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Creamium

Member
Oct 25, 2017
9,691
Belgium
I loved that you got a trophy for
kicking Hitler's face when he was down. The second I took control that's what I wanted to do.

That entire segment was one of the highlights of the game. Everything post Roswell has been pretty great story-wise, think I'm closing in on the end, I'm on
Engel's ship.
. They really nail this feeling of brotherhood in the writing. Having the hub back like in the first game, helps you get that feeling of being in a community.

I want to see what you get for doing all the ubercommando missions, so I'm not done for a while.
 

Noisepurge

Member
Oct 25, 2017
8,471
Finished the main quest on Terrorbilly now in about 15 hours. Had a blast once i accepted the brutal hitmarkerless combat :P now onto sidequests and DLC...
 

TheBeardedOne

Banned
Oct 27, 2017
22,189
Derry
You guys were right, the hit detection is wonky. It's hard to tell if bullets have actually hit unless you see them drop or see the blood. I'm enjoying it, though.

I'm only on the second or third mission, where you're looking for
stowaways broadcasting your location
on the sub.

Has anyone else found the cutscene dialogue and volume to be quite a bit lower than gameplay's?
 

PanzerKraken

Member
Nov 1, 2017
14,974
You guys were right, the hit detection is wonky. It's hard to tell if bullets have actually hit unless you see them drop or see the blood. I'm enjoying it, though.

I'm only on the second or third mission, where you're looking for
stowaways broadcasting your location
on the sub.

Has anyone else found the cutscene dialogue and volume to be quite a bit lower than gameplay's?

The game feels like it would play a million times better on mouse and keyboard.
 
Oct 28, 2017
862
Dual wielding two separate guns has been very advantageous for me. I think the game might actually be balanced with it in mind.

Mostly I have the Sturmgewehr and Shockhammer for a combination of long and short range. Replace one with an explosive for big enemies, or the silenced Pistole for stealth.

Dual-wielding is basically this franchise's trademark feature at this point that differentiates it from other single player shooters.

Funny how during TNO's development it was going to be a temporal power-up and it was changed because the developers thought it'd be funner if it just were permanent.
 

SlickVic

Member
Oct 27, 2017
4,948
USA
I loved that you got a trophy for
kicking Hitler's face when he was down. The second I took control that's what I wanted to do.

That entire segment was one of the highlights of the game. Everything post Roswell has been pretty great story-wise, think I'm closing in on the end, I'm on
Engel's ship.
. They really nail this feeling of brotherhood in the writing. Having the hub back like in the first game, helps you get that feeling of being in a community.

I want to see what you get for doing all the ubercommando missions, so I'm not done for a while.

Yeah I love that scene (the one where you get that trophy), and think it may be one of my favorite moments from a game in recent memory.
In a lot of depictions of Hitler I've seen in media, he's often this mighty supervillain. And sure, that reputation is perhaps earned, but I love how they depicted him in this game. A broken down old man engulfed in paranoia and his own delusions. He embodies the definition of 'pathetic'. There was an article on Forbes that summed it up nicely as well.
 
Oct 25, 2017
688
Brazil
Just finished the game and the abrupt ending was very disappointing.

I thought the developers were messing with me when the credits rolled, just like they did before in the court scene. But no... Why did the game have to end this way? It seriously needed two more levels with proper boss battles. For christ's sake, we fought a giant robot and Mecha Deathshead in The New Order! Damn, MachineGames! I love you and I hate you!
 

Dancrane212

Member
Oct 25, 2017
13,962
Just finished the game and the abrupt ending was very disappointing.

I thought the developers were messing with me when the credits rolled, just like they did before in the court scene. But no... Why did the game have to end this way? It seriously needed two more levels with proper boss battles. For christ's sake, we fought a giant robot and Mecha Deathshead in The New Order! Damn, MachineGames! I love you and I hate you!

Credits rolling here (this cover...) and yeah it was really surprising. Had no idea that was the final boss; wasn't nearly as much as an "event" as that first game.

Had a blast with it all things considered though. Wasn't as hard as TNO but also wasn't nearly as frustrating.
 

RoboPlato

Member
Oct 25, 2017
6,805
I'm surprised so many people thought the ending was abrupt. It seemed pretty obvious that it was coming. I just thought the segment at
the TV station
would be a bit longer.
 

Digital

Banned
Oct 28, 2017
1,166
Just finished the game and the abrupt ending was very disappointing.

