• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.

MidiPour

Member
Oct 27, 2017
393
Texas
Beat Yakuza 0 the other day, and it way surpassed my expectations! I'm definitely getting Kiwami 1 and 2, 6, along with the remasters whenever those release internationally.
 

convo

Member
Oct 25, 2017
7,365
Do any of you expect Shin Yakuza to release this year? We'll undoubtedly get some announcement and info on the game but with the remasters coming out i'd think they will take their time with it.
 

Gold Arsene

Banned
Oct 27, 2017
30,757
So I'm finally getting started with this series with Zero and so far I'm definitely enjoying it.

Kiryu is pretty damn entreating so far in just how intense he is about everything regardless of how minor it is.

Looking forward to continuing soon.
 

gachapin

Member
Oct 25, 2017
1,127
Tokyo
I'm amazed by how much content is entirely optional in 5. I believe at this point I can progress the story whenever I want but I'm really invested in helping this mountain village with its bear problem.
Always good to find someone who enjoys Saejima part in 5 :)

Do any of you expect Shin Yakuza to release this year? We'll undoubtedly get some announcement and info on the game but with the remasters coming out i'd think they will take their time with it.
ノシ Here...since Ichiban is supposed to finish his jail time and get back to kamurocho in 2018 accoring to the trailer/prologue.
https://ryu-ga-gotoku-online.jp/prologue/
そして、2018年。
17年の長期にわたる務めを果たした一番はようやく表の世界へと出た。.

So I'm finally getting started with this series with Zero and so far I'm definitely enjoying it.

Kiryu is pretty damn entreating so far in just how intense he is about everything regardless of how minor it is.

Looking forward to continuing soon.
Even when he is peeing ;p
 

mudai

Member
Oct 27, 2017
4,330
Was wondering if you guys could help me out.

There's a song from Zero (and Kiwami as well, I believe) that's always stuck in my head, but I can never find it. I'll describe it as best I can:
  • It's usually in the background of stores/mini game buildings (pocket racing is common, I think)
  • It has a heavy guitar riff in the beginning
  • It has male vocals (in Japanese) and a super catchy chorus, that also features a rad guitar riff
That's... the best I can do. Like I said I definitely recall hearing it a lot in the pocket racing building. I have an oddly distinct memory of customizing a car while it played in the background.

Thanks dudes!

The first thing that came to my mind was Machine Gun Kiss. I remember it being featured in stores in 0 and Kiwami. It originally was one of the karaoke songs in Yakuza 4, 5 and Dead Souls.



If that's not the song you were thinking about, we will continue to investigate further, of course. :)
 

shadowman16

Member
Oct 25, 2017
31,870
Do any of you expect Shin Yakuza to release this year? We'll undoubtedly get some announcement and info on the game but with the remasters coming out i'd think they will take their time with it.

As Gacha mentioned, the game does mention Ichibans prison stint ends in 2018, but with the remasters coming I'm doubting a 2018 release. But Sega are magicians when it comes to releasing Yakuza games, so who knows!
 

mudai

Member
Oct 27, 2017
4,330
Isn't the Yakuza Browser / Mobile game supposed to take place after Ichiban's prison stint ends? That would mean that the mobile game would release this year with Shin RGG coming out in 2019 perhaps. That sounds like a more realistic scenario for me. I'm pretty sure we will get a proper Shin RGG trailer around Tokyo Game Show. And I'm really excited to find out more about the game and especially how much more advancements they made with the Dragon Engine.

It's most certainly a very exciting time to be a Yakuza fan. The series finally found success in the west. Sega is supporting it a lot and a whole new chapter is starting very soon.
 

shadowman16

Member
Oct 25, 2017
31,870
Isn't the Yakuza Browser / Mobile game supposed to take place after Ichiban's prison stint ends? That would mean that the mobile game would release this year with Shin RGG coming out in 2019 perhaps. That sounds like a more realistic scenario for me. I'm pretty sure we will get a proper Shin RGG trailer around Tokyo Game Show. And I'm really excited to find out more about the game and especially how much more advancements they made with the Dragon Engine.

