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Nov 2, 2017
6,804
Shibuya
[...] But where's their support for the big named games that make outsiders want a VR like RE7 did? Or Skyrim did?

I just think were (me and friends) starved this year of something to grab us back inside of VR, I'm hoping Gunheart is that game, Horus Station, Evasion, And whatever Seeking Dawn is upto. Even then their not Sony titles and will be/are already on on PCVR.
I mean, I would personally venture that Déraciné is going to be at least as big as the Inpatient but hopefully actually good. I'd imagine Blood & Truth is as big a game as Farpoint despite their differences. Ace Combat 7 unfortunately doesn't have support for the entire game but no doubt that's a big game if all you're looking for is "brand value". If your criteria is that you want more outsiders to buy it, I can't really help you there, but as far as you and your friends go, I just don't see a lack of first-party content.
 

ClarkusDarkus

Member
Oct 27, 2017
2,723
This thread blows up when you get a big release like Skyrim. It's turned into tumbleweed if you look back over the last few months.

Just trickled along without any real excitement. It's sad.

PSVR needs another RE7/Skyrim whether we like to admit it or not.
 

Albatross

Member
Nov 11, 2017
197
I hate when anti-vr trolls are always ready to announce the death of vr, but now, after another disappointing Sony event, I (as a vr enthusiast) am quite worried myself.

We already know that Sony is disappointed of PSVR sales, but what are they doing to make the situation better?
VR games weren't even considered worthy enough to make it to the actual conference, relegated to the pre or postshow, even with From Software's Miyazaki directed title.
It just seems like Sony has accepted that it's a very niche market and it's fine with that, leaving it on life support until they pull the plug.
I HATED when PSVR was compared to Vita, but now I can't help but admit that it's not a farfetched comparison.

What about first party AAA support? Where it is? Sony spent millions in R&D for vr, but the games? Mostly "experiences", 1-2 hour games, or very limited support like in Gran Turismo.
Why are the only AAA games (RE7 and Skyrim) coming from publishers other than Sony? Why did Capcom believe in vr more than Sony?
I kept expecting some actual big first party project but it seems that Sony doesn't think it's worth it. And if Sony itself doesn't show much interest in supporting the platform with games with wide appeal, why should other publishers do it?

And I'm NOT saying this because I am one of those "AAA or bust, fuck indie games" kind of people.
I love indie games, but let's face it: this is not only about me and you other vr enthusiasts.
If vr wants to survive it needs to become mainstream, or at least much more mainstream than the little niche it is now relegated in.
It NEEDS big games able to move units, it needs the killer applications. It needs to show the average consumer that vr can have as big games as the non-vr ones: RE7 is the perfect example (exactly the same game for both, so it can show exactly how much vr is game changing, a naural evolution instead of a gimmick) , but it seems it's going to be the only example for now.

My only hope now is that they have some sort of plan for the next generation.
We know there's gonna be a PSVR2 for PS5, as we know that the current headset is tied down by the original PS4 limited power, but there's much work to do to make it a success instead of another Kinect2/Xbox One situation.
 

DHC-Shannow

Member
Oct 29, 2017
1,326
Manchester, England
As had been said so many times before, the issue is a catch 22 with the userbase. There aren't the numbers of people with PSVR's to justify the expense of a AAA lengthy production so we end up getting smaller indie titles or remastered older generation titles. The base PS4 power doesn't help either, making a reworked current gen title look very poor (like Driveclub VR). Something like Killzone 3 reworked for VR would be fantastic, it already has move controller support in there.

Looking at what Sony has out of the show floor it looks like a great group of games which may well convert people who give it a try - the problem as ever with VR is it's a hard sell to someone who hasn't tried it and the lack of a AAA title doesn't help.

https://www.roadtovr.com/all-14-psvr-games-sony-is-showing-off-at-playstation-e3-2018-booth/

So yeah I'm disappointed there wasn't a better showing of PSVR titles in the E3 conference but I can kind of understand why - putting a low budget (relatively) poor looking VR game alongside heavy weights like TLoU2 or Ghost of Tsushima probably isn't going to do it any favours. Better to let people play them and let the reports sell the games and the gear. I've been trying to get a PSN mate of mine to buy a headset and he's finally taken the plunge and loves it, but it took ages (and a price drop) to get him to go for it.
 

