• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.

Dreamboum

Member
Oct 28, 2017
22,865
What do you think are the defining elements of "Resident Evil 2"? In the series it is sort of unique, and the series radically reinvented itself repeatedly over the course of subsequent games with "Code Veronica" and then "Resident Evil 4." What's special about "Resident Evil 2" that needs to be captured in this remake?

Tsuyoshi Kanda: I think the game has a really great essence. It's a survival horror experience, but it's also got this kind of storyline and drama going on, and it's got entertainment aspects that aren't just about constant horror. It's got a combination of factor, and the blend of those aspects really make it what it is. We've tried to respect and recapture the feel of that with the reimagined game.

Is this a lot of the same team that worked on "Resident Evil 7?"

YH: The team is really mixed in terms of their experience with previous games in the series. We do have some "Resident Evil 7" veterans, including Kanda, who was producer on the title, and myself, I've been working on the series since the Gamecube remaster. The directors, one of them was a "Resident Evil 2" staffer, one of them has been on the series since the original "Resident Evil," a lot of members have been involved in various "Resident Evils."


"Resident Evil" as a series has seen a number of these revisitings, going back to "Resident Evil: Director's Cut" and "Resident Evil" for Gamecube. What do you think it is about "Resident Evil" that lends itself to this kind of revisitation as a series? Because it's done it repeatedly and it's done it pretty successfully.

TK: I think, personally, that it lends itself to being revisited because the players also like to revisit it, and they have with each game. Some people have said "RE2" was their first game in the series, and they played it and it was scary as hell, and when they finished it, a few months later they'd say they wanted to go back and relive those thrills and that experience. It's a series that lends itself to even the same game having a certain amount of replayability, it isn't a one and done thing. I think with that in mind amongst the playerbase, a version of the game that lets you revisit it and find new things, or have additional experiences with new parts, that's a proposition that's a really good match with the players.

More at https://variety.com/2018/gaming/features/resident-evil-2-interview-1202848886/ very good Variety interview
 

Rogote

Member
Oct 25, 2017
2,606
This remake really does a good job driving in how young and inexperienced rookie Leon really is. Even more so than the original. If Ada is still the same badass mysterious double agent persona, she's gonna be like a full fledged lion and Leon will be like a cub in comparison xD
 
Last edited:

Patitoloco

Member
Oct 27, 2017
23,714
Every snippet I see of this game not only makes me excited for this remake, but also for the future of the series. It seems it's in pretty good hands.
 

chandoog

Member
Oct 27, 2017
20,074
This remake really does a good job driving in how young and inexperienced rookie Leon really is. Even more so than the original. If Ada is still the same badass mysterious double agent persona, she's gonna be like a full fledged and Leon will be like a cub in comparison xD

Just that one second shot of Ada standing in the shadows in the parking lot was enough for me to judge that they're gonna do her character justice.

I would love it if they give her more depth and not just fall in love with Leon by the end of the game like the original.


I'm playing Leon B right now and it's making me wonder how many times Leon is going to say "Ada, wait!" in the remake lol

'Why doesn't anyone listen to me"

should be good.

Dope, I haven't played the original trilogy in decades.

As mentioned, Vita is great because of the small screen and controls, but my personal preference is the Gamecube version via the Dolphin emulator. You can use HD texture/font packs and the emulator's built-in smoothing capabilities to make it look the most passable version of RE2/3.
 

ChristopherDX

Banned
May 8, 2018
761
What always bothered me about the original is how does Leon have a police car yet not have been to the RPD yet? Also his first day and he has a specialized uniform...must be the hair
 

Bond

Member
Oct 27, 2017
1,579
London, UK
As mentioned, Vita is great because of the small screen and controls, but my personal preference is the Gamecube version via the Dolphin emulator. You can use HD texture/font packs and the emulator's built-in smoothing capabilities to make it look the most passable version of RE2/3.
Oddly enough, I have the Gamecube versions but don't have a TV which supports the AV Cables.
 

zoukka

Game Developer
Verified
Oct 28, 2017
2,361
qJPoFKh.gif


¯\_(ツ)_/¯

Well that looked awkward. You would constantly have to switch into the over the shoulder view to check your surroundings and enemy placement. No wonder they ditched that idea.
 