It's most certainly a very exciting time to be a Yakuza fan. The series finally found success in the west. Sega is supporting it a lot and a whole new chapter is starting very soon.

Yeah. Online is supposed to take place in 2018 once Ichiban is released from prison. But the dev team has talked about Shin's story which is also supposed to follow the same basic plot (Ichiban going away to protect his boss, getting released from prison in 2018 etc.) The idea back then was that the basic story would start the same, but eventually branch out differently. Basically so people didn't have to play both games to understand either story.
 
Oct 27, 2017
5,000
The first thing that came to my mind was Machine Gun Kiss. I remember it being featured in stores in 0 and Kiwami. It originally was one of the karaoke songs in Yakuza 4, 5 and Dead Souls.



If that's not the song you were thinking about, we will continue to investigate further, of course. :)

That definitely fits the description, but unfortunately it's not it. The song I'm thinking of was more metal/punk and less 80s sounding.

The search continues!
 

Deleted member 1067

User Requested Account Closure
Banned
Oct 25, 2017
4,860
As Gacha mentioned, the game does mention Ichibans prison stint ends in 2018, but with the remasters coming I'm doubting a 2018 release. But Sega are magicians when it comes to releasing Yakuza games, so who knows!
Yeah I mean Hokuto and K2 released like what, 3 months apart?

Nothing would surprise me after that happened.
 

Buckley

Banned
Nov 20, 2017
487
I'm headed to Japan in about a week, any cool places I need to visit as a Yakuza fan? How about as a videogame fan?
 

Narumi

Member
Oct 25, 2017
253
Was wondering if you guys could help me out.

There's a song from Zero (and Kiwami as well, I believe) that's always stuck in my head, but I can never find it. I'll describe it as best I can:
  • It's usually in the background of stores/mini game buildings (pocket racing is common, I think)
  • It has a heavy guitar riff in the beginning
  • It has male vocals (in Japanese) and a super catchy chorus, that also features a rad guitar riff
That's... the best I can do. Like I said I definitely recall hearing it a lot in the pocket racing building. I have an oddly distinct memory of customizing a car while it played in the background.

Thanks dudes!
A lot of the store background music don't make it to the official OSTs and don't receive a full version. Right now I can think of two examples to your query. One of them is a slower paced one and the singer is singing in English. It does not have a full version to my knowledge but is based off of the Pocket Circuit Customization tune in Kiwami.

The other is Majirock but not sang by Majima. It has a full release. The one that plays in stores has the distinctive "subete yorokobeeee woaaaaah" line to it.
https://m.youtube.com/watch?t=172s&v=86V2FvTBK_Y
 

Narumi

Member
Oct 25, 2017
253
I'm headed to Japan in about a week, any cool places I need to visit as a Yakuza fan? How about as a videogame fan?

Kabukicho in Shinjuku (really near the station) is a must. Everything is recreated in pain-staking detail in the series. Beware of dodgy looking folk though. Go with a group if possible. The Sega arcade is actually in the same building where Mach Bowl is in the games. When I last went there (roughly a year after Y6 was out in Japan), they had nice cardboard cutouts of the cast in a corner of the arcade and a guestbook to write well wishes. Maybe it's still there.

Speaking of Shinjuku, the Tokyo Metropolitan Gov Building is a nice place if you enjoyed Final Fantasy XV. The Citadel is based off that. Free observation deck too.

3 featured the National Diet Building. So you could go there if you'd like. Never been there personally so idk if they'd let you near the building.

If you're headed to Osaka, Doutonburi is well worth going. Sotenbori is based off of that. The RL Doutonburi is a little different though, the streets are much longer and north is south and south is north. The triangle park and Cabaret Grand aren't there too, and the product placement stores aren't really on the same street bar the landmark ones like the Crab place. Shinsekai (shinseicho in the game) is a few stations away.

Check out Onomichi in Hiroshima if you're headed there. I read elsewhere its almost a one to one recreation. A lot of the landmarks (shopping street, that place that sells the pudding, senkouji temple) are all recreated accurately in the game.

Never been to Okinawa, Nagoya or Fukuoka so I can't vouch for how interesting they are IRL or how accurate they are.
 