Deleted member 984

User requested account closure
Banned
Oct 25, 2017
5,203
I hate when anti-vr trolls are always ready to announce the death of vr, but now, after another disappointing Sony event, I (as a vr enthusiast) am quite worried myself.

We already know that Sony is disappointed of PSVR sales, but what are they doing to make the situation better?
VR games weren't even considered worthy enough to make it to the actual conference, relegated to the pre or postshow, even with From Software's Miyazaki directed title.
It just seems like Sony has accepted that it's a very niche market and it's fine with that, leaving it on life support until they pull the plug.
I HATED when PSVR was compared to Vita, but now I can't help but admit that it's not a farfetched comparison.

What about first party AAA support? Where it is? Sony spent millions in R&D for vr, but the games? Mostly "experiences", 1-2 hour games, or very limited support like in Gran Turismo.
Why are the only AAA games (RE7 and Skyrim) coming from publishers other than Sony? Why did Capcom believe in vr more than Sony?
I kept expecting some actual big first party project but it seems that Sony doesn't think it's worth it. And if Sony itself doesn't show much interest in supporting the platform with games with wide appeal, why should other publishers do it?

And I'm NOT saying this because I am one of those "AAA or bust, fuck indie games" kind of people.
I love indie games, but let's face it: this is not only about me and you other vr enthusiasts.
If vr wants to survive it needs to become mainstream, or at least much more mainstream than the little niche it is now relegated in.
It NEEDS big games able to move units, it needs the killer applications. It needs to show the average consumer that vr can have as big games as the non-vr ones: RE7 is the perfect example (exactly the same game for both, so it can show exactly how much vr is game changing, a naural evolution instead of a gimmick) , but it seems it's going to be the only example for now.

My only hope now is that they have some sort of plan for the next generation.
We know there's gonna be a PSVR2 for PS5, as we know that the current headset is tied down by the original PS4 limited power, but there's much work to do to make it a success instead of another Kinect2/Xbox One situation.

AAA support is Dreams. Blood and Truth, and whatever is up Studio Manchester sleeve. You then have Japan studio with Astro Bot and Déraciné. We don't know if any of the other studios are working on anything VR related but we do know they have experimented going by GDC talks but many of them are at peak development for their titles and likely all resources are being focused on getting those finished.

Its a shame that RE2 wasn't announced as VR compatible as RE7 was much better because of the VR support but as RE7 hasn't come to other platforms there was likely some sort of deal with Sony.

There is a crapload of content on the horizon for PSVR and frankly, it is a niche platform and will be for a long time. Expecting games like RE7 to hit the platform time and time again isn't a reasonable expectation especially considering what can be pushed on PSVR and what a lot of developers are going for with their AAA titles.

PSVR is in a strange point where there are loads of amazing titles that have great ideas, engaging gameplay and lengths of your average AAA game (they are also cheap) that have been released or on the horizon but there are no big hallmark titles that have a recognisable brand attached to them that have been announced. Nor are there the RPG or adventure titles that a lot of people crave. That has been the case for a while though Wipeout is a well-known brand that is niche itself and Tetris is one of the most recognised names in gaming it doesn't have that sense of exploration and immersion into a world that people are necessarily looking for when they think of VR.

I personally would argue that the smaller less well-known games are actually the better games on the platform that really show what VR is capable of and would prefer 10 of them to 1 AAA game port that has me wishing it was built for VR. I'd still love them of course and they are a great stop gap until I get the built for VR RPG or action adventure gam. Oculus does look to be hitting those notes better than Sony are at the moment with Lone Echo and Stormland but Sony has put a lot out for the platform on a broad spectrum ad some of the better content across all VR devices.

Personally things like Déraciné and Transference look far more interesting, unusual, with new ideas that are far more engaging than the same gameplay loops I have been doing for decades that have the potential to really embace the technology. I understand though that people are looking for more of the same from what gaming is currently doing but just in VR so maybe Sony needs to try get at least one of those bigger named games out per year that engages that market a bit more even if they are PS3 or PS2 ports.
 

