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XDevil666

Banned
Oct 27, 2017
2,985
Very nice :) haven't played yet - but defiantly going full time on Gamepass by the end of the year
 

Braaier

Banned
Oct 29, 2017
13,237
How do I get these free trials for game pass? I bought a used Xbox that didn't include it. Seems like we can just churn game pass trials repeatedly. How?
 
I am having fun with State of Decay 2. Myself and 2 friends purchased it, and another plays it via gamepass. The gamepass guy told me he would never have purchased it, but after playing it he loves it.

I was hoping for better base building / management, but I'll take what I can get. If they do a third game, I hope they greatly expand on that. I want to feel like I'm playing a better version of The Walking Dead.

Also, I'd love to see more zombies on screen at once. If I play with one or more of my friends the game is incredibly easy.
 

EdgeXL

Member
Oct 27, 2017
2,788
California
This player count , hour played or any other PR canned bullshit response has to go.

That is not entirely true. Microsoft has stated that Game Pass subscribers have been buying more games - even games that are not on Game Pass.

So Microsoft gets people into their ecosystem, trying out games and while they may miss a sale on one of their own games they are seeing increased sales of other games which further increases engagement on Xbox Live.
 

ghostcrew

The Shrouded Ghost
Administrator
Oct 27, 2017
30,367
I haven't found myself liking State of Decay 2 as much as I hoped to. I played for about 5 hours then dropped off hard and went back to other games. But I've been listening with absolute love to Austin Walker talking about his SoD2 stories on the Waypoint podcast for the last few weeks and he's just an amazing story teller... I adore listening to him talk about the game. So, while I haven't found the love for the game myself, I've found a massive amount of joy from it in a roundabout way. Thank you Austin!
 

BillyMays

Banned
Mar 15, 2018
540
That is not entirely true. Microsoft has stated that Game Pass subscribers have been buying more games - even games that are not on Game Pass.

So Microsoft gets people into their ecosystem, trying out games and while they may miss a sale on one of their own games they are seeing increased sales of other games which further increases engagement on Xbox Live.

Okay this I could get because I bought a few because of Game Pass but all I was saying Microsoft can give us both PR viewpoints why does it have to be one or the other ?
 

nib95

Contains No Misinformation on Philly Cheesesteaks
Banned
Oct 28, 2017
18,498
I wonder if those arguing Game Pass plays don't 'count' as much as a traditional sale would make the same argument about streaming numbers for an album on Spotify or Apple Music.

For the record, the RIAA, Billboard, ERA (Entertainment Retailers Association) and other official tracking outlets denote every 150 streams of a song as the equivalent of a single sale (download or physical), and likewise, 1500 song streams or 10 song purchases are considered the equivalent of one album sale.

So yes, whilst music streaming numbers still count, officially they are given far less weight than direct sales counterparts, largely down to the differences in revenue equivalence.
 

jem

Member
Oct 25, 2017
7,757
Can you be anymore obtuse and condescending ? You named just one site My guy try cherry picking harder next time.

Lmaooooooooooooooooooo
Dude, the gaming industry is absolutely massive. There are literally hundreds of millions of people playing games.

Enthusiasts make up a very small fraction of that number.

This isn't a hard concept.

The average person who plays CoD, FIFA and Fortnite doesn't care about how much State of Decay sells. I doubt most people even know the game exists.
 

RivalGT

Member
Dec 13, 2017
6,401
I find the numbers here pretty meaningless without any context. I get that this is what game pass is supposed to do, so in that aspect its great. But its still very difficult to judge any success without seeing any long engagement on the games released so far on the service. Real success for the game would be, did people actually enjoy it, and did the devs make any money long term. Success for gamepass will be whatever expectations ms had for the service, and if they can keep people subscribed to the service, and people actually playing these games well after they came out.
 

pswii60

Member
Oct 27, 2017
26,677
The Milky Way
For the record, the RIAA, Billboard, ERA (Entertainment Retailers Association) and other official tracking outlets denote every 150 streams of a song as the equivalent of a single sale (download or physical), and likewise, 1500 song streams or 10 song purchases are considered the equivalent of one album sale.

So yes, whilst music streaming numbers still count, officially they are given far less weight than direct sales counterparts, largely down to the differences in revenue equivalence.
Apples to oranges, really. A more apt comparison would be Netflix or Hulu.