Last edited:

Buckley

Banned
Nov 20, 2017
487
Thanks for the tips. I'm staying near a few of those places. Trying to work Onomichi in but we are on a tight schedule in that region.
 

Deleted member 1067

User Requested Account Closure
Banned
Oct 25, 2017
4,860
Been thinking about Ishin again lately, and can anyone explain to me the significance of Hanpeita's hair turning white at the end of the hotel rush scene? I would get it if it was a thematic thing where his actions took such a toll on him it literally drained his lifeforce, but then at the end of the game his hair is back to normal again...?
 

mudai

Member
Oct 27, 2017
4,330
That definitely fits the description, but unfortunately it's not it. The song I'm thinking of was more metal/punk and less 80s sounding.

The search continues!

Damn! But that tells me that it's most likely one of the unreleased tracks, just like Narumi mentioned. Fortunately someone did rip pretty much all unreleasted tracks directly from the game. But that also means that there's likely just a short version available, but at least you might be able to recognize the song again. That being said: The list is quite long with over 170 tracks. I went through a few ones and the ones that I recognize from the Pocket Circuit Stadium are around number 155. I picked 2 as an example, maybe one of them is even the one you were looking for? They would at least fit your description, I'd say.

Here's the link to the entire playlist



 
Oct 27, 2017
5,000
Damn! But that tells me that it's most likely one of the unreleased tracks, just like Narumi mentioned. Fortunately someone did rip pretty much all unreleasted tracks directly from the game. But that also means that there's likely just a short version available, but at least you might be able to recognize the song again. That being said: The list is quite long with over 170 tracks. I went through a few ones and the ones that I recognize from the Pocket Circuit Stadium are around number 155. I picked 2 as an example, maybe one of them is even the one you were looking for? They would at least fit your description, I'd say.

Here's the link to the entire playlist




That second one is it! Damn I've had this in my head nonstop since playing Zero last year.

Thanks a ton man!
 

Opa-Pa

One Winged Slayer
Member
Oct 25, 2017
8,810
That second one is it! Damn I've had this in my head nonstop since playing Zero last year.

Thanks a ton man!
Wow, I almost suggested the Kiwami version, but the part about the vocals threw me off.

An instrumental version of this is used in Kiwami for when you're customizing your car in pocket circuit!
 

Aurc

Member
Oct 28, 2017
6,890
It's also played by the rich money transfer man standing outside Grand Cabaret in Sotenbori.
 

Etrian Oddity

Member
Oct 26, 2017
3,429
Yakuza 0's battle music is so fkn good. Debt Collection, Kuze's theme, One-Eyed Slugger, Get Them, TUSK, all are incredible.

Y6 has some great stuff too. 6 impressed me because it isn't quite as bombastic in your face, but so good for the context. Someya and the final boss themes are incredible.
 

shadowman16

Member
Oct 25, 2017
31,870
The Yakuza series as a whole just knocks it out of the part music wise. Barely a day goes by without me listening to a tune from the series (for instance, right now I'm listening to the end boss musics from Kiwami 2!). Definitely one of my favourite game series in terms of boss music.
 

Romain

Senior Editor, Gameblog
Verified
Oct 27, 2017
323
A very good friend of mine just beat 6, and I linked him Hands. Just discussing it and watching the video with lyrics man.....

cr.gif


It's been over 3 months since I beat it and I'm still getting crashed with manly tears when thinking about it. Just such an amazing game :')

Me too man. That song gets me every time. My daughter was about six months old when Yakuza 6 was released in the West. Playing the game with my baby daughter next to me was quite the trip.
 

mudai

Member
Oct 27, 2017
4,330
That second one is it! Damn I've had this in my head nonstop since playing Zero last year.

Thanks a ton man!