Deleted member 27315

User requested account closure
Banned
Oct 30, 2017
1,795
Albatross wait a minute.

Only the From Software announcement casts a shadow over the rest sony event regarding NEW announcements.
Imagine a new bloodborne announcement....

The two new platforms feel also amazing and there is a new game from rez infinite devs.

but I agree that they didn't promote so much these games
 
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OuijaLuigi

Member
Oct 30, 2017
242
Finland
Well I just ordered a VR Worlds set and move controllers as a birth day gift for myself. I haven't even had a chance to try a vr set before so I'm pretty excited to get my hands on it. It looks like I'm going to have to get Skyrim at somepoint, again.

As had been said so many times before, the issue is a catch 22 with the userbase. There aren't the numbers of people with PSVR's to justify the expense of a AAA lengthy production so we end up getting smaller indie titles or remastered older generation titles. The base PS4 power doesn't help either, making a reworked current gen title look very poor (like Driveclub VR). Something like Killzone 3 reworked for VR would be fantastic, it already has move controller support in there.

Looking at what Sony has out of the show floor it looks like a great group of games which may well convert people who give it a try - the problem as ever with VR is it's a hard sell to someone who hasn't tried it and the lack of a AAA title doesn't help.

https://www.roadtovr.com/all-14-psvr-games-sony-is-showing-off-at-playstation-e3-2018-booth/

So yeah I'm disappointed there wasn't a better showing of PSVR titles in the E3 conference but I can kind of understand why - putting a low budget (relatively) poor looking VR game alongside heavy weights like TLoU2 or Ghost of Tsushima probably isn't going to do it any favours. Better to let people play them and let the reports sell the games and the gear. I've been trying to get a PSN mate of mine to buy a headset and he's finally taken the plunge and loves it, but it took ages (and a price drop) to get him to go for it.

It's pretty weird that Sony already took a gamble with the set itself but haven't invested that much in first party content. It's hard to sell a system that hasn't got any big name AAA content, and if it doesn't sell it's really hard to convince other studios to make any themselves. Yes, there is Skyrim and RE7 but that's not enough. It does seem that there's some coming up but hopefully it's not too late.
 

Godcannon

Member
Oct 25, 2017
545
USA
m0dus excellent work with the Rez Infinite dynamic theme. I was wondering, is it possible and how hard would it be to make a theme in VR? Like what you see in the VR Worlds or Demo disc main menu. I've been curious about this for a while now and thought u may know...
 

m0dus

Truant Pixel
Verified
Oct 27, 2017
1,034
m0dus excellent work with the Rez Infinite dynamic theme. I was wondering, is it possible and how hard would it be to make a theme in VR? Like what you see in the VR Worlds or Demo disc main menu. I've been curious about this for a while now and thought u may know...

Not true VR, not in the API...but we've done themes that seamlessly segue into VR. See the Rick and Morty virtual rickality theme ;)
 

Synth

Member
Oct 26, 2017
3,202
As had been said so many times before, the issue is a catch 22 with the userbase. There aren't the numbers of people with PSVR's to justify the expense of a AAA lengthy production so we end up getting smaller indie titles or remastered older generation titles.

Thing is, it's on the platform holder to break that catch-22 situation. With the success they've seen this gen, Sony can afford to absorb the costs of a few more hero projects, that can expand the mainstream appeal of the device. It absolutely should not be falling to Capcom/Bethesda/etc to provide the strongest justifications for buying the headset. Oculus has notably less headset out there, and they're doing a much better job of funding compelling content for it.
 

DHC-Shannow

Member
Oct 29, 2017
1,326
Manchester, England
Well I just ordered a VR Worlds set and move controllers as a birth day gift for myself. I haven't even had a chance to try a vr set before so I'm pretty excited to get my hands on it. It looks like I'm going to have to get Skyrim at somepoint, again.

It's pretty weird that Sony already took a gamble with the set itself but haven't invested that much in first party content. It's hard to sell a system that hasn't got any big name AAA content, and if it doesn't sell it's really hard to convince other studios to make any themselves. Yes, there is Skyrim and RE7 but that's not enough. It does seem that there's some coming up but hopefully it's not too late.