The music streaming services pay the label per stream, whereas wth Netflix and Game Pass, the content is licensed at a set cost for a period of time, with the latter also offering the ability to upsell via DLC.
 

nib95

Contains No Misinformation on Philly Cheesesteaks
Banned
Oct 28, 2017
18,498
That is not entirely true. Microsoft has stated that Game Pass subscribers have been buying more games - even games that are not on Game Pass.

So Microsoft gets people into their ecosystem, trying out games and while they may miss a sale on one of their own games they are seeing increased sales of other games which further increases engagement on Xbox Live.

Where has Microsoft said this? Can you link to the source? I did search for the PR on this but was unable to find it via Googling.

I personally find it difficult to believe that Game Pass is adding more new retail sales than it is detracting from them (eg someone simply plays State of Decay 2 on GP for a cheap monthly sub fee instead of buying it, thus one less sale).
 

pswii60

Member
Oct 27, 2017
26,677
The Milky Way
Where has Microsoft said this? Can you link to the source? I did search for the PR on this but was unable to find it via Googling.
It was Mat Piscatella of NPD that suggested this was the case, not Microsoft.

Edit: although...
After joining Xbox Game Pass, Game Pass members are playing more games than ever before — not only games in the Game Pass catalog, but also other Xbox games outside the catalog. As a result, we're seeing more active players for games across the board, which is having a notable positive impact for our publishers and developers, including increased sales for games in Xbox Game Pass.
news.xbox.com/en-us/2018/06/01/xbox-game-pass-one-year-anniversary/#i7oeJLDA3iDL3ViP.99
 

Z-Brownie

Member
Nov 6, 2017
3,913
How are numbers meaningless in a game that can be played online with others? You're assessment is almost laughable. If people are playing that's what matters because Microsoft is able to use gamer retention as a metric to supporting the game moving forward. I look at Sea of Thieves and how much Rare is dedicating themselves to keeping the game alive regardless of critic reviews and those wanting hard numbers. This is where Games as a Service can help keep a game alive. Rainbow Six Siege didn't have strong sales data in the beginning and look at where it is now.

Exactly, but if the numbers count "run game once and didn't like it", I cannot say that it adds as retention, right?

How exactly is something 'free on Game Pass'?

Are TV shows and movies 'free on Netflix'? Are your TV channels 'free on your cable subscription'?

This isn't like Plus or GwG when the games are a bonus addition to the core online component of the subscription. The whole point of Game Pass is that you're paying £7.99/month to play these games. More players means more engagement, means more people signing up to Game Pass, and more people staying signed up. Get 10 million people signed up to Game Pass and that's almost £1b of additional annual revenue.

Also, it should be noted that Robocraft Infinity was added to Game Pass a couple of months ago and yet as of June 1st, has only mustered 200,000 players total. So just the fact that a game is on Game Pass does not somehow automatically guarantee its success.

you're right, i was with the wrong mindset for the value when i comented, I still don't think the game was supposed to be so successful if it wasnt for the gamepass, but people payed for that, so there is value on that. i'm sorry.
 

BillyMays

Banned
Mar 15, 2018
540
User Banned (1 Week): Platform warring, trolling. History of provocative and inflammatory posts.
Dude, the gaming industry is absolutely massive. There are literally hundreds of millions of people playing games.

Enthusiasts make up a very small fraction of that number.

This isn't a hard concept .

Last Gen You couldn't go anywhere on the internet Or Mp games without Xbox fans telling you how bad they where beating the PS3 and this was even perpetuated by Microsoft executives and PR.

But now sales units and revenue are irrelevant because Xbox is losing now ?
 

jem

Member
Oct 25, 2017
7,757
Last Gen You couldn't go anywhere on the internet Or Mp games without Xbox fans telling you how bad they where beating the PS3 and this was even perpetuated by Microsoft executives and PR.

But now sales units and revenue are irrelevant because Xbox is losing now ?
I never said units sold or revenue were irrelevant.

I said the average consumer doesn't care.
 