I thought the developers were messing with me when the credits rolled, just like they did before in the court scene. But no... Why did the game have to end this way? It seriously needed two more levels with proper boss battles. For christ's sake, we fought a giant robot and Mecha Deathshead in The New Order! Damn, MachineGames! I love you and I hate you!
You fight two mega death machines at the end, they're just nameless and faceless. I agree, the ending felt abrupt and undeserved compared to TNO's.
 

Digital

Banned
Oct 28, 2017
1,166
So, interesting theory about the 2nd half of the game from leddit

I think BJ died after getting his head chopped off.

Not because it's unrealistic that he survived the beheading (in this universe, it's easily believable), but mostly because of the shit that happens afterward. The ease in just going to and coming back from Venus. The cuddle with Anya where she doesn't answer BJ's "am I dead?" and "how did you guys survive?" questions. The ease in taking down Engel's ship (and the ease of literally just teleporting to her, and her having basically zero security despite having tons of security with her at all times earlier in the game). What about meeting Hitler? Or successfully impersonating a movie star? Wolfenstein has always been off the rails and ridiculous, but things stop adding up after the beheading thing. And the tone of that ending with that stupid credits song -- come on, son.

I think BJ died with the beheading. I think the resistance was killed in the garage during Spesh's attempted break-in. Everything happening afterward is just BJ's own personal heaven in his head.

I'm inclined to believe it,
since MG did a perfect job of nailing tone in these games up until TNC's second half. Jeez that cover.

Wonder what that would mean for a third game?
A Roseanne style ending?
 

Creamium

Member
Oct 25, 2017
9,691
Belgium
Yeah I love that scene (the one where you get that trophy), and think it may be one of my favorite moments from a game in recent memory.
In a lot of depictions of Hitler I've seen in media, he's often this mighty supervillain. And sure, that reputation is perhaps earned, but I love how they depicted him in this game. A broken down old man engulfed in paranoia and his own delusions. He embodies the definition of 'pathetic'. There was an article on Forbes that summed it up nicely as well.

Yeah, I agree with that being the best moment in the game actually.

Beat the game yesterday and that final song maybe was meant as an intentionally cheesy 'so bad it's good' choice, but it's just... bad. Even worse is that it just kept going for the entire credits sequence. I did love the second half of the game though and didn't feel like the ending was sudden, I don't know how you could get that impression. I also appreciate the way they handled the ending actually.

We're so conditioned in expecting these grand finales with major boss battles or events, that anything not conforming to that norm is quickly seen as disappointing, because the ending isn't an over the top fight. I thought ambushing Engel at that studio was a good idea. Maybe they could've made her death scene longer or a bit crazier, but I have no problem with an axe through her head. I was okay with the big fight on the ship being the last combat segment. I imagine that's pretty tough on harder difficulties btw, even though there are corridors you can hide in from the big enemies.

Curious about the dlc and final game. I hope MachineGames can make a move in a more narrative-focused direction after Wolf, because that's where their biggest strengths are. I guess that's a tough ask in today's climate, but a man can hope. It's very impressive what they have achieved for this franchise in terms of characters.
 

TheGhost

Banned
Oct 25, 2017
28,137
Long Island
Finally......

he stops talking to her, it was cringe inducing

So some stuff happened in the game that I was surprised by, story wise the game is knocking it out the park and safe to say I'm at the mid point. Let's say fast travel is enabled and you know all the wild stuff that lead up to that, but I'm getting a head..

Amazing game, can't wait to get home and put more hours in.
 

Uno Venova

Banned
Oct 25, 2017
3,858

And now I know I'm not crazy, this had me thinking that I suddenly got bad at FPS games, but no, it really does have an extremely unbalanced difficulty that makes the game not fun. I thought the extremely low health I had at the beginning of the game was just because I was hurt and in a wheelchair, then the rest of the game was like that.
 

SpartyCrunch

Xbox
Verified
Oct 25, 2017
2,496
Seattle, WA
So, interesting theory about the 2nd half of the game from leddit

I think BJ died after getting his head chopped off.

Not because it's unrealistic that he survived the beheading (in this universe, it's easily believable), but mostly because of the shit that happens afterward. The ease in just going to and coming back from Venus. The cuddle with Anya where she doesn't answer BJ's "am I dead?" and "how did you guys survive?" questions. The ease in taking down Engel's ship (and the ease of literally just teleporting to her, and her having basically zero security despite having tons of security with her at all times earlier in the game). What about meeting Hitler? Or successfully impersonating a movie star? Wolfenstein has always been off the rails and ridiculous, but things stop adding up after the beheading thing. And the tone of that ending with that stupid credits song -- come on, son.

I think BJ died with the beheading. I think the resistance was killed in the garage during Spesh's attempted break-in. Everything happening afterward is just BJ's own personal heaven in his head.

