So I've stumbled upon this blog entry which I found to be very interesting. The original article can be found at this link. I'll post here some paragraphs to give you an idea of the content.
The article is pretty long and you'll find many examples and comparisons with pictures. People who are not familiar with the games, especially the old ones, should take a look at it since I feel a lot of misinformation has been spread throughout the years, since the series was taken from the original developers, and not in good faith.
So, here's the established duality between good and evil: good for Square Enix for having made Lara, at last, look like a human being and not having her sexualized, with no provocative, nor sexy outfits, and not overly sensual female features on her body; evil for Core Design, who exploited her sexy looks and sexualized her in a very sexist way. But, it's that simple?
Because she was -she has ALWAYS been- more than a pretty face and big tits. Core Design made her more than a sex symbol. They made her clever, witty, brave, fierce, brutal, ruthless and relentless. They made her powerful and independent. She was not a victim, she was a heroine. She was able to boss men around. She ruled her destiny, she made her own way. And she responded to no one. She used none of her physical attributes to do that: she had enough with her brilliant mind and her instinct. Also with brute force, which she used too without any kind of remorse.
Her erotic, sexual side starts and ends just in promotional renders, made only to catch attention from male gamers, not as a reflection on what the game itself offers.
I'm aware that probably I'm not gonna be popular for saying this, but in my humble opinion, among the so many other disasters which fell over Lara when the franchise passed from Core Design to Crystal, there was also the way in which Crystal managed Lara's sex appeal. For me, it was like a great jump from tasteful (Core Design) to distasteful (Crystal Dynamics). Sorry for the Manichaean duality, I can't express it otherwise.
And I think it's so unfair that Core Design has been stigmatized as the studio "who sexualized Lara Croft" when, in fact, Crystal Dynamics did worse in this aspect. To put another example, look at those outfits featuring the same horrible rags in other colours and all those bikinis. BIKINIS. To be used in-game. For a woman who is an explorer and archaeologist. Wow. Is that making any sense?
The article is pretty long and you'll find many examples and comparisons with pictures. People who are not familiar with the games, especially the old ones, should take a look at it since I feel a lot of misinformation has been spread throughout the years, since the series was taken from the original developers, and not in good faith.