New Fang

Banned
Oct 27, 2017
5,542
I am impressed by how brilliantly Microsoft have created a whole new conversation around their games where specific sales are no longer important, just players. Gamepass allows for this.
 

nib95

Contains No Misinformation on Philly Cheesesteaks
Banned
Oct 28, 2017
18,498
It was Matt Piscatella of NPD that suggested this was the case, not Microsoft.

Edit: although...

https://news.xbox.com/en-us/2018/06/01/xbox-game-pass-one-year-anniversary/#i7oeJLDA3iDL3ViP.99

I'm not entirely sure what increased sales for games in Game Pass actually means. Perhaps they're referring to sales of DLC or microtransaction or something, which makes sense, though they could be translating each game download within GP as a sale too. As per many Microsoft press releases of late, things aren't particularly clear cut or direct.

Also, I've read Matt's comments on the matter. They were more theorised and not really conclusive at all, just his personal take based on the sales results of a single title (SoT). It's especially inconclusive when Game Pass is still new and adoption rates are still at the early stages, and given Sea of Thieves was a new IP.

In truth, we don't actually know if Sea of Thieves would have sold better at retail with or without Game Pass. It's all just theorising and predictions at present, but as more and more sales results of newer titles come in, especially of sequels, we'll have a better barometer to go by.
 

EdgeXL

Member
Oct 27, 2017
2,788
California
Where has Microsoft said this? Can you link to the source? I did search for the PR on this but was unable to find it via Googling.

I personally find it difficult to believe that Game Pass is adding more new retail sales than it is detracting from them (eg someone simply plays State of Decay 2 on GP for a cheap monthly sub fee instead of buying it, thus one less sale).

After joining Xbox Game Pass, Game Pass members are playing more games than ever before — not only games in the Game Pass catalog, but also other Xbox games outside the catalog. As a result, we're seeing more active players for games across the board, which is having a notable positive impact for our publishers and developers, including increased sales for games in Xbox Game Pass.
 

Deleted member 20297

User requested account closure
Banned
Oct 28, 2017
6,943
Last Gen You couldn't go anywhere on the internet Or Mp games without Xbox fans telling you how bad they where beating the PS3 and this was even perpetuated by Microsoft executives and PR.

But now sales units and revenue are irrelevant because Xbox is losing now ?
Wait, your attitude in this thread and others is because you are still mad about people behaving like idiots last gen?
 

nib95

Contains No Misinformation on Philly Cheesesteaks
Banned
Oct 28, 2017
18,498
Apples to oranges, really. A more apt comparison would be Netflix or Hulu.

The music streaming services pay the label per stream, whereas wth Netflix and Game Pass, the content is licensed at a set cost for a period of time, with the latter also offering the ability to upsell via DLC.

I only responded with the music streaming titbit because that is the one the player referenced, not because I thought it was more apt.

On a side note, is it confirmed that is how Microsoft is approaching Game Pass on the publisher side? Eg they're paying an up front pre-negotiated licensing fee for a product to be in their GP library for a set period of time, as oppose to royalties or a fee to the publisher for each download/set playtime of a GP title whilst it's in their catalogue?
 

esseesse

Member
Oct 27, 2017
489
Last Gen You couldn't go anywhere on the internet Or Mp games without Xbox fans telling you how bad they where beating the PS3 and this was even perpetuated by Microsoft executives and PR.
But now sales units and revenue are irrelevant because Xbox is losing now ?

No

As someone who bought an X , game pass , State of Decay 2 , sea of thieves and PUBG

I'm tired of PR fuckery

You are so right. Whenever I googled Xbox 360 or PS3 I was fumbled with ads telling me how PS3 is selling terribly and has no games and Sony is going bankrupt.

You are on full hyperbole here in case you have not realised. ERA and GAF are in no way a representation of the gaming community let alone the industry. Besides I would be willing to bet more than half of this userbase does not give a shit about sales.
 

Ge0force

Self-requested ban.
Banned
Oct 28, 2017
5,265
Belgium
Should we, the xbox gamers, do the walk the shame?

You keep spouting similar comments in every Xbox/MS thread. Don't you get tired?

My apologies, my comment wasn't meant for Xbox gamers in specific. SoD2 is an Xbox exclusive, but this happens for other games on other platforms as well. In my opinion, I don't think it's a good idea to support devs that release broken or unfinished games, no matter what platform.