I'm inclined to believe it,
since MG did a perfect job of nailing tone in these games up until TNC's second half. Jeez that cover.

Wonder what that would mean for a third game?
A Roseanne style ending?
I'm really glad I'm not the only one!

I completely agree that the tone was way off in the second half. Not that I minded it at all, but yeah there was so many examples where people just acted...strangely. Almost as if the second half of the game is a dream state type of thing.

In fact I heard so many things about crazy late-game twists and events that I was expecting some revelation about BJ's state of mind to be one of them, so I was pretty surprised when they never mentioned it at all.[/quote]
 

Big G

Member
Oct 27, 2017
4,604
I'm probably going to start this tomorrow night.

What's the recommended difficulty level on consoles? I'm a little worried after hearing the Giant Bomb guys say it was really frustrating on even the 2nd and 3rd difficulties.

I played The New Order on the 3rd difficulty I believe, and found it to be reasonable outside of a couple of spots. My general approach was to be stealthy as much as I could, but then run & gun once caught.
 
Oct 28, 2017
862
The second half of the game is weird and it obviously tries to
play with the "Is it a dream?" / An Occurrence at Owl Creek Brige angle during the cutscene with BJ and Anya in bed but it's dropped after that. The actual trip to the Moon in TNO was mostly glossed over like the one to Venus in TNC but most people probably didn't care because that one had an entire level (the bridge) dedicated to getting the passport id. The poor security of Engel's ship is foreshadowed as early as the first level's collectibles with workers talking about how easily exploitable its security is, same with Engel herself getting lax with combating the resistance after killing BJ.
I chalk it up to poor cutscene editing (what's with the unfitting ominous music in some of the HQ cutscenes?) and the plot rushing to the sequel hook ending.

I wouldn't think about it too hard. This game is like Deus Ex Mankind Divided in that its a victim of the developers really banking on making another right after.
 

Creamium

Member
Oct 25, 2017
9,691
Belgium
I'm probably going to start this tomorrow night.

What's the recommended difficulty level on consoles? I'm a little worried after hearing the Giant Bomb guys say it was really frustrating on even the 2nd and 3rd difficulties.

I played The New Order on the 3rd difficulty I believe, and found it to be reasonable outside of a couple of spots. My general approach was to be stealthy as much as I could, but then run & gun once caught.

I picked 'bring em on' and outside of one early encounter I didn't have much trouble, but I had to adjust to the game's poor hit feedback. Maybe you've seen it mentioned in the thread, but the feedback on getting hit is very poor. So early on you'll have to get used to checking your life/armor meter and manual save frequently. Even though Bring em on wasn't too bad, it definitely felt harder than a normal mode because you can't take a lot of punishment and sometimes you're too late to notice. Always make sure to collect dropped armor from ubersoldats.

I was able to play TNO on pc, but my card can't han't handle TNC anymore, and I definitely miss kb/m for this game. Just watched that Superbunnyhop vid and I understand his complaint on the console controls.
 

Manu

Member
Oct 27, 2017
17,112
Buenos Aires, Argentina
Just finished watching the review and agree with pretty much all of his points, including the one where he says he still ended up enjoying both games inmensely.

Some people have taken the video to mean the game sucks though, as expected.
 

Fisty

Member
Oct 25, 2017
20,204
Managed to make it through the story on Bring Em On without upgrading any weapons. My only real complaint was they don't explain what the contraptions do when you choose, and my stealth playthrough would have been much easier if I didn't have to bust through walls to progress in certain areas.
 
Oct 27, 2017
210
Soooo do all of the side missions lack checkpoints?

lol I just did one and got to the very end and got one shotted by a big robot. I couldn't believe it took me back to the beginning.

I also felt the ending was kind of sudden. Like I played the final mission last night then went to bed because it was late as fuck and I thought I had another to go. Then came back today and booted up and turns out I just had the ending scene and credits. So at least partially bad timing on my end. I would have kept playing if it wasn't 2AM. Still, I DID think there was more to go.

Game was rad, but boy some of the segments were amazing in concept but left me frustrated.
The courtroom scene is where I had to bring the difficulty down. No armor and only 50 health to start was brutal.
That said, that scene was incredible. I loved it.

I was playing on whatever the 3rd difficulty option was and after I dropped it one lower I didn't regret it.
I'm sure people have mentioned in this OT, the feedback when you get shot and from where is not strong enough. Your health will just suddenly be gone.

Even on the 2nd easiest difficulty the final boss bots gave me trouble.

I don't know, but you can use manual saves. Since you can die so easily and quickly I saved way more than I usually do.
Oh dang I completely forgot I could manual save. That'll do.
 