Oct 25, 2017
15,383
Kuwait ⇄ Leeds, England
Well that looked awkward. You would constantly have to switch into the over the shoulder view to check your surroundings and enemy placement. No wonder they ditched that idea.
It's important to note that this was before RE4. Who knows what methods they would have came up with if they really wanted to have fixed cameras in RE4(Obviously, it turned into a game that would be impossible to have fixed cameras for). As it stands right now, fixed cameras died as soon as the series turned into the action genre with no plans to revise the idea itself in any shape or form. My entire point is that it's possible.
Effort into fixed camera angles absolutely would take resources from somewhere else or impact another area of the game.
Yeah, I'd rather they focus on one thing. Either it's this or that, don't half ass one or the other.
 
Oct 25, 2017
12,615
I was not a fan of the classic RE's and the fixed camera + tank controls.

So I am really happy they went for a hybrid between RE4 and 7.
 

DrROBschiz

Member
Oct 25, 2017
16,494
I was not a fan of the classic RE's and the fixed camera + tank controls.

So I am really happy they went for a hybrid between RE4 and 7.

Yeah I got some mixed reactions for saying they didnt age well

Its tough cuz I grew up on these experiences so its tough to battle my own nostalgia and go against the grain

But its true and I have to say that the constant camera angle switching really bothered my in ReMAKE. Its weird. I think I was still tolerant of the classic RE gameplay back when Remake first hit on Gamecube. I can't remember if it hit before or after RE4 but I think that was the turning point

With enough time removed and going back now? Yeah I am very happy that they are going this route with RE2 remake
 

Deleted member 1102

Account closed at user request
Banned
Oct 25, 2017
13,295

chandoog

Member
Oct 27, 2017
20,074
Gah, I'm so tempted too... but The Evil Within 2 and Resi 7 are also dirt cheap right now and two of these sales already end in two days.

RE7 and EW2 are both much better games than Code Veronica. Out of those .. I guess RE7 since we're in a RE topic :p

Evil Within 2 is no slouch either, it's a great game.
 
Jan 11, 2018
9,857
This remake really does a good job driving in how young and inexperienced rookie Leon really is. Even more so than the original. If Ada is still the same badass mysterious double agent persona, she's gonna be like a full fledged lion and Leon will be like a cub in comparison xD

I was thinking about this earlier. I think it will be even more clear just how much she's just using him and playing with him this time, and how gullible he is lol.
 

chandoog

Member
Oct 27, 2017
20,074
I hope one thing they don't do is overblow Ada's Matrix shenanigans.

Less seen and more implied is always better for a mysterious character's development.
 

Asbsand

Banned
Oct 30, 2017
9,901
Denmark
I was thinking about this earlier. I think it will be even more clear just how much she's just using him and playing with him this time, and how gullible he is lol.
This is what I'm the most curious about actually. How much will the revised writing allow for the tone to be this lighthearted in banter. I dunno how they are handling the script here, but RE7 was definitely trying to go for more "dark and mature" but really, the classic RE games were all somewhat cartoonishly written in a good way, juxtaposing the atmosphere of horror with cheeky interactions between characters. Nothing from what we've seen so far has "cheeky" to its tone. I'm sensing something more of a "Live Action version of RE2" from the trailers and demos. I really hope they don't go too "HBO" on the writing though. I want this to have the levity that any good script does. If it doesn't I can still say I like the writing so far still.

"...You do not hesitate!"
 
Jan 11, 2018
9,857
This is what I'm the most curious about actually. How much will the revised writing allow for the tone to be this lighthearted in banter. I dunno how they are handling the script here, but RE7 was definitely trying to go for more "dark and mature" but really, the classic RE games were all somewhat cartoonishly written in a good way, juxtaposing the atmosphere of horror with cheeky interactions between characters. Nothing from what we've seen so far has "cheeky" to its tone. I'm sensing something more of a "Live Action version of RE2" from the trailers and demos. I really hope they don't go too "HBO" on the writing though. I want this to have the levity that any good script does. If it doesn't I can still say I like the writing so far still.

"...You do not hesitate!"

RE1-3, and arguably RE4 and Rev2 were tributes to campy b-movie horror. They all have light hearted moments, just like many of those movies do.

CV, 0, 5-6 and Rev1 are full of anime bullshit.

And then of course, we have the more dark and serious RE7 (which is also far scarier than any of the games that came before it because of this).

RER2 seems to be a mix of the first and last category, and I'm sure this will be the direction of the series moving forward. I can live with that. As long as they stay far away from the second category.
 

ArkkAngel007

Avenger
Oct 25, 2017
5,001
Code Veronica kinda sucks looking back...that story was too out there.

At least 2/3 kept shit grounded.