Thing is, it's on the platform holder to break that catch-22 situation. With the success they've seen this gen, Sony can afford to absorb the costs of a few more hero projects, that can expand the mainstream appeal of the device. It absolutely should not be falling to Capcom/Bethesda/etc to provide the strongest justifications for buying the headset. Oculus has notably less headset out there, and they're doing a much better job of funding compelling content for it.

I know they are working on this (thought we might see something from the Manchester studio) but either they've felt the projects weren't ready to be shown or they've decided to hold onto them until PSX or a smaller show rather than put them up there next to the heavyweights. Sony certainly aren't blameless in this, they could well have kept the studio open that made RIGS to make another polished first party game but decided against it for some reason.
 

Deleted member 984

User requested account closure
Banned
Oct 25, 2017
5,203
Just checked out the BBC World Cup VR app. Can't really do much now as the first game isn't broadcast until tomorrow but I really want a Netflix/Amazon app like that. Really like being able to pin the menu where I want and it being independent from the screens so I can browse things whilst watching something, feels a lot like having a phone or tablet with you but some perks of not being confined by reality. Shame that you can't stream the standard games on the triple TV set (pissing ITV). Significantly better than the floating black screen. The main game screen looks massive and way beyond a normal aspect ratio so it might actually be like a real box seat.

However the little guy walking around is super creepy.
 
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DHC-Shannow

Member
Oct 29, 2017
1,326
Manchester, England
Just checked out the BBC World Cup VR app. Can't really do much now as the first game isn't broadcast until tomorrow but I really want a Netflix/Amazon app like that. Really like being able to pin the menu where I want and it being independent from the screens so I can browse things whilst watching something, feels a lot like having a phone or tablet with you but some perks of not being confined by reality. Shame that you can't stream the standard games on the triple TV set (pissing ITV). Significantly better than the floating black screen. The main game screen looks massive and way beyond a normal aspect ratio so it might actually be like a real box seat.

However the little guy walking around is super creepy.

I was just wondering when the app would appear, I'll get it downloaded and have a look later :-)
 

ryseing

Bought courtside tickets just to read a book.
Member
Oct 25, 2017
12,546
For lovers
Popping ITT post E3. While I was fairly happy with what was shown, I do understand the concerns RE: AAA content. It is somewhat frustrating that Sony isn't taking advantage of their vast PS3 library, given that's the level of graphical fidelity games are aiming for on base PS4 PSVR. Perhaps it's more difficult to port those games to VR than we imagined. I would have loved to see the Killzone or Resistance trilogies.

All in all though, the Vita comparisons seem fair, and I loved my Vita, so I am a-ok with that. We're even getting more first party support than the Vita did. Perhaps it's because I'm posting after yet another VR IS DEAD thread on gaming side, but I'm pretty happy with where everything is at given the circumstances.
 

DHC-Shannow

Member
Oct 29, 2017
1,326
Manchester, England
Just checked out the BBC World Cup VR app. Can't really do much now as the first game isn't broadcast until tomorrow but I really want a Netflix/Amazon app like that. Really like being able to pin the menu where I want and it being independent from the screens so I can browse things whilst watching something, feels a lot like having a phone or tablet with you but some perks of not being confined by reality. Shame that you can't stream the standard games on the triple TV set (pissing ITV). Significantly better than the floating black screen. The main game screen looks massive and way beyond a normal aspect ratio so it might actually be like a real box seat.

However the little guy walking around is super creepy.

Had a play with this last night, it is really good isn't it and the picture quality holds up surprisingly well. I see what you mean about the little bloke who toddles over and sits next to you.... I guess the next stage from this is having your mates able to log into the same session and have everyone sat around chatting whilst watching the game, maybe for the next world cup!
 

Deleted member 984

User requested account closure
Banned
Oct 25, 2017
5,203
Had a play with this last night, it is really good isn't it and the picture quality holds up surprisingly well. I see what you mean about the little bloke who toddles over and sits next to you.... I guess the next stage from this is having your mates able to log into the same session and have everyone sat around chatting whilst watching the game, maybe for the next world cup!

