a great one! :) My point though is exactly what you just said - a standalone F2P multiplayer component is nothing but a F2P game. It's unlikely I admit, but imagine if suddenly EA and Activision decided to release the multiplayer mode for every one of their games as a separate, standalone, F2P component because they wanted to circumvent Gold/PS+ requirements in the hopes that people would be more likely to spend money on MTX because they haven't paid for a sub. Suddenly MS see Gold subscriber levels drop because it becomes much less of a requirement for the majority of games people want to play online.

As I say, I *know* this is a weak, far-fetched example, my point is just that there are tenuous arguments against the exception.
This whole "I like consistency!" -thing makes absolutely no sense, what exactly do you gain from F2P games not actually being F2P? Like, what aspect of this is supposed to be preferable to not having to pay for F2P games?
As I said in a recent post, MS have a hard and fast rule - online = requires Gold. The exception Sony have made to this rule for F2P games is unquestionably better. I'm not arguing that in the slightest. All I said was that, for me, it's mostly a non-issue - I am *ok* with the consistency (online = requires Gold) purely because I am already a Gold subscriber as I also play other, non-F2P games online. And I imagine that most people who would play a F2P game online are probably also already subscribers because they also play other, non-F2P games online.


For me, the bigger battleground is whether any online game should require a sub, rather than exceptions for just F2P games...
 

Peckmore

Member
Oct 31, 2017
82
That justification rings hollow for the reasons identified by other posters. F2P developers do not receive any upfront payment for their work and so deserve access to the largest player base possible. A key distinction.
True, but developers also know what the rules are for each platform before they publish to it, so I guess the decision on whether it is viable is theirs to make.

And whilst F2P developers do not receive any upfront payment, this is only because their games follow a different model whereby revenue is generated during the life-cycle of the game via MTX.