Last edited:

RedSwirl

Member
Oct 25, 2017
10,050
So, interesting theory about the 2nd half of the game from leddit

I think BJ died after getting his head chopped off.

Not because it's unrealistic that he survived the beheading (in this universe, it's easily believable), but mostly because of the shit that happens afterward. The ease in just going to and coming back from Venus. The cuddle with Anya where she doesn't answer BJ's "am I dead?" and "how did you guys survive?" questions. The ease in taking down Engel's ship (and the ease of literally just teleporting to her, and her having basically zero security despite having tons of security with her at all times earlier in the game). What about meeting Hitler? Or successfully impersonating a movie star? Wolfenstein has always been off the rails and ridiculous, but things stop adding up after the beheading thing. And the tone of that ending with that stupid credits song -- come on, son.

I think BJ died with the beheading. I think the resistance was killed in the garage during Spesh's attempted break-in. Everything happening afterward is just BJ's own personal heaven in his head.

I'm inclined to believe it,
since MG did a perfect job of nailing tone in these games up until TNC's second half. Jeez that cover.

Wonder what that would mean for a third game?
A Roseanne style ending?

I don't think so.

We already got the daydream fakeout with the court scene. Wolfenstein II certainly escalates in its craziness, but I don't think it would do a dream within a dream.
 

Creamium

Member
Oct 25, 2017
9,691
Belgium
Have to give it up for Frau Engel's voice actress. I mean how amazing was she in all her monologues? This is some of my favorite VO work of recent years. She also singlehandedly makes German sound awesome.
 

Conciliator

Member
Oct 25, 2017
5,122
so is the
courtroom mission
supposed to be 400% harder than everything else in the game? I turned the difficulty down one, and when I still couldn't do it, I turned it down to the lowest level. Should I turn it back up, or is the game just suddenly unforgivably brutal and without checkpoints now? I will play on the lowest difficulty, I'm just curious if I have to spend 5-10 min without checkpoints dumping clip after clip into dozens of bullet sponges for the rest of the game
 

erd

Self-Requested Temporary Ban
Banned
Oct 25, 2017
1,181
so is the
courtroom mission
supposed to be 400% harder than everything else in the game? I turned the difficulty down one, and when I still couldn't do it, I turned it down to the lowest level. Should I turn it back up, or is the game just suddenly unforgivably brutal and without checkpoints now? I will play on the lowest difficulty, I'm just curious if I have to spend 5-10 min without checkpoints dumping clip after clip into dozens of bullet sponges for the rest of the game

It's definitely the hardest thing in the game, yes. Well, it was for me anyway.
 

Deleted member 26462

User requested account closure
Member
Oct 30, 2017
488
I am at 50% of the game i think, and like TNO i'm loving it.

But i have a feeling that the weapons are not balanced like in TNO, i use 2 weapons at most all the time unlike the previous game where i used all of them at the right moment.

Btw, the guns doesn't have secondary function like TNO, am i right?
 

TheBeardedOne

Banned
Oct 27, 2017
22,189
Derry
It's definitely the hardest thing in the game, yes. Well, it was for me anyway.

I'm glad I dropped down to normal then. I was playing on hard, but the hit detection and damage quantity was annoying me. I hope to enjoy it more on normal.

I beat TNO on hard, after dropping down from uber, but it didn't feel like much had changed and I still got credit for beating it on uber, in-game.
 

Brockxz

Member
Oct 31, 2017
107
so is the
courtroom mission
supposed to be 400% harder than everything else in the game? I turned the difficulty down one, and when I still couldn't do it, I turned it down to the lowest level. Should I turn it back up, or is the game just suddenly unforgivably brutal and without checkpoints now? I will play on the lowest difficulty, I'm just curious if I have to spend 5-10 min without checkpoints dumping clip after clip into dozens of bullet sponges for the rest of the game
It's hard only if you don't know where enemies are coming and where to run from the start. There are already a lot youtube videos showing best ways to do this part. Also enemies are not bullet sponges, shoot in the head and they will be dead from 1-2 bullets for regular enemies and about 5-6 assault rifle bullets in sniper mode for those heavy enemies.
 

Einchy

Member
Oct 25, 2017
42,659
And now I know I'm not crazy, this had me thinking that I suddenly got bad at FPS games, but no, it really does have an extremely unbalanced difficulty that makes the game not fun. I thought the extremely low health I had at the beginning of the game was just because I was hurt and in a wheelchair, then the rest of the game was like that.
The balance feels like they expect you to die once or twice in the big set pieces.
 