Awesome, glad to hear we found it. :D There's really a ton of music in the Yakuza games that only play in the background in like a store and aren't part of the OST. And they're sometimes a reference to other Sega games even. For example in Yakuza 5 some stores sometimes play a song from Space Channel 5, a Hatsune Miku vocaloid song, Samba de Amigo, Sonic Adventure 2 or even Phantasy Star Online. It's pretty cool. I really like that! Some remixes of the karaoke songs are also sometimes being played. I think it adds a lot to the atmosphere to the games. The world in the games already feel so immersive and real and those little details definitely add to them.
 

matrix-cat

Member
Oct 27, 2017
10,284
After 62 hours, I've just finished Yakuza Ishin, and I absolutely loved it. There was a point where I honestly thought it might end up being my favourite game in the series, but ultimately I don't think it stuck the landing quite as well as 0 and 2 did for me. Which is not to say that the ending isn't fantastic (it is!), just that, to a certain extent, it relies on some historical context that I imagine most Japanese players at least be relatively familiar with, but I (a white Aussie who only learnt Japanese in High School :P) was woefully uneducated about. Nothing huge, but just enough to have me thinking "Wait, what?" at a pivotal moment right at the end.

God, this game was good, though. The Yakuza games have this unspoken rule that the cutscene and gameplay worlds are two entirely separate places, and what happens in one doesn't affect the other. It's how Kiryu can clearly murder men in gameplay but have them get up and stagger away once the cutscene world takes over again, or how guns can be serious threats in the cutscene world but only mild annoyances in gameplay. But it feels like RGG Studio got a little frisky this time around, and the gameplay world started to seep into the cutscenes, and it leads to the SICKEST SHIT! This game literally had me scooting forward to the edge of my seat and laughing in sheer delight at the ridiculous hype on screen. Some of the later bosses honestly come so close to just having DBZ-style powerup sequences before their bossfights. People straight up start cutting bullets out of the air at the end of this game. IN CUTSCENE! Like, that shit actually happened, and it was SO AWESOME. I'm pretty sure Nishiki's character knew Instant Transmission. They went nuts with this game.

And I just loved the story. The cast is made up of all our favourite characters from the series' history (minus Kaoru, because there's no justice in this world), but the crucial point is that they don't all play to type, so you never quite know what to expect from them. Some characters appear almost exactly as they are in the main series, but some play totally different roles from usual, and the game will keep you guessing to the very end. I remember being so certain I knew who the Masked Ninja that kicks off the story was going to be, and I could not have been more wrong. There's a lot of fanservice here, but for the most part it's all done really cleverly; not just "Hey, remember this thing?" but "We know you remember this thing, so we're going to pull the rug out from under you when you least expect it", and I loved that.

I'll do some quick spoiler-ised thoughts to finish, but long story short: Yakuza Ishin is an excellent game, and it's a crime it was never localised. Genuinely one of the best games in the series; I really hope Sega will take another look at bringing it to the West one day. OK here we go:

I waited and waited and waited for Mine to turn on me. His actor does such a great job of sounding sinister all the time, and I was going to be ready for whatever he threw at me. And then he turned out to just be a solid bro the whole time!

I loved the callback to the Yakuza 2 castle, with the gatling guns and the tigers (or at least two golden-armoured dudes this time around), but imagine my delight when I found out that there'd be another castle coming up later on, and this one was FULL OF NINJAS, and the boss waiting at the end of it was none other than our favourite punching back Daigo! I'm so happy they managed to fit him in there; I'd honestly forgotten about him, I was so wrapped up in this game's story, but I should have known RGG Studio wouldn't miss a chance to let us dunk on him again. Ryoma slugging him in the face after the fight was a thing of beauty.

I love the whole story of the real Ryoma coming to Kyoto and taking a fake name, only to be stalked by some mysterious other guy walking around with Ryoma's real name. From Ryoma being distraught over seemingly losing his best friend Takechi, to the dawning realisation that the fake Ryoma is Takechi back from the dead, to the moment Ryoma tries to pin it all on Izou in the hopes that he'd got it wrong, to that incredible cutscene with Takechi finally standing there, unmasked but bathed in darkness (what an ominous image!); man they nailed it.

The Kiryu/Ryuji/Akimoto drunken bro-down chapter is one of my favourite parts of this entire series.
 