That would be great. I watched the Uraguay v Egypt game and I really liked it. Perfect choice of camera location, exactly where I sit when I go to games. Don't rate the behind the goal cameras by that's a shit position anyway. Would love for this to be for actual good football competitions. If you are into football you get a perfect tactical view and can see everything but get the benefit of highlights by the second screen and commentators. No pundits but I consider that a good thing.

Also FIFA and PES should have this as an optional way of playing.
 

Kaiser Swayze

Member
Oct 30, 2017
1,613
After Skyrim and Wipeout, I'd be perfectly happy if they kept cranking out PS3 games in VR. If I were Sony, I'd get the crew that put together Wipeout VR on Motorstorm like now.
 

apocat

Member
Oct 27, 2017
10,047
After Skyrim and Wipeout, I'd be perfectly happy if they kept cranking out PS3 games in VR. If I were Sony, I'd get the crew that put together Wipeout VR on Motorstorm like now.

While I absolutely want new stuff, this is something I'd really like too. I think there were only two people working on converting Wipeout to VR, so it's not even a matter of actual teams. There are lots of older games which would be really interesting in VR. Mirrors edge, for example.
 

Kaiser Swayze

Member
Oct 30, 2017
1,613
And that tiny team had Wipeout running in 5 months. It's a good way to quickly (and relatively cheaply) round out a library that some might consider starved for content. I'd love to see them take a stab at Mirror's Edge too.
 

Godcannon

Member
Oct 25, 2017
545
USA
Make sure everybody tunes in to the post E3 VR roundtable at 5ET today. I'll be watching from AWOL_Soldier but can also watch from GamertagVR Davestationvr, PolishPaul, VrGrid, Preacher Plays and more.

You'll be able to ask questions n stuff if u have any. I expect a lot of chaos and fun.
 
Oct 28, 2017
261
Just watched the first half of Portugal Spain on the BBC PSVR app, seriously impressed, image quality much better than I thought it would be.
 

ClarkusDarkus

Member
Oct 27, 2017
2,723
Half time in the Portugal/Spain match........ Safe to say watching live sport in VR is incredible. Sitting in the stadium feels like you have you're own box, Audio cranked up to feel the atmosphere. Then switch the view to behind the goal for Ronaldo's pen. Such incredible tech VR. You can even have a giant screen in front of you while you're watching the game.

My mates are poppin on now so were all gonna party chat and watch it in our own PSVR headsets.
 

Deleted member 27315

User requested account closure
Banned
Oct 30, 2017
1,795
Half time in the Portugal/Spain match........ Safe to say watching live sport in VR is incredible. Sitting in the stadium feels like you have you're own box, Audio cranked up to feel the atmosphere. Then switch the view to behind the goal for Ronaldo's pen. Such incredible tech VR. You can even have a giant screen in front of you while you're watching the game.

My mates are poppin on now so were all gonna party chat and watch it in our own PSVR headsets.
Resolution is good?
 

Miyahon

Member
Nov 8, 2017
581
Didn't even know this was an issue until I encountered it earlier. I have a PS4 Pro and enabled super sampling on it recently. When I went to play Rez and turned on the VR mode. Nothing displayed on the headset or my TV. Only way to fix the problem was to manually shut down the console via the power button. Looked it up and it seems other titles suffer from the same problem if you enable super sampling and try to play in VR. Have to remember to shut if off if I am VR gaming.
 

OuijaLuigi

Member
Oct 30, 2017
242
Finland
So today I got my psvr and move controllers. I just tried VR Worlds, specifically the London Heist and holy shit, am I a believer after that! It was way too short but as an experience it blew me away. I had some initial trouble with the camera placement and couldn't use the move controllers well but after clearing that out it was so damn immersive that I found myself reacting even to the cut scenes, like getting punched by Mickey. I loved the little things like picking up the cigar and actually smoking it, checking the glove compartment in Mickey's car, flicking the ventilation in said car etc. And the fact that they went to that Guy Ritchie, Lock Stock/Snatch type of experience made it all the more amazing. More of all this, please!

Let's hope Blood & Truth will give us the full experience. Now, off to check the rest of VR Worlds, and then it's time to fire up RE7.
 