Conciliator

Member
Oct 25, 2017
5,122
It's hard only if you don't know where enemies are coming and where to run from the start. There are already a lot youtube videos showing best ways to do this part. Also enemies are not bullet sponges, shoot in the head and they will be dead from 1-2 bullets for regular enemies and about 5-6 assault rifle bullets in sniper mode for those heavy enemies.

I just turned down the difficulty down and then turned it back up afterwards; much easier than memorizing some arbitrary youtube route.

YO, THE SHIT AFTER THAT PART IS CRAZY THOUGH
 
Last edited:

Creamium

Member
Oct 25, 2017
9,691
Belgium
so is the
courtroom mission
supposed to be 400% harder than everything else in the game? I turned the difficulty down one, and when I still couldn't do it, I turned it down to the lowest level. Should I turn it back up, or is the game just suddenly unforgivably brutal and without checkpoints now? I will play on the lowest difficulty, I'm just curious if I have to spend 5-10 min without checkpoints dumping clip after clip into dozens of bullet sponges for the rest of the game

Well you can create your own checkpoints by saving manually. I played on Bring 'em on and one thing that helped me in this fight is realizing that at some point during the battle (or even from the start?) the doors open up and you can sprint to armories (on either side) that have armor and ammo. That was a good spot to save, take a breather and let enemies funnel in through the door. Just keep moving and don't save when you have 0 armor.
 

Conciliator

Member
Oct 25, 2017
5,122
Well you can create your own checkpoints by saving manually. I played on Bring 'em on and one thing that helped me in this fight is realizing that at some point during the battle (or even from the start?) the doors open up and you can sprint to armories (on either side) that have armor and ammo. That was a good spot to save, take a breather and let enemies funnel in through the door. Just keep moving and don't save when you have 0 armor.

Damn, really? Didn't know that. I will try to keep that in mind for the rest of the game.

I did figure out after the fact that I could have run through the doors at some point.
 

Creamium

Member
Oct 25, 2017
9,691
Belgium
Damn, really? Didn't know that. I will try to keep that in mind for the rest of the game.

I did figure out after the fact that I could have run through the doors at some point.

I'm so glad this game has manual saves. I died suddenly or by surprise one too many times. If this game had a checkpoint system, I definitely would've turned down the difficulty a notch.
 

SxP

Member
Oct 27, 2017
2,867
The
courtroom mission
is pretty hard, yeah. Thankfully you can use the heavy weapons to kill the big enemies and then rush through the door upstairs and camp in a corner near the supplies and pick enemies off one by one.
 

peppermints

Member
Oct 25, 2017
4,653
Question, not looking for more spoilers. AV Club tweeted out an article about Wolfenstein that had a pic of
old man Hitler from the game
.

Is that a huge spoiler and one of the "moments" everyone is talking about? I was pretty annoyed when I saw it.
 

Manu

Member
Oct 27, 2017
17,112
Buenos Aires, Argentina
Question, not looking for more spoilers. AV Club tweeted out an article about Wolfenstein that had a pic of
old man Hitler from the game
.

Is that a huge spoiler and one of the "moments" everyone is talking about? I was pretty annoyed when I saw it.
Kinda? He appeared at the end of the launch trailer so not really. That scene is amazing and worth watching even if you know he's in the game tho.
 

Skyball Paint

Member
Nov 12, 2017
1,667
Do the upgrades for the grenades stack or can you only have one upgrade equipped at at a time?

I really want grenades that explode into fire AND lightning, but that seems too good to be true
 

Creamium

Member
Oct 25, 2017
9,691
Belgium
I don't know why I was expecting something more (like a cutscene) after clearing the ubercommandos, I guess the extra district was the actual reward. Cool level though. I ended up doing all sidequests too because I had to grind a few codes to play that district. That's it for me though, platinum is way out of most people's reach. Congrats to the 2 people who have it though.

Question, not looking for more spoilers. AV Club tweeted out an article about Wolfenstein that had a pic of
old man Hitler from the game
.

Is that a huge spoiler and one of the "moments" everyone is talking about? I was pretty annoyed when I saw it.

Meh, if you don't spoil yourself on anything else it's not too bad.
 

CyrilFiggis

Member
Nov 3, 2017
939
Pennsylvania
Do the upgrades for the grenades stack or can you only have one upgrade equipped at at a time?

I really want grenades that explode into fire AND lightning, but that seems too good to be true
They do stack. I had all three upgrades and you can tell when you toss 'em that each upgrade is active.

You can also deactivate any of them through the weapons upgrade menu if you for some reason would want to do that. I just kept all 3 on. Was good for mechanical enemies, would stun them while also doing damage.