The Ashford stuff was generally great. Worst VA Steve stuff, how they handled
Wesker's
return, and making
Alexia
a firebender (yes, it's combustible blood, but it's a thin excuse that doesn't hold up to the damage she is dealt) were awful.
 

mudai

Member
Oct 27, 2017
4,334
Leon better says his signature phrase "Ada, wait!" at least once in the remake. Just do it. Acknowledge it, Capcom! Please!
 

Zacmortar

Banned
Oct 25, 2017
7,383
This is what I'm the most curious about actually. How much will the revised writing allow for the tone to be this lighthearted in banter. I dunno how they are handling the script here, but RE7 was definitely trying to go for more "dark and mature" but really, the classic RE games were all somewhat cartoonishly written in a good way, juxtaposing the atmosphere of horror with cheeky interactions between characters. Nothing from what we've seen so far has "cheeky" to its tone. I'm sensing something more of a "Live Action version of RE2" from the trailers and demos. I really hope they don't go too "HBO" on the writing though. I want this to have the levity that any good script does. If it doesn't I can still say I like the writing so far still.

"...You do not hesitate!"
Did you play the same Resident Evil 7 as me....

The villains alone in RE7 are goofier than any really ever have been before.

"I'm 'onna take you fer a ride."
 

Zacmortar

Banned
Oct 25, 2017
7,383
RE1-3, and arguably RE4 and Rev2 were tributes to campy b-movie horror. They all have light hearted moments, just like many of those movies do.

CV, 0, 5-6 and Rev1 are full of anime bullshit.

And then of course, we have the more dark and serious RE7 (which is also far scarier than any of the games that came before it because of this).

RER2 seems to be a mix of the first and last category, and I'm sure this will be the direction of the series moving forward. I can live with that. As long as they stay far away from the second category.
5 is campy b-movie horror too. Lmao. Just because its not a giant explosion of quality that 4 is said to be, doesn' t make uit anime like 6 and Rev1. Rev2 and 5 are equal grounds camp
 
Oct 25, 2017
12,615
RE1-3, and arguably RE4 and Rev2 were tributes to campy b-movie horror. They all have light hearted moments, just like many of those movies do.

CV, 0, 5-6 and Rev1 are full of anime bullshit.

And then of course, we have the more dark and serious RE7 (which is also far scarier than any of the games that came before it because of this).

RER2 seems to be a mix of the first and last category, and I'm sure this will be the direction of the series moving forward. I can live with that. As long as they stay far away from the second category.


RE7 is campy AF.

Did you not see Jack "Multi-track drifting" Baker?
 
Oct 25, 2017
12,615
5 is campy b-movie horror too. Lmao. Just because its not a giant explosion of quality that 4 is said to be, doesn' t make uit anime like 6 and Rev1. Rev2 and 5 are equal grounds camp

Not the same camp imo.

RE4 is self mocking itself throughout the game and is self aware about "american action movie tropes" with Saddler and Leon pointing them out.

RE5 is straight faced throughout and its camp is from the over the top nature of some of its sequences.
 

Deleted member 34949

Account closed at user request
Banned
Nov 30, 2017
19,101
Code Veronica is pretty much the point where the overarching plot
and Wesker
go right the fuck off the rails, and I love every minute of it.
 
Jan 11, 2018
9,857
RE7 is campy AF.

Did you not see Jack "Multi-track drifting" Baker?

Well, you said it best:

Not the same camp imo.

RE7 is definitely more serious overall, but yes it has its campy moments just like the PS1 titles did. It's still more American flavoured, though. Games like CV, RE5 and RE6 had ridiculous anime flavoured writing. They felt very Japanese. That kind of over the top writing might work for Devil May Cry, but it wasn't in line with what the early games at all. Rev2 and RE7 on the other hand marked a return to form in that regard.
 

ChristopherDX

Banned
May 8, 2018
761
I just love how in RE3 Jill who's a badass and survivors the horrors of the mansion incident decides she has to survive the horror...in a miniskirt!
 

Zacmortar

Banned
Oct 25, 2017
7,383
Well, you said it best:



RE7 is definitely more serious overall, but yes it has its campy moments just like the PS1 titles did. It's still more American flavoured, though. Games like CV, RE5 and RE6 had ridiculous anime flavoured writing. They felt very Japanese. That kind of over the top writing might work for Devil May Cry, but it wasn't in line with what the early games at all. Rev2 and RE7 on the other hand marked a return to form in that regard.
Revelations 2 is the most anime in the entire series, are you nuts. the Opening cutscene ad, haughty evil lady talking to you from afar, trap levels, miraculous survival,
Moira getting over her fear of guns at the last second to save claire and then herself

The ENTIRE true end is the most anime and cheesy RE has ever been, and it's the best ending in the series.