Deleted member 1067

User Requested Account Closure
Banned
Oct 25, 2017
4,860
After 62 hours, I've just finished Yakuza Ishin, and I absolutely loved it. There was a point where I honestly thought it might end up being my favourite game in the series, but ultimately I don't think it stuck the landing quite as well as 0 and 2 did for me. Which is not to say that the ending isn't fantastic (it is!), just that, to a certain extent, it relies on some historical context that I imagine most Japanese players at least be relatively familiar with, but I (a white Aussie who only learnt Japanese in High School :P) was woefully uneducated about. Nothing huge, but just enough to have me thinking "Wait, what?" at a pivotal moment right at the end.

God, this game was good, though. The Yakuza games have this unspoken rule that the cutscene and gameplay worlds are two entirely separate places, and what happens in one doesn't affect the other. It's how Kiryu can clearly murder men in gameplay but have them get up and stagger away once the cutscene world takes over again, or how guns can be serious threats in the cutscene world but only mild annoyances in gameplay. But it feels like RGG Studio got a little frisky this time around, and the gameplay world started to seep into the cutscenes, and it leads to the SICKEST SHIT! This game literally had me scooting forward to the edge of my seat and laughing in sheer delight at the ridiculous hype on screen. Some of the later bosses honestly come so close to just having DBZ-style powerup sequences before their bossfights. People straight up start cutting bullets out of the air at the end of this game. IN CUTSCENE! Like, that shit actually happened, and it was SO AWESOME. I'm pretty sure Nishiki's character knew Instant Transmission. They went nuts with this game.

And I just loved the story. The cast is made up of all our favourite characters from the series' history (minus Kaoru, because there's no justice in this world), but the crucial point is that they don't all play to type, so you never quite know what to expect from them. Some characters appear almost exactly as they are in the main series, but some play totally different roles from usual, and the game will keep you guessing to the very end. I remember being so certain I knew who the Masked Ninja that kicks off the story was going to be, and I could not have been more wrong. There's a lot of fanservice here, but for the most part it's all done really cleverly; not just "Hey, remember this thing?" but "We know you remember this thing, so we're going to pull the rug out from under you when you least expect it", and I loved that.

I'll do some quick spoiler-ised thoughts to finish, but long story short: Yakuza Ishin is an excellent game, and it's a crime it was never localised. Genuinely one of the best games in the series; I really hope Sega will take another look at bringing it to the West one day. OK here we go:

I waited and waited and waited for Mine to turn on me. His actor does such a great job of sounding sinister all the time, and I was going to be ready for whatever he threw at me. And then he turned out to just be a solid bro the whole time!

I loved the callback to the Yakuza 2 castle, with the gatling guns and the tigers (or at least two golden-armoured dudes this time around), but imagine my delight when I found out that there'd be another castle coming up later on, and this one was FULL OF NINJAS, and the boss waiting at the end of it was none other than our favourite punching back Daigo! I'm so happy they managed to fit him in there; I'd honestly forgotten about him, I was so wrapped up in this game's story, but I should have known RGG Studio wouldn't miss a chance to let us dunk on him again. Ryoma slugging him in the face after the fight was a thing of beauty.

I love the whole story of the real Ryoma coming to Kyoto and taking a fake name, only to be stalked by some mysterious other guy walking around with Ryoma's real name. From Ryoma being distraught over seemingly losing his best friend Takechi, to the dawning realisation that the fake Ryoma is Takechi back from the dead, to the moment Ryoma tries to pin it all on Izou in the hopes that he'd got it wrong, to that incredible cutscene with Takechi finally standing there, unmasked but bathed in darkness (what an ominous image!); man they nailed it.

The Kiryu/Ryuji/Akimoto drunken bro-down chapter is one of my favourite parts of this entire series.
5ad2209adc0825cd750dd0c7cea0e6c0.gif


Ishin is such an amazing game. More people getting a shot to play it and realizing how awesome it is is such a heartwarming thing to see :')

There's a ton of resources out there to play it and fully understand it in English. Anyone who hasn't I fully would recommend to give it a shot, as right now it's about as close as you can get to being in English without an official localization.
 

shadowman16

Member
Oct 25, 2017
31,870
Agreed. Ishin just goes from level to level in its final third story and gameplay wise. Which is why its such a pity that so few people outside of Japan will ever play it :(
 
Oct 25, 2017
9,006
Canada
Ishin is incredible. Easily one of the best games of this console generation.

