One had a great story and fantastic gameplay, the other had a fantastic story and garbage gameplay.
Wolfenstein 2 has such a god tier story. It was gripping and they fleshed out BJ more than Kratos ever managed to be, but it wasn't part of the marketing cycle to focus on his character so it's overlooked
This thread had 426 replies before God of War reviews and release,before become a "darling".It's no real surprise it got this large. One is ERA's current darling, the other is a game that many people here were greatly disappointed by. Don't need a common thread for people to throw their hat in. Add in a few reasonable answers and people wondering why these games were compared in the first place and you've got a thread going.
The majority of this thread's posts happened before God of War came out.It's no real surprise it got this large. One is ERA's current darling, the other is a game that many people here were greatly disappointed by. Don't need a common thread for people to throw their hat in. Add in a few reasonable answers and people wondering why these games were compared in the first place and you've got a thread going.
This thread had 426 replies before God of War reviews and release,before become a "darling".
The majority of this thread's posts happened before God of War came out.
After Wolfenstein 2 saw absurdly deep discounts almost immediately and had no positive sales reports, I kind of wrote off linear, single player cinematic games as being able to sell well in this time period. Wolfenstein 2 has good enough gameplay, incredible writing, great characters, and the best cutscenes I've ever seen in a video game. The cutscene direction is just an achievement that I don't think many games have even come close to. And yet the game was most likely a huge failure despite all these qualities leading to a 90 Metacritic.
However, God of War has been in the top 5 of sales on Amazon for ever since they showed gameplay and there's a great deal of hype everywhere for the game despite God of War being a story driven, single player cinematic, linear game. What was the difference between the two?
... Wolfenstein 2 has good enough gameplay, incredible writing, great characters, and the best cutscenes I've ever seen in a video game. The cutscene direction is just an achievement that I don't think many games have even come close to...
Halo still sells millions of copies, how the hell is that 'almost dead'?Gow is much bigger than Halo js
Halo is almost a dead franchise
After Wolfenstein 2 saw absurdly deep discounts almost immediately and had no positive sales reports, I kind of wrote off linear, single player cinematic games as being able to sell well in this time period. Wolfenstein 2 has good enough gameplay, incredible writing, great characters, and the best cutscenes I've ever seen in a video game. The cutscene direction is just an achievement that I don't think many games have even come close to.
One had a great story and fantastic gameplay, the other had a fantastic story and garbage gameplay.
One is game of the generation tier,the other is a boring FPS,terrible level design and mediocre story.
Wolfenstein 2 is dog shit, and God of War is one of the best games of all time. End of discussion.
This. Utterly ballsy.I think its largely down to the fact that wolfenstein 2 had really bad gunplay. I do not remember another game I was so disappointed by when it comes to game play expectations.
God tier story? Granted tno already had some of it, they turned something with a ton of potential into even more of a goofy ass b movie.
Not to mention, the interesting stuff that people wanted to see (alt timeline America) was barely even in the game. It was literally the two streets they showed in trailers. The rest of the game was boring bases.
Halo still sells millions of copies, how the hell is that 'almost dead'?
i think you may be onto something hereI almost wonder if there's some sort of perception difference between first person and third person games as far as big-budget AAA narrative experiences go. Like, maybe people just expect FPSes to be multiplayer-focused and a single-player-only FPS just doesn't really have the kind of sales potential a cinematic third person game does.
Wolfenstein 2 was great in fleshing out BJ living in this nazi ideology and how it ties back to his past. The many successes of BJ are made possible by his racial passing as a polish jew looking like the perfect aryan template. His father, his military background, his own body and America itself informs how much of his life should have steered into the hate-filled fascistic nazi ideology, but he doesn't do that at all. Many of the themes revolving around Wolfenstein 2 shows the ability to rebuild yourself and how your past can be cut down in order to bring the change you need to combat the enemy.
But that passing came to an end. I didn't see that before in games, I didn't see a man so broken like the way I saw BJ in Wolfenstein 2, everything about him was failing him, his body would cease to function if he wasn't literally powered by jewish technology. Wolf 2 would also go on to question his role as a killing machine, for a man so broken his only way to go through life is to act like a drone, blocking all thoughts of a future he doesn't see himself alive for. Delaying the inevitable again and again until the final confrontation with his past is met with his demise, because of something he admits he couldn't just let go.
But this was the start of a second life for him, what he blamed himself over was what made him be able to confront who he is, and what he wants to be. By confronting his past, he gave himself the ability to have another shot at life, even as he hit the lowest depths that a human could possibly manage to withstand. BJ's own revival is surreal, even fantastical, something that BJ doesn't even believe himself. A new body, a new chance to live, a future where he could see his children be born. It's not the outlook of God of War with Kratos congratulating himself to have changed his ways. Kratos becomes successful because he is better than ever and showing how great and unfailing he is as he pays respect to his late wife. He looks good while doing so, always. BJ is messy, wavering, self-conscious and depressed, but he comes through because he acknowledges who he was, what he lived through, his position as a citizen of america, his origins and puts an end to this to understand why he is motivated to fight against Hitler's army and what future he wants to see.
Kratos remains the symbol he always was, BJ was made a human.
So, even if it's a goofy ass B movie, I still think that B movies can tell stories that are fucking great. Wolfenstein 2 is an excellent sequel that really pushes the envelope of character development in BJ Blazkowicz. It was fascinating, especially how BJ's state was represented in gameplay. Instead of being the power fantasy we expected, it was a harsh, difficult game that subverts expectations to ask questions about the role of the player in the way he sees himself as a killing machine in BJ. That we don't see many streets of nazis parading around in America doesn't detract from the way the story tries to say that the elements that makes America fascist goes much further than being invaded by Nazi Germany, but by deep rooted fascist values that the country has and are displayed throughout BJ's life. That BJ, a product of this country manages to go against it through clear ideological difference rather than the use of the usual "traditional american values" is why I think Wolf 2 is an excellent game.
Just like The Order: 1886, for example.
Where did you get those numbers?Everyone believes it out to be but Wolfenstein 2 sales did not flop, were almost at 3 million copies sold and the switch version hasn't come out yet. The only negative reviews were about the DLC's that were released that Machine Games did as extra, possibly for a spin off or crossover. A million copies sold is enough for a sequel
that game still sold 1.6 mln copies more than what it deserved
Let's wait until we got actual GoW sale numbers before we jump the shark? GoW sold zero copy so far.
Release timing is a big factor, there is nothing happening in April and October 27th was stacked.
And people look for different things with first person shooters (also multiplayer etc.), especially if you release one week before Call of Duty people tend to go that way (since it has more content).
God of War has been gone for a while, I think that also helps & it looks like a beefy game (more content than Wolfenstein).
According to Vgchartz (fake numbers). But still, 1.6 million isn't that undeserved for a nice tech-demo =Pthat game still sold 1.6 mln copies more than what it deserved
Oh, I see that you haven't played GoW. On the off-chance you have, you didn't pay any attention to what actually was going on at all.