And no, I'm not getting tired of expressing my opinion. If you don't like my opinion, feel free to hide my posts so they don't bother you :)
 

TwoCoins

Banned
Oct 27, 2017
1,493
Houston Tx
I kept gp because of how soon it was coming after sea of thieves which was a complete and utter waste of time. I'm curious what the numbers played a week or two after release is tho? And I beat SoD2 which I really enjoyed but I don't really see the point To keep playing. ESP with an AP rifle and heavy ammo press. Got bored quicker on my 2nd play through and drove around the map shooting plague hearts in like 2 shots.and the game has like nothing to really buy, with no big content update in the near future that I can see. I mean I'd rather buy SoD2 in the future if they add some cool stuff but I don't think I'm gonna stay sub if I'm not playing it anymore with zero exclusives to play in the near future. On PC the selection isn't very great. And I doubt people will stay subbed just because while trying to make GP sound like some kind of long term success. It's nowhere near the sustainability and users of Netflix.
 

Complicated

Member
Oct 29, 2017
3,340
I am impressed by how brilliantly Microsoft have created a whole new conversation around their games where specific sales are no longer important, just players. Gamepass allows for this.
It is kind of funny to see console warriors (ostensibly people who play games) push back against a corporation talking about how many people are actually playing their games rather than sales data. We are in the upside down for sure.
 

Neuromancer

Member
Oct 27, 2017
3,765
Baltimore
My apologies, my comment wasn't meant for Xbox gamers in specific. SoD2 is an Xbox exclusive, but this happens for other games on other platforms as well. In my opinion, I don't think it's a good idea to support devs that release broken or unfinished games, no matter what platform.

And no, I'm not getting tired of expressing my opinion. If you don't like my opinion, feel free to hide my posts so they don't bother you :)
So basically 'lazy devs'. I'm sure the guys and girls at Undead Labs worked their ass off to get the game out the door by release day (a date I am also sure that Microsoft, not them, set in stone.)
 

christocolus

Member
Oct 27, 2017
14,932
And no, I'm not getting tired of expressing my opinion. If you don't like my opinion, feel free to hide my posts so they don't bother you :)
.. You called out Xbox fans directly in your post and this isn't the first time you've done that. Anway I'm just glad the mods have taken notice. So pls feel free to continue your rants in every Xbox/MS thread :)
So basically 'lazy devs'. I'm sure the guys and girls at Undead Labs worked their ass off to get the game out the door by release day (a date I am also sure that Microsoft, not them, set in stone.)
The guy has said worse. Just go through some windows store threads or sea of thieves threads. He talks like he has never played a game with any bugs or the sort.
 
Last edited:
Apr 5, 2018
400
Keizer, OR
Game Pass subscribers are definitely contributing to those numbers. Every new game released on Game Pass going forward is going to have a couple million players. It's a feature.

If State of Decay 2 can do it, imagine what Halo 6's player count would look like.
I am going to be very curious at this years Forza numbers and the next Halo Gears, whichever is next.
 

Shoreu

Member
Oct 25, 2017
1,010
Lol what ?

I would say most of the industry and consumers care about.

Units sold
Revenue

This player count , hour played or any other PR canned bullshit response has to go.

If i can make more money off of people trying my game and buying from my ecosystem. Why would I not report that?

Were saying player count doesn't matter in a world where publishers make more money off of continued transactions that initial purchase you guys are being ridiculous.
 
Apr 5, 2018
400
Keizer, OR
No, it didn't (SoT) and no, it hasn't (SoD2).
Didn't Rare or Microsoft come out and say it hit a million sold? Looks like it was a combination of factors that the number comes from.

over 2 million players:
https://www.eurogamer.net/articles/...est-selling-new-ip-of-the-xbox-one-generation

Super Data info:
https://mp1st.com/news/sea-of-thieves-player-count-totaled-2-million-in-first-month

So the second article sources Super Data, so i am not sure which one isn't good at math. However if SoT had OVER 2 million players but more than half were gamepass, that still leaves the Million sold mark available. You said it didn't sell that many, what is your source it did not?
 

sibarraz

Prophet of Regret - One Winged Slayer
Avenger
Oct 27, 2017
18,115
Why is that these Microsoft PR anouncements always generate these huge meltdowns?

Like, does it really affect you that a multinational billionaire organization has a game that is selling well/bad?