If anyone has even the slightest inclination to import it and give it a shot, do it.
 

mudai

Member
Oct 27, 2017
4,330
One day I will finally play Ishin as well. After I got my masters degree in Japanese. I'm just kidding, I will just play it without it. Very much looking forward to that day for sure!
 

Etrian Oddity

Member
Oct 26, 2017
3,429
Clearing Y6 trophies and did the live chat mini games last night. My roommate was in the same room and we were laughing so hard throughout the whole thing, that shit was amazing.
 

lush

Member
Oct 26, 2017
1,802
Knoxville, TN
Tried searching but couldn't find anything, I've got a battle skill in Yakuza 6 that won't unlock. The prerequisite to unlock simply says "Unlocked after Attack over 150". My Attack is currently at 161. Is this a glitch or is it dependent on the story maybe?

kWw0RFU_d.jpg
 

SpartanForce

Banned
Oct 30, 2017
262
Nope. None. Only new Yakuza news is the remasters (and I see you've got a new avatar depicting 3's remaster boxart now :) )

TGS is our only hope for Shin news this year I think, unless we get another Yakuza event like they did last year to announce Shin/Online/FOTNS/Kiwami 2.
Shame. Can we hope for Kiwami 2 (EN. Version) at E3 at least?
 

SpiffyGiffy

Member
Oct 25, 2017
46
Dublin, Ireland
Tried searching but couldn't find anything, I've got a battle skill in Yakuza 6 that won't unlock. The prerequisite to unlock simply says "Unlocked after Attack over 150". My Attack is currently at 161. Is this a glitch or is it dependent on the story maybe?

kWw0RFU_d.jpg

It looks like your attack is being boosted up to 161 by an equipped item.

Your attack needs to be at a natural 150 to unlock that skill.
 

shadowman16

Member
Oct 25, 2017
31,870
Shame. Can we hope for Kiwami 2 (EN. Version) at E3 at least?
Most likely yeah. Past Yakuza games were at E3. I remember being sad that 0 wasn't getting that much attention, then after it and Kiwami were breakout niche hits the following conference (I think Gamescom or PSX) had a really long line of people waiting to play Yakuza 6. It was a great sight to see :)
 

Romain

Senior Editor, Gameblog
Verified
Oct 27, 2017
323
I'll get to try Kiwami 2's Western version next week during E3. I can't wait!
 

sandboxgod

Attempting to circumvent a ban with an alt
Banned
Oct 27, 2017
4,919
Austin, Texas
Got Yakuza 0 ordered (beat Kiwami over the weekend). Best Buy finally got the game back in stock and put it on sale. With discounts I got it down pretty low

So tempted to start Yakuza 6 first though because I feel the graphics are going to look really good on my ps4 pro
 

shadowman16

Member
Oct 25, 2017
31,870
Got Yakuza 0 ordered (beat Kiwami over the weekend). Best Buy finally got the game back in stock and put it on sale. With discounts I got it down pretty low

So tempted to start Yakuza 6 first though because I feel the graphics are going to look really good on my ps4 pro

Yeah, 6's graphics look great on the Pro (especially when exploring cities at night). Only issue is the aliasing in places looks pretty ugly. 0 doesn't look as nice, but still looks great in my opinion, helped by being 60FPS, so its smoother than 6 which is an advantage.
 

Vic_Viper

Thanked By SGM
Member
Oct 25, 2017
29,030
So now that more people have been able to finish Yakuza 6, how does the overall story compare to the rest of the series? Ive heard some negatives about it, mainly about the ending, and it caused me to put it off and not continue with it. I basically stopped after getting to the countryside and have been thinking about getting back to it and finishing the game.
 

Etrian Oddity

Member
Oct 26, 2017
3,429
So now that more people have been able to finish Yakuza 6, how does the overall story compare to the rest of the series? Ive heard some negatives about it, mainly about the ending, and it caused me to put it off and not continue with it. I basically stopped after getting to the countryside and have been thinking about getting back to it and finishing the game.
Story is great, god bless them for not going MGS4 fanservice and instead actually crafting a touching story that's entirely about the theme of family.