DHC-Shannow

Member
Oct 29, 2017
1,326
Manchester, England
Just watched the 2nd half of the Spain Portugal match in the BBC VR app - absolutely fantastic, I was behind the net for Ronaldo's free kick :-) Picture quality is very good, maybe a slight time delay between the view of the pitch and the TV screen but nothing to complain about. I want a VR F1 app now, this is the future :-)
 

Sidewinder

Member
Oct 25, 2017
7,184
Any non UKers tried out that BBC VR app yet? Guess it's IP locked?
Would love to give this a whirl, but with our crappy internet connection it'd probably suck anyway.
 
Oct 25, 2017
1,844
And that tiny team had Wipeout running in 5 months. It's a good way to quickly (and relatively cheaply) round out a library that some might consider starved for content. I'd love to see them take a stab at Mirror's Edge too.
One thing to consider is that it isn't always trivial to get the full source for old projects. Usually, complete builds are submitted for cert - not full source/assets(though I'd presume this was meant to be submitted once passed), so in cases like Insomniac & Resistance/Ratchet, Sony may not be able to remaster/update those project, without getting Insomniac(or other original devs) on board.

Also, WipEout was based on the Vita source code - not the PS3 source code.
 

DHC-Shannow

Member
Oct 29, 2017
1,326
Manchester, England
One thing to consider is that it isn't always trivial to get the full source for old projects. Usually, complete builds are submitted for cert - not full source/assets(though I'd presume this was meant to be submitted once passed), so in cases like Insomniac & Resistance/Ratchet, Sony may not be able to remaster/update those project, without getting Insomniac(or other original devs) on board.

Also, WipEout was based on the Vita source code - not the PS3 source code.

Vita source code? I didn't think HD and Fury came out on the vita...

But yeah, remastering for VR is gonna depend on access to the original assets which is why a Killzone or Motorstorm would be ideal.
 

Beer Monkey

Banned
Oct 30, 2017
9,308
Killzone has so much latency built into the code that the engine would have to be rewritten from scratch for VR.
 
Oct 25, 2017
1,844
Vita source code? I didn't think HD and Fury came out on the vita...

But yeah, remastering for VR is gonna depend on access to the original assets which is why a Killzone or Motorstorm would be ideal.
Yeah, HD and Fury both came out as DLC for WipEout 2048, though it was cross-buy so free for PS3 version owners :). But the assets still needed to be reworked entirely.
 

Konosuke

Member
Oct 29, 2017
1,555
Just watched the 2nd half of the Spain Portugal match in the BBC VR app - absolutely fantastic, I was behind the net for Ronaldo's free kick :-) Picture quality is very good, maybe a slight time delay between the view of the pitch and the TV screen but nothing to complain about. I want a VR F1 app now, this is the future :-)
This sounds interesting, is it region locked?

Also, I'm curious if 3rd person games would work in VR. Like OTS games like RE2.
Depth and scale perception are my favorite things in VR, so I keep wondering if it would work. Rez works beautifully
 
Oct 25, 2017
853
I just played Dark Legion last night and man, I'm not even sure where to begin with my complaints.

The game's shooting itself is competent. It's just that everything else is garbage.

From reading some Steam reviews for this game (which is still in Early Access), it seems like some stuff had to be dumbed down to make it playable using the PS Move controllers. Reloading is simply shaking the weapon up and down as opposed to having to cock the weapon with your left hand in the steam version.

Cycling of weapons in the game appears to be bugged. I'm only ever able to cycle through the pistol, assault rifle and health injector.
Grenades, Explosive charges, the Rocket Launcher, the Sniper Rifle and the Crossbow appear to be bugged and cannot be equipped at all. Maybe I'm just stupid and don't know the right button combinations? Well, the game doesn't help you out at all because there are barely any instructions whatsoever, haha!

There's a part of the tutorial that asks you to place an explosive charge on a door but I'm couldn't equip the DAMNED THING at all. Ended up using magic fireballs to blast my way through instead. Yes, there's magic. I don't know why.

The story is complete shit too. The spaceship you're in has crashed and you need to go out and find something to repair it. The end.
The dialogue is no better. You're called the 'Commander' by the lady in the orange leotard but the way she talks to you makes it sound like she's the boss instead. To the voice actress' credit, the grammar and pronunciation of the lines are good. The voice direction however is terrible.

And then there's the annoying little floaty droid thing that keeps BEEPING at you to indicate that you should follow it. Tried shooting it but it's somehow impervious to my bullets. Weird.

And oh yes, this is the most hilarious thing, the environment outside the ship looks like it came from the early 2000's and there's no skybox. It's a dome with a space texture. I shit you not.

At the moment, I'm stuck in the first level becuase there's no way for me to equip an explosive charge to blow up a wall so I can progress further. Will give the game another go tonight I think.

Here's the Singpore PSN store link, for those who are curious and have a few bucks to spare:
https://store.playstation.com/en-sg/product/HP1614-CUSA09412_00-DARKLEGION0000CN

I will not be responsible for whatever trauma you experience.
 
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Godcannon

Member
Oct 25, 2017
545
USA
I just played Dark Legion last night and man, I'm not even sure where to begin with my complaints.

The game's shooting itself is competent. It's just that everything else is garbage.

From reading some Steam reviews for this game (which is still in Early Access), it seems like some stuff had to be dumbed down to make it playable using the PS Move controllers. Reloading is simply shaking the weapon up and down as opposed to having to cock the weapon with your left hand in the steam version.

Cycling of weapons in the game appears to be bugged. I'm only ever able to cycle through the pistol, assault rifle and health injector.
Grenades, Explosive charges, the Rocket Launcher, the Sniper Rifle and the Crossbow appear to be bugged and cannot be equipped at all. Maybe I'm just stupid and don't know the right button combinations? Well, the game doesn't help you out at all because there are barely any instructions whatsoever, haha!

There's a part of the tutorial that asks you to place an explosive charge on a door but I'm couldn't equip the DAMNED THING at all. Ended up using magic fireballs to blast my way through instead. Yes, there's magic. I don't know why.

The story is complete shit too. The spaceship you're in has crashed and you need to go out and find something to repair it. The end.
The dialogue is no better. You're called the 'Commander' by the lady in the orange leotard but the way she talks to you makes it sound like she's the boss instead. To the voice actress' credit, the grammar and pronunciation of the lines are good. The voice direction however is terrible.

And then there's the annoying little floaty droid thing that keeps BEEPING at you to indicate that you should follow it. Tried shooting it but it's somehow impervious to my bullets. Weird.

And oh yes, this is the most hilarious thing, the environment outside the ship looks like it came from the early 2000's and there's no skybox. It's a dome with a space texture. I shit you not.

At the moment, I'm stuck in the first level becuase there's no way for me to equip an explosive charge to blow up a wall so I can progress further. Will give the game another go tonight I think.

Here's the Singpore PSN store link, for those who are curious and have a few bucks to spare:
https://store.playstation.com/en-sg/product/HP1614-CUSA09412_00-DARKLEGION0000CN

I will not be responsible for whatever trauma you experience.

I've heard the HK version is really buggy, but the US is fine. Also the first level is bad after is good, and to get past the wall you have to shoot the lingering robots first. Looks like a Perfect Dark in VR kinda game, for 10 bones I'm def playing it tomorrow.
 

Kendrid

Member
Oct 25, 2017
3,127
Chicago, IL
I've watched my daughter play Rec Room but I've never tried it myself until tonight. Wow have I been missing out. Paintball was a lot of fun and Rec Royale is a blast.

I liked frisbee golf but a guy we were with was cheating, pushing the disc forward. It made the game take forever and it was pretty lame. I've seen the same when my daughter was playing and that was a few months ago. They need to fix that where every touch is a stroke.
 

Deleted member 984

User requested account closure
Banned
Oct 25, 2017
5,203

Its pretty good. Better than I expected. I could make out all the players with ease but I watch a lot of football so I know most of the players just from a glance anyway, numbers were hard to make out but they aren't that easy to tell from that position in real life either. The only area it's a bit sketchy is the top corners but you can just watch the screen and get all the finer details.

The mix between the screen and the pitch works really well. Portugal vs Spain was also a good game to watch.